Eye rotation fix

This commit is contained in:
korenkonder
2023-03-06 00:23:38 +03:00
parent b4c8969f96
commit 7e80deacb5
26 changed files with 75 additions and 69 deletions
+3 -3
View File
@@ -916,7 +916,7 @@ void AetObj::Init(AetArgs& args, const aet_scene* scene, const aet_comp* comp, c
const aet_marker* start_marker, const aet_marker* end_marker, resolution_mode mode) {
start_time = scene->start_time;
end_time = scene->end_time - 1.0f;
if (layer) {
start_time = layer->start_time;
end_time = layer->end_time - 1.0f;
@@ -1196,7 +1196,7 @@ void AetObj::CtrlLayer(const aet_layer* layer, float_t frame) {
if (frame != 0.0f)
return;
std::string file(layer->name);
auto elem = sound_replace.find(file);
if (elem != sound_replace.end())
@@ -1505,7 +1505,7 @@ AetLyo::~AetLyo() {
}
void AetLyo::CtrlLayer(const aet_layer* layer, float_t frame) {
}
void AetLyo::DispLayer(const mat4& mat, const aet_layer* layer,