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Eye rotation fix
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+2
-2
@@ -868,14 +868,14 @@ namespace spr {
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if (set)
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set->ReadFile(file, mdata_dir, data);
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}
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void SpriteManager::ReadFile(int32_t index,
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const char* file, std::string&& mdata_dir, void* data) {
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SprSet* set = GetSet(index);
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if (set)
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set->ReadFile(file, mdata_dir, data);
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}
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void SpriteManager::ResetIndex() {
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index = 0;
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}
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