Files
korenkonder_PD_Tool/KKdBaseLib/KKdDict.cs
T
2021-04-29 07:41:23 +03:00

243 lines
10 KiB
C#

namespace KKdBaseLib
{
public struct KKdDict<TKey, TValue> : System.IDisposable, System.Collections.IEnumerator, INull
{
public static KKdDict<TKey, TValue> Null => new KKdDict<TKey, TValue>();
public static KKdDict<TKey, TValue> New => new KKdDict<TKey, TValue>() { count = 0, Capacity = 0 };
public static KKdDict<TKey, TValue> NewReserve(int capacity) =>
new KKdDict<TKey, TValue>() { count = 0, Capacity = capacity };
private int count;
private int index;
private TKey [] keyArray;
private TValue[] valArray;
public int Count => count;
public bool IsNull => keyArray == null || valArray == null;
public bool NotNull => keyArray != null && valArray != null;
public int Capacity { get => keyArray != null && valArray != null ? valArray.Length : -1;
set { if (keyArray != null) System.Array.Resize(ref keyArray, value); else keyArray = new TKey [value];
if (valArray != null) System.Array.Resize(ref valArray, value); else valArray = new TValue[value];
if (count >= value) count = value; } }
public KKdDict(TKey[] keyArray, TValue[] valArray)
{
this.keyArray = null; this.valArray = null; count = 0; index = 0;
if (keyArray == null || valArray == null || keyArray.Length != valArray.Length) return;
count = this.keyArray.Length;
this.keyArray = new TKey [count];
this.valArray = new TValue[count];
System.Array.Copy(keyArray, this.keyArray, count);
System.Array.Copy(valArray, this.valArray, count);
}
public KeyValuePair<TKey, TValue> Current => index < count ?
new KeyValuePair<TKey, TValue>(keyArray[index], valArray[index]) : default;
object System.Collections.IEnumerator.Current => Current;
public TKey [] Keys => keyArray;
public TValue[] Values => valArray;
public KeyValuePair<TKey, TValue> this[ int index, bool list]
{ get => keyArray != null && valArray != null && index > -1 && index < keyArray.Length &&
index < valArray.Length ? new KeyValuePair<TKey, TValue>(keyArray[index], valArray[index]) : default;
set { if (keyArray != null && valArray != null && index > -1 && index < keyArray.Length &&
index < valArray.Length) { keyArray[index] = value.Key; valArray[index] = value.Value; } } }
public KeyValuePair<TKey, TValue> this[uint index, bool list]
{ get => keyArray != null && valArray != null && index < keyArray.Length &&
index < valArray.Length ? new KeyValuePair<TKey, TValue>(keyArray[index], valArray[index]) : default;
set { if (keyArray != null && valArray != null && index < keyArray.Length &&
index < valArray.Length) { keyArray[index] = value.Key; valArray[index] = value.Value; } } }
public KeyValuePair<TKey, TValue> this[long index, bool list]
{ get => keyArray != null && valArray != null && index > -1 && index < keyArray.Length &&
index < valArray.Length ? new KeyValuePair<TKey, TValue>(keyArray[index], valArray[index]) : default;
set { if (keyArray != null && valArray != null && index > -1 && index < keyArray.Length &&
index < valArray.Length) { keyArray[index] = value.Key; valArray[index] = value.Value; } } }
public TValue this[TKey key]
{ get => valArray != null && valArray.Length > 0
&& CK(key, out int index) ? valArray[index] : default;
set { if (valArray != null && valArray.Length > 0)
if (CK(key, out int index)) valArray[index] = value; else Add(key, value); } }
public bool MoveNext()
{ if (index == count - 1) { index = 0; return false; }
else { index++ ; return true; } }
public System.Collections.IEnumerator GetEnumerator() => this;
public void Dispose() { keyArray = null; valArray = null; count = 0; index = 0; }
public void Reset() => index = 0;
public void Add(KeyValuePair<TKey, TValue> pair)
{
if (IsNull || ContainsKey(pair.Key)) return;
count++;
if (keyArray.Length < count) System.Array.Resize(ref keyArray, keyArray.Length * 2 + 1);
if (valArray.Length < count) System.Array.Resize(ref valArray, valArray.Length * 2 + 1);
keyArray[count - 1] = pair.Key;
valArray[count - 1] = pair.Value;
}
public void Add(TKey key, TValue val)
{
if (IsNull || ContainsKey(key)) return;
count++;
if (keyArray.Length < count) System.Array.Resize(ref keyArray, keyArray.Length * 2 + 1);
