AgeAgeAgeAgeAgain

This commit is contained in:
korenkonder
2023-02-24 01:36:17 +03:00
parent e7b1c37d8e
commit bfc52a1729
46 changed files with 2377 additions and 661 deletions
+208 -166
View File
@@ -20,52 +20,39 @@ static int64_t sprite_database_file_strings_get_string_offset(std::vector<string
std::vector<int64_t>& vec_off, std::string& str);
static bool sprite_database_file_strings_push_back_check(std::vector<string_hash>& vec, std::string& str);
sprite_info_file::sprite_info_file() : id(), index() {
const spr_db_spr_set spr_db_spr_set_null;
const spr_db_spr spr_db_spr_null;
spr_db_spr_file::spr_db_spr_file() : id(), index(), texture() {
}
sprite_info_file::~sprite_info_file() {
spr_db_spr_file::~spr_db_spr_file() {
}
sprite_info::sprite_info() : id(), index() {
spr_db_spr::spr_db_spr() : id() {
name_hash = hash_murmurhash_empty;
}
sprite_info::~sprite_info() {
spr_db_spr::~spr_db_spr() {
}
sprite_texture_info_file::sprite_texture_info_file() : id(), index() {
spr_db_spr_set_file::spr_db_spr_set_file() : id(), index(){
}
sprite_texture_info_file::~sprite_texture_info_file() {
spr_db_spr_set_file::~spr_db_spr_set_file() {
}
sprite_texture_info::sprite_texture_info() : id(), index() {
name_hash = hash_murmurhash_empty;
}
sprite_texture_info::~sprite_texture_info() {
}
sprite_set_file::sprite_set_file() : id(), index(){
}
sprite_set_file::~sprite_set_file() {
}
sprite_set::sprite_set() : id(), index() {
spr_db_spr_set::spr_db_spr_set() : id(), index() {
name_hash = hash_murmurhash_empty;
file_name_hash = hash_murmurhash_empty;
}
sprite_set::~sprite_set() {
spr_db_spr_set::~spr_db_spr_set() {
}
@@ -256,58 +243,115 @@ sprite_database::~sprite_database() {
void sprite_database::add(sprite_database_file* spr_db_file) {
if (!spr_db_file || !spr_db_file->ready)
return;
return;
sprite_set_file* sprite_set = spr_db_file->sprite_set.data();
size_t sprite_sets_count = this->spr_ids.size();
size_t sprite_sets_count = this->sprite_set.size();
spr_set_ids.reserve(spr_db_file->sprite_set.size());
spr_set_indices.reserve(spr_db_file->sprite_set.size());
spr_set_names.reserve(spr_db_file->sprite_set.size());
this->sprite_set.reserve(spr_db_file->sprite_set.size());
for (spr_db_spr_set_file& i : spr_db_file->sprite_set) {
spr_db_spr_set spr_set;
spr_set.id = i.id;
spr_set.name.assign(i.name);
spr_set.name_hash = hash_string_murmurhash(spr_set.name);
spr_set.file_name.assign(i.file_name);
spr_set.file_name_hash = hash_string_murmurhash(spr_set.file_name);
spr_set.index = (uint16_t)(sprite_sets_count + i.index);
for (sprite_set_file& i : spr_db_file->sprite_set) {
uint32_t id = i.id;
spr_set_ids.push_back({ spr_set.id, spr_set });
spr_set_indices.push_back({ spr_set.index, spr_set });
spr_set_names.push_back({ spr_set.name, spr_set });
::sprite_set* set_info = 0;
for (::sprite_set& j : this->sprite_set)
if (id == j.id) {
set_info = &j;
break;
}
spr_ids.reserve(i.sprite.size());
spr_names.reserve(i.sprite.size());
spr_indices.reserve(i.sprite.size());
if (!set_info) {
this->sprite_set.push_back({});
set_info = &this->sprite_set.back();
for (spr_db_spr_file& j : i.sprite) {
spr_db_spr spr;
spr.id = j.id;
spr.name.assign(j.name);
spr.name_hash = hash_string_murmurhash(spr.name);
spr.info = { j.index, (uint16_t)((j.texture ? 0x1000 : 0x0000) | spr_set.index) };
spr_ids.push_back({ spr.id, spr });
spr_names.push_back({ spr.name, spr });
spr_indices.push_back({ spr.info, spr });
}
set_info->id = i.id;
set_info->name.assign(i.name);
set_info->name_hash = hash_string_murmurhash(set_info->name);
set_info->file_name.assign(i.file_name);
set_info->file_name_hash = hash_string_murmurhash(set_info->file_name);
set_info->sprite.clear();
set_info->sprite.reserve(i.sprite.size());
for (sprite_info_file& j : i.sprite) {
set_info->sprite.push_back({});
sprite_info& info = set_info->sprite.back();
