Temp commit. Auth3D Object HRC breakdown

This commit is contained in:
korenkonder
2022-12-10 03:14:07 +03:00
parent a15befd8fb
commit c96c52d4d3
198 changed files with 26200 additions and 14772 deletions
+3 -3
View File
@@ -44,7 +44,7 @@ void post_process_aa::apply_mlaa(render_texture* rt,
//shaders_ft.set(SHADER_FT_MLAA);
uniform_value[U_ALPHA_MASK] = 0;
shaders_ft.set(SHADER_FT_MLAA_EDGE);
render_texture::draw_params(&shaders_ft, width, height, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f);
render_texture::draw_params(&shaders_ft, width, height);
mlaa_buffer[1].bind();
gl_state_active_bind_texture_2d(0, mlaa_buffer[0].color_texture->tex);
@@ -56,7 +56,7 @@ void post_process_aa::apply_mlaa(render_texture* rt,
//shaders_ft.set(SHADER_FT_MLAA);
uniform_value[U_MLAA_SEARCH] = 2;
shaders_ft.set(SHADER_FT_MLAA_AREA);
render_texture::draw_params(&shaders_ft, width, height, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f);
render_texture::draw_params(&shaders_ft, width, height);
buf_rt->bind();
gl_state_active_bind_texture_2d(0, rt->color_texture->tex);
@@ -67,7 +67,7 @@ void post_process_aa::apply_mlaa(render_texture* rt,
//shaders_ft.set(SHADER_FT_MLAA);
uniform_value[U_ALPHA_MASK] = ss_alpha_mask ? 1 : 0;
shaders_ft.set(SHADER_FT_MLAA_BLEND);
render_texture::draw_params(&shaders_ft, width, height, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f);
render_texture::draw_params(&shaders_ft, width, height);
uniform_value[U_ALPHA_MASK] = 0;
gl_state_active_bind_texture_2d(0, 0);
gl_state_active_bind_texture_2d(1, 0);