Files
korenkonder_PD_Tool/KKdBaseLib/Aet.cs
T
korenkonder c70630e705 Release v0.4.8.1
A3DA, AET, DEX, DIVA, FARC, STR, VAG
2019-12-05 23:27:01 +03:00

167 lines
4.8 KiB
C#

namespace KKdBaseLib.Aet
{
public struct AetHeader
{
public Pointer<AetData>[] Data;
}
public struct AetData
{
public Pointer<string> Name;
public float StartFrame;
public float EndFrame;
public float FrameRate;
public uint BackColor;
public uint Width;
public uint Height;
public Pointer<Vector2<CountPointer<KFT2>>> Camera;
public CountPointer<AetComposition > Compositions ;
public CountPointer<AetSurface> Surfaces;
public CountPointer<AetSoundEffect > SoundEffects ;
}
public struct AetComposition
{
public int P;
public int C { get => E != null ? E.Length : 0;
set => E = value > -1 ? new AetLayer[value] : null; }
public int O;
public AetLayer[] E;
public override string ToString() => "Count: " + C;
}
public struct AetLayer
{
public int ID;
public int Offset;
public Pointer<string> Name;
public float StartFrame;
public float EndFrame;
public float StartOffset;
public float PlaybackSpeed;
public AetLayerFlags Flags;
public byte Pad;
public AetLayerType Type;
public int DataOffset;
public int ParentLayer;
public CountPointer<AetMarker> Marker;
public Pointer<AnimationData> Data;
public Pointer<AudioData> ExtraData;
public int DataID;
public enum AetLayerFlags : ushort
{
Visible = 0b0000000000000001,
Audible = 0b0000000000000010,
Unk2 = 0b0000000000000100,
Unk3 = 0b0000000000001000,
Unk4 = 0b0000000000010000,
AudioRealted = 0b0000000000100000,
Unk6 = 0b0000000001000000,
SpriteFrames = 0b0000000010000000,
Unk8 = 0b0000000100000000,
Unk9 = 0b0000001000000000,
Unk10 = 0b0000010000000000,
Unk11 = 0b0000100000000000,
Unk12 = 0b0001000000000000,
Unk13 = 0b0010000000000000,
Unk14 = 0b0100000000000000,
Unk15 = 0b1000000000000000,
}
public enum AetLayerType : byte
{
Nop = 0,
Pic = 1,
Aif = 2,
Eff = 3,
}
public override string ToString() => $"ID: {ID}; Name: {Name.V}; Type: {Type}" +
( DataID > -1 ? $"; " + $"Data ID: { DataID}" : "") +
(ParentLayer > -1 ? $"; Parent Object ID: {ParentLayer}" : "");
}
public struct AetMarker
{
public float Frame;
public Pointer<string> Name;
}
public struct AnimationData
{
public BlendMode Mode;
public byte Padding0;
public bool UseTextureMask;
public byte Padding1;
public CountPointer<KFT2> OriginX;
public CountPointer<KFT2> OriginY;
public CountPointer<KFT2> PositionX;
public CountPointer<KFT2> PositionY;
public CountPointer<KFT2> Rotation;
public CountPointer<KFT2> ScaleX;
public CountPointer<KFT2> ScaleY;
public CountPointer<KFT2> Opacity;
public Pointer<Perspective> Persp;
public enum BlendMode : byte
{
Alpha = 3,
Additive = 5,
DstColorZero = 6,
SrcAlphaOneMinusSrcColor = 7,
Transparent = 8,
}
public struct Perspective
{
public CountPointer<KFT2> Unk1 ;
public CountPointer<KFT2> Unk2 ;
public CountPointer<KFT2> RotReturnX;
public CountPointer<KFT2> RotReturnY;
public CountPointer<KFT2> RotReturnZ;
public CountPointer<KFT2> RotationX;
public CountPointer<KFT2> RotationY;
public CountPointer<KFT2> ScaleZ;
}
}
public struct AudioData
{
public CountPointer<KFT2> Data0;
public CountPointer<KFT2> Data1;
public CountPointer<KFT2> Data2;
public CountPointer<KFT2> Data3;
}
public struct AetSurface
{
public int O;
public uint Color;
public ushort Width;
public ushort Height;
public float Frames;
public CountPointer<AetSpriteIdentifier> Sprites;
public override string ToString() => $"Width: {Width}; Height: {Height}; Color: {Color.ToString("X2")}";
}
public struct AetSpriteIdentifier
{
public Pointer<string> Name;
public uint ID;
public override string ToString() => $"ID: {ID}; Name: {Name}";
}
public struct AetSoundEffect
{
public int O;
public uint Unk;
}
}