info.id = j.id;
info.name.assign(j.name);
info.name_hash = hash_string_murmurhash(info.name);
}
set_info->texture.clear();
set_info->texture.reserve(i.texture.size());
for (sprite_texture_info_file& j : i.texture) {
set_info->texture.push_back({});
sprite_texture_info& info = set_info->texture.back();
info.id = j.id;
info.name.assign(j.name);
info.name_hash = hash_string_murmurhash(info.name);
}
set_info->index = (uint32_t)(sprite_sets_count + i.index);
}
spr_set_ids.sort_unique();
spr_set_indices.sort_unique();
spr_set_names.sort_unique();
spr_ids.sort_unique();
spr_names.sort_unique();
spr_indices.sort_unique();
}
const spr_db_spr_set* sprite_database::get_spr_set_by_name(const char* name) const {
auto elem = spr_set_names.find(std::string(name));
if (elem != spr_set_names.end())
return &elem->second;
return &spr_db_spr_set_null;
}
const spr_db_spr_set* sprite_database::get_spr_set_by_id(uint32_t set_id) const {
auto elem = spr_set_ids.find(set_id);
if (elem != spr_set_ids.end())
return &elem->second;
return &spr_db_spr_set_null;
}
const spr_db_spr_set* sprite_database::get_spr_set_by_index(uint32_t index) const {
auto elem = spr_set_indices.find(index);
if (elem != spr_set_indices.end())
return &elem->second;
return &spr_db_spr_set_null;
}
const spr_db_spr* sprite_database::get_spr_by_name(const char* name) const {
auto elem = spr_names.find(std::string(name));
if (elem != spr_names.end())
return &elem->second;
return &spr_db_spr_null;
}
const spr_db_spr* sprite_database::get_spr_by_id(uint32_t id) const {
auto elem = spr_ids.find(id);
if (elem != spr_ids.end())
return &elem->second;
return &spr_db_spr_null;
}
const spr_db_spr* sprite_database::get_spr_by_set_id_index(uint32_t set_id, uint32_t index) const {
auto elem = spr_indices.find({ (uint16_t)index, get_spr_set_by_id(set_id)->index });
if (elem != spr_indices.end())
return &elem->second;
return &spr_db_spr_null;
}
const spr_db_spr* sprite_database::get_tex_by_set_id_index(uint32_t set_id, uint32_t index) const {
auto elem = spr_indices.find({ (uint16_t)index, (uint16_t)(0x1000 | get_spr_set_by_id(set_id)->index) });
if (elem != spr_indices.end())
return &elem->second;
return &spr_db_spr_null;
}
const char* sprite_database::get_spr_set_file_name(uint32_t set_id) const {
return get_spr_set_by_id(set_id)->file_name.c_str();
}
uint32_t sprite_database::get_spr_set_id_by_name(const char* name) const {
return get_spr_set_by_name(name)->id;
}
uint32_t sprite_database::get_spr_set_id_by_index(uint32_t index) const {
return spr_ids[index].first;
}
const char* sprite_database::get_spr_set_name(uint32_t set_id) const {
return get_spr_set_by_id(set_id)->name.c_str();
}
static void sprite_database_file_classic_read_inner(sprite_database_file* spr_db, stream& s) {
@@ -318,15 +362,15 @@ static void sprite_database_file_classic_read_inner(sprite_database_file* spr_db
spr_db->sprite_set.resize(sprite_sets_count);
sprite_set_file* sprite_set = spr_db->sprite_set.data();
spr_db_spr_set_file* spr_db_spr_set = spr_db->sprite_set.data();
s.position_push(sprite_sets_offset, SEEK_SET);
for (uint32_t i = 0; i < sprite_sets_count; i++) {
sprite_set_file& set_info = sprite_set[i];
set_info.id = s.read_uint32_t();
set_info.name = s.read_string_null_terminated_offset(s.read_uint32_t());
set_info.file_name = s.read_string_null_terminated_offset(s.read_uint32_t());
set_info.index = s.read_uint32_t();
spr_db_spr_set_file& spr_set = spr_db_spr_set[i];
spr_set.id = s.read_uint32_t();
spr_set.name = s.read_string_null_terminated_offset(s.read_uint32_t());
spr_set.file_name = s.read_string_null_terminated_offset(s.read_uint32_t());
spr_set.index = s.read_uint32_t();
}
s.position_pop();
@@ -338,23 +382,16 @@ static void sprite_database_file_classic_read_inner(sprite_database_file* spr_db
uint16_t index = (uint16_t)(info & 0xFFFF);
