29 lines
750 B
C#
29 lines
750 B
C#
using KKdBaseLib.A3DA;
|
|
|
|
namespace KKdBaseLib
|
|
{
|
|
public struct A3DAKey
|
|
{
|
|
public KeyType Type;
|
|
public int Unk04;
|
|
public float MaxFrames;
|
|
public EPType EPTypePre;
|
|
public EPType EPTypePost;
|
|
public float FDBSaE; //Frame Difference Between Start and End
|
|
public float VDBSaE; //Value Difference Between Start and End
|
|
public int Unk1C;
|
|
public int Unk20;
|
|
public int Unk24;
|
|
public int Unk28;
|
|
public int Unk2C;
|
|
public int Unk30;
|
|
public int Unk34;
|
|
public int Length;
|
|
public int Unk3C;
|
|
public int DataOffset; //Used only in-game and points to KFT3 Array
|
|
public int Unk44;
|
|
|
|
public KFT3[] Keys;
|
|
}
|
|
}
|