diff --git a/src/CRE/render.cpp b/src/CRE/render.cpp index 3a9196cf..234b0d1a 100644 --- a/src/CRE/render.cpp +++ b/src/CRE/render.cpp @@ -210,7 +210,6 @@ namespace rndr { mat4 mat; mat4_invert(&cam_view_projection, &mat); mat4_mul(&cam_view_projection_prev, &mat, &mat); - mat4_transpose(&mat, &mat); uniform_value[U_REDUCE] = 6; camera_blur_shader_data shader_data = {};