uint16_t set_index = (uint16_t)((info >> 16) & 0x0FFF);
bool texture = !!((info >> 16) & 0x1000);
sprite_set_file& set_info = sprite_set[set_index];
spr_db_spr_set_file& spr_set = spr_db_spr_set[set_index];
if ((info >> 16) & 0x1000) {
set_info.texture.push_back({});
sprite_texture_info_file& info = set_info.texture.back();
info.id = id;
info.name.assign(s.read_string_null_terminated_offset(name_offset));
info.index = index;
}
else {
set_info.sprite.push_back({});
sprite_info_file& info = set_info.sprite.back();
info.id = id;
info.name.assign(s.read_string_null_terminated_offset(name_offset));
info.index = index;
}
spr_set.sprite.push_back({});
spr_db_spr_file& spr = spr_set.sprite.back();
spr.id = id;
spr.name.assign(s.read_string_null_terminated_offset(name_offset));
spr.index = index;
spr.texture = texture;
}
s.position_pop();
@@ -378,8 +415,8 @@ static void sprite_database_file_classic_write_inner(sprite_database_file* spr_d
size_t sprite_sets_count = spr_db->sprite_set.size();
size_t sprites_count = 0;
for (sprite_set_file& i : spr_db->sprite_set)
sprites_count += i.sprite.size() + i.texture.size();
for (spr_db_spr_set_file& i : spr_db->sprite_set)
sprites_count += i.sprite.size();
int64_t sprites_offset = s.get_position();
s.write(0x0C * sprites_count);
@@ -394,22 +431,22 @@ static void sprite_database_file_classic_write_inner(sprite_database_file* spr_d
strings.reserve(sprite_sets_count + sprites_count);
for (sprite_set_file& i : spr_db->sprite_set) {
for (sprite_texture_info_file& j : i.texture)
if (sprite_database_file_strings_push_back_check(strings, j.name)) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_file& j : i.sprite)
if (j.texture && sprite_database_file_strings_push_back_check(strings, j.name)) {
string_offsets.push_back(s.get_position());
s.write_string_null_terminated(j.name);
}
for (sprite_info_file& j : i.sprite)
if (sprite_database_file_strings_push_back_check(strings, j.name)) {
for (spr_db_spr_file& j : i.sprite)
if (!j.texture && sprite_database_file_strings_push_back_check(strings, j.name)) {
string_offsets.push_back(s.get_position());
s.write_string_null_terminated(j.name);
}
}
s.align_write(0x04);
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
if (sprite_database_file_strings_push_back_check(strings, i.name)) {
string_offsets.push_back(s.get_position());
s.write_string_null_terminated(i.name);
@@ -423,17 +460,23 @@ static void sprite_database_file_classic_write_inner(sprite_database_file* spr_d
s.align_write(0x04);
s.position_push(sprites_offset, SEEK_SET);
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
uint16_t sprite_set_index = (uint16_t)(i.index & 0x0FFF);
for (sprite_texture_info_file& j : i.texture) {
for (spr_db_spr_file& j : i.sprite) {
if (j.texture)
continue;
s.write_uint32_t(j.id);
s.write_uint32_t((uint32_t)sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name));
s.write_uint32_t(((0x1000 | sprite_set_index) << 16) | j.index);
}
for (sprite_info_file& j : i.sprite) {
for (spr_db_spr_file& j : i.sprite) {
if (!j.texture)
continue;
s.write_uint32_t(j.id);
s.write_uint32_t((uint32_t)sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name));
@@ -443,7 +486,7 @@ static void sprite_database_file_classic_write_inner(sprite_database_file* spr_d
s.position_pop();
s.position_push(sprite_sets_offset, SEEK_SET);
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
s.write_uint32_t(i.id);
s.write_uint32_t((uint32_t)sprite_database_file_strings_get_string_offset(strings,
string_offsets, i.name));
@@ -477,24 +520,24 @@ static void sprite_database_file_modern_read_inner(sprite_database_file* spr_db,
spr_db->sprite_set.resize(sprite_sets_count);
sprite_set_file* sprite_set = spr_db->sprite_set.data();
spr_db_spr_set_file* spr_db_spr_set = spr_db->sprite_set.data();
s.position_push(sprite_sets_offset, SEEK_SET);
