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Renamed object_storage to objset_info_storage
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@@ -380,7 +380,7 @@ namespace rndr {
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if (!lens_flare_texture)
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return;
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GLuint tex = object_storage_get_obj_set_texture(5, 4549);
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GLuint tex = objset_info_storage_get_obj_set_texture(5, 4549);
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if (!tex)
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return;
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