Files
korenkonder_PD_Tool/KKdBaseLib/Vec.cs
T
2020-05-17 14:57:58 +03:00

48 lines
1.1 KiB
C#

namespace KKdBaseLib
{
public struct Vec2<T> : INull
{
public T X;
public T Y;
public Vec2(T x, T y)
{ X = x; Y = y; }
public bool IsNull => X == null && Y == null;
public bool NotNull => X != null || Y != null;
public override string ToString() => $"({X}; {Y})";
}
public struct Vec3<T> : INull
{
public T X;
public T Y;
public T Z;
public Vec3(T x, T y, T z)
{ X = x; Y = y; Z = z; }
public bool IsNull => X == null && Y == null && Z == null;
public bool NotNull => X != null || Y != null || Z != null;
public override string ToString() => $"({X}; {Y}; {Z})";
}
public struct Vec4<T> : INull
{
public T X;
public T Y;
public T Z;
public T W;
public Vec4(T x, T y, T z, T w)
{ X = x; Y = y; Z = z; W = w; }
public bool IsNull => X == null && Y == null && Z == null && W == null;
public bool NotNull => X != null || Y != null || Z != null || W != null;
public override string ToString() => $"({X}; {Y}; {Z}; {W})";
}
}