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Temp commit. Cloth
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@@ -6,8 +6,8 @@
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#include "texture.hpp"
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#include "../KKdLib/mat.hpp"
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#include "../KKdLib/txp.hpp"
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#include "gl_state.h"
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#include "static_var.h"
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#include "gl_state.hpp"
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#include "static_var.hpp"
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static void texture_get_format_type_by_internal_format(GLenum internal_format, GLenum* format, GLenum* type);
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static uint32_t texture_get_height_align_mip_level(texture* tex, int32_t mip_level);
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