mirror of
https://github.com/korenkonder/ReDIVA.git
synced 2026-10-06 13:48:01 +03:00
Replaced glScissor and glViewport with gl_state functions
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+7
-9
@@ -2289,7 +2289,7 @@ void EffectFogRing::draw() {
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rctx->draw_state->set_fog_height(true);
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RenderTexture& rt = rctx->render_manager->get_render_texture(8);
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rt.Bind();
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glViewport(0, 0,
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gl_state_set_viewport(0, 0,
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rt.color_texture->get_width_align_mip_level(),
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rt.color_texture->get_height_align_mip_level());
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glClearColor(density_offset, density_offset, density_offset, 1.0f);
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@@ -3140,13 +3140,12 @@ void EffectRipple::draw() {
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rt[(counter + 1) % 3]->Bind();
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GLint v43[4];
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glGetIntegerv(GL_VIEWPORT, v43);
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gl_state_rect viewport_rect = gl_state_get_viewport();
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int32_t width = rt[0]->GetWidth();
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int32_t height = rt[0]->GetHeight();
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glViewport(1, 1, width - 2, height - 2);
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gl_state_set_viewport(1, 1, width - 2, height - 2);
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draw_pass_set_camera();
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glClear(GL_DEPTH_BUFFER_BIT);
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@@ -3167,7 +3166,7 @@ void EffectRipple::draw() {
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sub_1403B6ED0(rt[(counter + 2) % 3], rt[(counter + 1) % 3], rt[counter % 3], params);
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glViewport(v43[0], v43[1], v43[2], v43[3]);
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gl_state_set_viewport(viewport_rect);
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sub_1403584A0(rt[(counter + 2) % 3]);
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@@ -6575,9 +6574,8 @@ static void sub_1403B6F60(texture* a1, texture* a2, texture* a3, ripple_emit_par
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int32_t width = a2->width;
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int32_t height = a2->height;
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GLint v43[4];
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glGetIntegerv(GL_VIEWPORT, v43);
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glViewport(1, 1, width - 2, height - 2);
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gl_state_rect viewport_rect = gl_state_get_viewport();
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gl_state_set_viewport(1, 1, width - 2, height - 2);
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ripple_scene_shader_data ripple_scene = {};
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ripple_scene.g_transform = {
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@@ -6602,5 +6600,5 @@ static void sub_1403B6F60(texture* a1, texture* a2, texture* a3, ripple_emit_par
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gl_state_active_bind_texture_2d(0, 0);
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gl_state_bind_vertex_array(0);
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glViewport(v43[0], v43[1], v43[2], v43[3]);
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gl_state_set_viewport(viewport_rect);
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}
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