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https://github.com/korenkonder/ReDIVA.git
synced 2026-10-07 22:28:10 +03:00
Corrected setting of external force in RobOsage's Nodes
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+3
-3
@@ -3237,7 +3237,7 @@ void EffectRipple::clear_tex() {
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glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w);
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}
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// 0x00000001403584A0
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// 0x1403584A0
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void EffectRipple::copy_to_ripple_tex(render_data_context& rend_data_ctx, RenderTexture* rt) {
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if (ripple_tex_id == -1)
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return;
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@@ -6749,7 +6749,7 @@ static void water_particle_free() {
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water_particle_scene_ubo.Destroy();
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}
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// 0x00000001403B6ED0
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// 0x1403B6ED0
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static void ripple_propagate(render_data_context& rend_data_ctx,
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RenderTexture* dst, RenderTexture* curr, RenderTexture* prev, const EffectRipple::Params& params) {
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dst->Bind(rend_data_ctx.state);
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@@ -6762,7 +6762,7 @@ static void ripple_propagate(render_data_context& rend_data_ctx,
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rend_data_ctx.state.bind_framebuffer(0);
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}
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// 0x00000001403B6F60
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// 0x1403B6F60
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static void ripple_propagate_sub(render_data_context& rend_data_ctx,
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texture* dst_tex, texture* curr_tex, texture* prev_tex, const EffectRipple::Params& params) {
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if (!dst_tex || !dst_tex->glid || !curr_tex || !curr_tex->glid || !prev_tex || !prev_tex->glid)
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