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Fixed crash when trying to play Nekomimi Archive PV
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+1
-1
@@ -6078,7 +6078,7 @@ static void particle_init(vec3* offset) {
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const size_t ptcl_vtx_count = ptcl_count * 0x06;
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ptcl_data = force_malloc<particle_rot_data>(ptcl_count);
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ptcl_vertex_data = force_malloc<particle_vertex_data>(ptcl_count);
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ptcl_vertex_data = force_malloc<particle_vertex_data>(ptcl_count * 6);
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particle_rot_data* data = ptcl_data;
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for (size_t i = 0; i < ptcl_count; i++, data++)
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