if (!is_x)
for (uint32_t i = 0; i < sprite_sets_count; i++) {
sprite_set_file& set_info = sprite_set[i];
set_info.id = s.read_uint32_t_reverse_endianness();
set_info.name = s.read_string_null_terminated_offset(s.read_offset_f2(header_length));
set_info.file_name = s.read_string_null_terminated_offset(s.read_offset_f2(header_length));
set_info.index = s.read_uint32_t_reverse_endianness();
spr_db_spr_set_file& spr_set = spr_db_spr_set[i];
spr_set.id = s.read_uint32_t_reverse_endianness();
spr_set.name = s.read_string_null_terminated_offset(s.read_offset_f2(header_length));
spr_set.file_name = s.read_string_null_terminated_offset(s.read_offset_f2(header_length));
spr_set.index = s.read_uint32_t_reverse_endianness();
}
else
for (uint32_t i = 0; i < sprite_sets_count; i++) {
sprite_set_file& set_info = sprite_set[i];
set_info.id = s.read_uint32_t_reverse_endianness();
set_info.name = s.read_string_null_terminated_offset(s.read_offset_x());
set_info.file_name = s.read_string_null_terminated_offset(s.read_offset_x());
set_info.index = s.read_uint32_t_reverse_endianness();
spr_db_spr_set_file& spr_set = spr_db_spr_set[i];
spr_set.id = s.read_uint32_t_reverse_endianness();
spr_set.name = s.read_string_null_terminated_offset(s.read_offset_x());
spr_set.file_name = s.read_string_null_terminated_offset(s.read_offset_x());
spr_set.index = s.read_uint32_t_reverse_endianness();
s.align_read(0x08);
}
s.position_pop();
@@ -508,23 +551,16 @@ static void sprite_database_file_modern_read_inner(sprite_database_file* spr_db,
uint16_t index = (uint16_t)(info & 0xFFFF);
uint16_t set_index = (uint16_t)((info >> 16) & 0x0FFF);
bool texture = !!((info >> 16) & 0x1000);
sprite_set_file& set_info = sprite_set[set_index];
spr_db_spr_set_file& spr_set = spr_db_spr_set[set_index];
if ((info >> 16) & 0x1000) {
set_info.texture.push_back({});
sprite_texture_info_file& info = set_info.texture.back();
info.id = id;
info.name.assign(s.read_string_null_terminated_offset(name_offset));
info.index = index;
}
else {
set_info.sprite.push_back({});
sprite_info_file& info = set_info.sprite.back();
info.id = id;
info.name.assign(s.read_string_null_terminated_offset(name_offset));
info.index = index;
}
spr_set.sprite.push_back({});
spr_db_spr_file& spr = spr_set.sprite.back();
spr.id = id;
spr.name.assign(s.read_string_null_terminated_offset(name_offset));
spr.index = index;
spr.texture = texture;
}
else
for (uint32_t i = 0; i < sprites_count; i++) {
@@ -535,23 +571,16 @@ static void sprite_database_file_modern_read_inner(sprite_database_file* spr_db,
uint16_t index = (uint16_t)(info & 0xFFFF);
uint16_t set_index = (uint16_t)((info >> 16) & 0x0FFF);
bool texture = !!((info >> 16) & 0x1000);
sprite_set_file& set_info = sprite_set[set_index];
spr_db_spr_set_file& spr_set = spr_db_spr_set[set_index];
if ((info >> 16) & 0x1000) {
set_info.texture.push_back({});
sprite_texture_info_file& info = set_info.texture.back();
info.id = id;
info.name.assign(s.read_string_null_terminated_offset(name_offset));
info.index = index;
}
else {
set_info.sprite.push_back({});
sprite_info_file& info = set_info.sprite.back();
info.id = id;
info.name.assign(s.read_string_null_terminated_offset(name_offset));
info.index = index;
}
spr_set.sprite.push_back({});
spr_db_spr_file& spr = spr_set.sprite.back();
spr.id = id;
spr.name.assign(s.read_string_null_terminated_offset(name_offset));
spr.index = index;
spr.texture = texture;
}
s.position_pop();
@@ -577,8 +606,8 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
size_t sprite_sets_count = spr_db->sprite_set.size();
size_t sprites_count = 0;
for (sprite_set_file& i : spr_db->sprite_set)
sprites_count += i.sprite.size() + i.texture.size();
for (spr_db_spr_set_file& i : spr_db->sprite_set)
sprites_count += i.sprite.size();
if (!is_x) {
ee = { 0, 1, 16, 1 };
