Fixed sampling of shadows

This commit is contained in:
korenkonder
2024-05-10 21:54:07 +03:00
parent c1197d9852
commit 90987b1352
3 changed files with 5 additions and 5 deletions
-2
View File
@@ -90,8 +90,6 @@ int32_t RenderTexture::Init(int32_t width, int32_t height,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
gl_state_bind_texture_2d(0);
}
else {