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https://github.com/korenkonder/ReDIVA.git
synced 2026-10-07 22:28:10 +03:00
Fixed issue with getting same texture for TaskMovie Player No Interop
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@@ -1306,7 +1306,7 @@ void render_context::init() {
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empty_texture_data,
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};
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empty_texture_2d = texture_load_tex_2d(texture_id(0x2F, 0),
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empty_texture_2d = texture_load_tex_2d(texture_id(0x2F, 0x00),
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GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 4, 4, 0, empty_texture_2d_array, false);
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static const void* empty_texture_cube_map_array[] = {
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@@ -1318,7 +1318,7 @@ void render_context::init() {
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empty_texture_data,
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};
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empty_texture_cube_map = texture_load_tex_cube_map(texture_id(0x2F, 1),
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empty_texture_cube_map = texture_load_tex_cube_map(texture_id(0x2F, 0x01),
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GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 4, 4, 0, empty_texture_cube_map_array);
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auto init_copy_buffer = [&](RenderTexture& src, RenderTexture& dst) {
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