@@ -642,7 +671,7 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
strings.reserve(sprite_sets_count + sprites_count);
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
if (sprite_database_file_strings_push_back_check(strings, i.name)) {
string_offsets.push_back(s_spdb.get_position());
s_spdb.write_string_null_terminated(i.name);
@@ -654,15 +683,15 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
}
}
for (sprite_set_file& i : spr_db->sprite_set) {
for (sprite_texture_info_file& j : i.texture)
if (sprite_database_file_strings_push_back_check(strings, j.name)) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_file& j : i.sprite)
if (j.texture && sprite_database_file_strings_push_back_check(strings, j.name)) {
string_offsets.push_back(s_spdb.get_position());
s_spdb.write_string_null_terminated(j.name);
}
for (sprite_info_file& j : i.sprite)
if (sprite_database_file_strings_push_back_check(strings, j.name)) {
for (spr_db_spr_file& j : i.sprite)
if (!j.texture && sprite_database_file_strings_push_back_check(strings, j.name)) {
string_offsets.push_back(s_spdb.get_position());
s_spdb.write_string_null_terminated(j.name);
}
@@ -678,7 +707,7 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
s_spdb.position_push(sprite_sets_offset, SEEK_SET);
if (!is_x)
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
s_spdb.write_uint32_t_reverse_endianness(i.id);
io_write_offset_f2_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, i.name), 0x20, &pof);
@@ -687,7 +716,7 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
s_spdb.write_uint32_t_reverse_endianness(i.index);
}
else
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
s_spdb.write_uint32_t_reverse_endianness(i.id);
io_write_offset_x_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, i.name), &pof);
@@ -698,18 +727,35 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
s_spdb.position_pop();
s_spdb.position_push(sprites_offset, SEEK_SET);
for (sprite_set_file& i : spr_db->sprite_set) {
for (spr_db_spr_set_file& i : spr_db->sprite_set) {
uint16_t sprite_set_index = (uint16_t)(i.index & 0x0FFF);
if (!is_x)
for (sprite_texture_info_file& j : i.texture) {
if (!is_x) {
for (spr_db_spr_file& j : i.sprite) {
if (!j.texture)
continue;
s_spdb.write_uint32_t_reverse_endianness(j.id);
io_write_offset_f2_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name), 0x20, &pof);
s_spdb.write_uint32_t_reverse_endianness(((0x1000 | sprite_set_index) << 16) | j.index);
}
else
for (sprite_texture_info_file& j : i.texture) {
for (spr_db_spr_file& j : i.sprite) {
if (j.texture)
continue;
s_spdb.write_uint32_t_reverse_endianness(j.id);
io_write_offset_f2_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name), 0x20, &pof);
s_spdb.write_uint32_t_reverse_endianness((sprite_set_index << 16) | j.index);
}
}
else {
for (spr_db_spr_file& j : i.sprite) {
if (!j.texture)
continue;
s_spdb.write_uint32_t_reverse_endianness(j.id);
io_write_offset_x_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name), &pof);
@@ -717,21 +763,17 @@ static void sprite_database_file_modern_write_inner(sprite_database_file* spr_db
s_spdb.align_write(0x08);
}
if (!is_x)
for (sprite_info_file& j : i.sprite) {
s_spdb.write_uint32_t_reverse_endianness(j.id);
io_write_offset_f2_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name), 0x20, &pof);
s_spdb.write_uint32_t_reverse_endianness((sprite_set_index << 16) | j.index);
}
else
for (sprite_info_file& j : i.sprite) {
for (spr_db_spr_file& j : i.sprite) {
if (j.texture)
continue;
s_spdb.write_uint32_t_reverse_endianness(j.id);
io_write_offset_x_pof_add(s_spdb, sprite_database_file_strings_get_string_offset(strings,
string_offsets, j.name), &pof);
s_spdb.write_uint32_t_reverse_endianness((sprite_set_index << 16) | j.index);
s_spdb.align_write(0x08);
}
}
}
s_spdb.position_pop();