Vulkan: Optimized texture update making fewer memory allocations

This commit is contained in:
korenkonder
2025-04-28 13:17:46 +03:00
parent 389882122d
commit 117d719498
5 changed files with 139 additions and 42 deletions
+1 -1
View File
@@ -1212,7 +1212,7 @@ static bool effect_array_parse_stage_param_data_snow(stage_param_snow* snow, int
static bool effect_array_parse_stage_param_data_splash(stage_param_splash* splash, int32_t stage_index);
static bool effect_array_parse_stage_param_data_star(stage_param_star* star, int32_t stage_index);
static void draw_fog_particle(render_data_context& rend_data_ctx,
static void draw_fog_particle(render_data_context& rend_data_ctx,
EffectFogRing* data, const cam_data& cam, mat4* mat);
static void draw_ripple_particles(render_data_context& rend_data_ctx,