Temp commit. X PV. ImGui is broken a bit

This commit is contained in:
korenkonder
2022-08-04 00:39:23 +03:00
parent 935d7ffeb6
commit 64c1775f92
230 changed files with 33553 additions and 57911 deletions
+206
View File
@@ -0,0 +1,206 @@
/*
by korenkonder
GitHub/GitLab: korenkonder
*/
#include "classes.hpp"
extern bool input_locked;
void classes_process_init(classes_data* classes, const size_t classes_count, render_context* rctx) {
if (!classes || !classes_count)
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
lock_init(&c->data.lock);
if (lock_check_init(&c->data.lock)
&& c->flags & (CLASSES_INIT_AT_STARTUP | CLASSES_SHOW_AT_STARTUP) && c->init) {
lock_lock(&c->data.lock);
if (c->init(&c->data, rctx))
c->data.flags = CLASS_INIT;
else
c->data.flags = (class_flags)(CLASS_DISPOSED | CLASS_HIDDEN);
c->data.imgui_focus = false;
if (~c->flags & CLASSES_SHOW_AT_STARTUP)
enum_or(c->data.flags, CLASS_HIDDEN);
lock_unlock(&c->data.lock);
}
if (lock_check_init(&c->data.lock)
&& c->flags & CLASSES_SHOW_AT_STARTUP) {
lock_lock(&c->data.lock);
if (c->data.flags & CLASS_INIT && ((c->show && c->show(&c->data)) || !c->show)) {
enum_and(c->data.flags, ~(CLASS_HIDE | CLASS_HIDDEN));
}
lock_unlock(&c->data.lock);
}
if (c->sub_classes && c->sub_classes_count)
classes_process_init(c->sub_classes, c->sub_classes_count, rctx);
}
}
void classes_process_ctrl(classes_data* classes, const size_t classes_count) {
if (!classes || !classes_count)
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock)) {
if (c->data.flags & CLASS_HIDE) {
lock_lock(&c->data.lock);
if (~c->data.flags & CLASS_HIDDEN && ((c->hide && c->hide(&c->data)) || !c->hide)) {
enum_and(c->data.flags, ~CLASS_HIDE);
enum_or(c->data.flags, CLASS_HIDDEN);
enum_and(c->data.flags, ~CLASS_HAS_PARENT);
}
lock_unlock(&c->data.lock);
}
if ((c->data.flags & CLASS_DISPOSE || (c->data.flags & CLASS_HIDDEN
&& c->flags & CLASSES_DISPOSE_AT_HIDE))) {
lock_lock(&c->data.lock);
if (~c->data.flags & CLASS_HIDDEN && ((c->hide && c->hide(&c->data)) || !c->hide)) {
enum_and(c->data.flags, ~CLASS_HIDE);
enum_or(c->data.flags, CLASS_HIDDEN);
enum_and(c->data.flags, ~CLASS_HAS_PARENT);
}
if (~c->data.flags & CLASS_DISPOSED && ((c->dispose && c->dispose(&c->data)) || !c->dispose)) {
enum_and(c->data.flags, ~CLASS_DISPOSE);
enum_or(c->data.flags, CLASS_DISPOSED);
c->data.imgui_focus = false;
}
lock_unlock(&c->data.lock);
lock_free(&c->data.lock);
}
if (c->data.flags & CLASS_INIT && c->ctrl) {
lock_lock(&c->data.lock);
c->ctrl(&c->data);
lock_unlock(&c->data.lock);
}
}
classes_process_ctrl(c->sub_classes, c->sub_classes_count);
}
}
void classes_process_disp(classes_data* classes, size_t classes_count) {
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock) && c->disp) {
lock_lock(&c->data.lock);
if (c->data.flags & CLASS_INIT)
c->disp(&c->data);
lock_unlock(&c->data.lock);
}
if (c->sub_classes && c->sub_classes_count)
classes_process_disp(c->sub_classes, c->sub_classes_count);
}
}
void classes_process_drop(classes_data* classes, size_t classes_count, size_t count, char** paths) {
if (count < 1 || !paths[0])
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock) && c->drop) {
lock_lock(&c->data.lock);
if (c->data.flags & CLASS_INIT)
c->drop(&c->data, count, paths);
lock_unlock(&c->data.lock);
}
if (c->sub_classes && c->sub_classes_count)
classes_process_drop(c->sub_classes, c->sub_classes_count, count, paths);
}
}
void classes_process_imgui(classes_data* classes, const size_t classes_count) {
if (!classes || !classes_count)
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock)) {
lock_lock(&c->data.lock);
if (~c->data.flags & CLASS_HIDDEN) {
if (c->imgui)
c->imgui(&c->data);
input_locked |= c->data.imgui_focus;
}
lock_unlock(&c->data.lock);
}
classes_process_imgui(c->sub_classes, c->sub_classes_count);
}
}
void classes_process_input(classes_data* classes, const size_t classes_count) {
if (!classes || !classes_count)
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock)) {
lock_lock(&c->data.lock);
if (c->data.flags & CLASS_INIT) {
if (c->input)
c->input(&c->data);
input_locked |= c->data.imgui_focus;
}
lock_unlock(&c->data.lock);
}
classes_process_input(c->sub_classes, c->sub_classes_count);
}
}
void classes_process_sound(classes_data* classes, const size_t classes_count) {
if (!classes || !classes_count)
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock) && c->sound) {
lock_lock(&c->data.lock);
if (c->data.flags & CLASS_INIT)
c->sound(&c->data);
lock_unlock(&c->data.lock);
}
classes_process_sound(c->sub_classes, c->sub_classes_count);
}
}
void classes_process_dispose(classes_data* classes, const size_t classes_count) {
if (!classes || !classes_count)
return;
for (size_t i = 0; i < classes_count; i++) {
classes_data* c = &classes[i];
if (lock_check_init(&c->data.lock)) {
lock_lock(&c->data.lock);
if (~c->data.flags & CLASS_HIDDEN && ((c->hide && c->hide(&c->data)) || !c->hide)) {
enum_and(c->data.flags, ~CLASS_HIDE);
enum_or(c->data.flags, CLASS_HIDDEN);
enum_and(c->data.flags, ~CLASS_HAS_PARENT);
}
if (~c->data.flags & CLASS_DISPOSED && ((c->dispose && c->dispose(&c->data)) || !c->dispose)) {
enum_and(c->data.flags, ~CLASS_DISPOSE);
enum_or(c->data.flags, CLASS_DISPOSED);
c->data.imgui_focus = false;
}
lock_unlock(&c->data.lock);
}
lock_free(&c->data.lock);
classes_process_dispose(c->sub_classes, c->sub_classes_count);
}
}