if (valArray.Length < count) System.Array.Resize(ref valArray, valArray.Length * 2 + 1);
keyArray[count - 1] = key;
valArray[count - 1] = val;
}
public bool RemoveKey(TKey key)
{
if (IsNull) return false;
int index = IndexOf(key);
if (index == -1) return false;
if (index + 1 < count)
{ System.Array.Copy(keyArray, index + 1, keyArray, index, count - index - 1);
System.Array.Copy(valArray, index + 1, valArray, index, count - index - 1); }
count--;
return true;
}
public bool RemoveValue(TValue val)
{
if (IsNull) return false;
int index = IndexOf(val);
if (index == -1) return false;
if (index + 1 < count)
{ System.Array.Copy(keyArray, index + 1, keyArray, index, count - index - 1);
System.Array.Copy(valArray, index + 1, valArray, index, count - index - 1); }
count--;
return true;
}
public void RemoveAt(int index)
{
if (IsNull || index < 0 || index >= count) return;
if (index + 1 < count)
{ System.Array.Copy(keyArray, index + 1, keyArray, index, count - index - 1);
System.Array.Copy(valArray, index + 1, valArray, index, count - index - 1); }
count--;
}
public void RemoveRange(int indexStart, int indexEnd)
{
int indexcount = indexEnd - indexStart;
if (IsNull || indexcount < 1 || indexStart < 0 || indexEnd > count) return;
if ((indexEnd + indexcount) < count)
{ System.Array.Copy(keyArray, indexEnd, keyArray, indexStart, indexcount);
System.Array.Copy(valArray, indexEnd, valArray, indexStart, indexcount); }
count -= indexcount;
}
public TValue[] ToArray() => valArray;
public bool ContainsKey (TKey key) => CK(key, out int index);
public bool ContainsValue(TValue val) => CV(val, out int index);
public bool Contains (KeyValuePair<TKey, TValue> pair) => C(pair, out int index);
public bool ContainsKey (TKey key, out int index) => CK(key, out index);
public bool ContainsValue(TValue val, out int index) => CV(val, out index);
public bool Contains (KeyValuePair<TKey, TValue> pair, out int index) => C(pair, out index);
private bool CK(TKey key, out int index)
{
index = -1;
if (IsNull) return false;
for (int i = 0; i < count; i++)
if (keyArray[i] == null && key == null) { index = i; return true; }
else if (keyArray[i] == null || key == null) continue;
else if (keyArray[i].Equals(key)) { index = i; return true; }
return false;
}
private bool CV(TValue val, out int index)
{
index = -1;
if (IsNull) return false;
for (int i = 0; i < count; i++)
if (valArray[i] == null && val == null) { index = i; return true; }
else if (valArray[i] == null || val == null) continue;
else if (valArray[i].Equals(val)) { index = i; return true; }
return false;
}
private bool C(KeyValuePair<TKey, TValue> pair, out int index)
{
index = -1;
if (IsNull) return false;
for (int i = 0; i < count; i++)
if (keyArray[i] == null && pair.Key == null &&
valArray[i] == null && pair.Value == null) { index = i; return true; }
else if ((keyArray[i] == null || pair.Key == null) &&
(valArray[i] == null || pair.Value == null)) continue;
else if (keyArray[i].Equals(pair.Key ) &&
valArray[i].Equals(pair.Value)) { index = i; return true; }
return false;
}
public TKey GetKey(TValue val)
{
if (IsNull) return default;
for (int i = 0; i < count; i++)
if (valArray[i] == null && val == null) return keyArray[i];
else if (valArray[i] == null || val == null) continue;
else if (valArray[i].Equals(val)) return keyArray[i];
return default;
}
private int IndexOf(TKey key)
{
if (IsNull) return -1;
for (int i = 0; i < count; i++)
if (keyArray[i] == null && key == null) return i;
else if (keyArray[i] == null || key == null) continue;
else if (keyArray[i].Equals(key)) return i;
return -1;
}
private int IndexOf(TValue val)
{
if (IsNull) return -1;
for (int i = 0; i < count; i++)
if (valArray[i] == null && val == null) return i;
else if (valArray[i] == null || val == null) continue;
else if (valArray[i].Equals(val)) return i;
return -1;
}
public override string ToString() =>
$"(Count: {Count}; Capacity: {Capacity}; Current: {Current})";
}
public struct KeyValuePair<TKey, TValue>
{
public TKey Key;
public TValue Value;
public KeyValuePair(TKey key, TValue value)
{ Key = key; Value = value; }
public override string ToString() =>
$"(Key: {Key}; Value: {Value})";
}
}