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https://github.com/korenkonder/ReDIVA.git
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Added GL_ARB_debug_output and GL_EXT_debug_marker
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+1
-8
@@ -1382,13 +1382,6 @@ bool create_mesh_index_buffer(IndexBuffer& ibhn, obj_mesh& mesh) {
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return true;
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}
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#if SHARED_OBJECT_BUFFER
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// Added
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inline void create_mesh_index_buffer(IndexBuffer& ibhn, obj_mesh& mesh, GLuint in_ib) {
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//ibhn.create(in_ib, size);
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}
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#endif
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// 0x140458280
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bool create_mesh_vertex_buffer(VertexBuffer& vbhn, obj_mesh& mesh, GL::BufferUsage usage) {
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if (!mesh.num_vertex || !mesh.vertex_array)
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@@ -1923,7 +1916,7 @@ inline int32_t get_mesh_index_modern(uint32_t hash, const char* mesh_name) {
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return -1;
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}
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// 0x140459E10
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// 0x140459E10
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inline VertexBuffer* get_mesh_vertex_buffer(object_info obj_id, const char* mesh_name) {
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int32_t mesh_index = get_mesh_index(obj_id, mesh_name);
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if (mesh_index == -1)
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