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2 Commits
Author SHA1 Message Date
korenkonder 797d0f9467 Release v0.5.0.0
`MotHead`: Fixed names for some Types. Be careful! JSONs generated by versions prior to this one may be incompatible!
Updated libdeflate to 1.24
2025-06-20 11:00:18 +03:00
korenkonder 8b46fbbe03 Release v0.4.11.0
`A3DA`: Added support for Raw Data Binary
`Aet`: Complete overhaul of AET writer
`FARC`: Fixed compressed files not having correct size and encrypted files not being encrypted
Updated libdeflate to 1.20
2024-05-11 13:00:07 +03:00
15 changed files with 2001 additions and 1831 deletions
+18 -1
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@@ -16,12 +16,29 @@ namespace KKdBaseLib.Auth2D
public uint BackColor; public uint BackColor;
public uint Width; public uint Width;
public uint Height; public uint Height;
public Pointer<Vec2<CountPointer<KFT2>>> Camera; public Pointer<Camera> Camera;
public CountPointer<Composition> Composition; public CountPointer<Composition> Composition;
public CountPointer<Video > Video; public CountPointer<Video > Video;
public CountPointer<Audio > Audio; public CountPointer<Audio > Audio;
} }
public struct Camera
{
public CountPointer<KFT2> EyeX;
public CountPointer<KFT2> EyeY;
public CountPointer<KFT2> EyeZ;
public CountPointer<KFT2> PositionX;
public CountPointer<KFT2> PositionY;
public CountPointer<KFT2> PositionZ;
public CountPointer<KFT2> DirectionX;
public CountPointer<KFT2> DirectionY;
public CountPointer<KFT2> DirectionZ;
public CountPointer<KFT2> RotationX;
public CountPointer<KFT2> RotationY;
public CountPointer<KFT2> RotationZ;
public CountPointer<KFT2> Zoom ;
}
public struct Composition public struct Composition
{ {
public int P; public int P;
+6
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@@ -142,6 +142,9 @@ namespace KKdBaseLib.Auth3D
public float? Max; public float? Max;
public float Value; public float Value;
public bool RawData; public bool RawData;
public bool RawDataBinary;
public int? RawDataValueListSize;
public int? RawDataValueListOffset;
public KFT3[] Keys; public KFT3[] Keys;
public Key(A3DAKey k) public Key(A3DAKey k)
@@ -150,6 +153,9 @@ namespace KKdBaseLib.Auth3D
Value = 0; Value = 0;
BinOffset = null; BinOffset = null;
RawData = default; RawData = default;
RawDataBinary = default;
RawDataValueListSize = null;
RawDataValueListOffset = null;
Keys = null; Keys = null;
EPTypePost = k.EPTypePost; EPTypePost = k.EPTypePost;
+3 -3
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@@ -4,14 +4,14 @@
<Authors>korenkonder</Authors> <Authors>korenkonder</Authors>
<Company></Company> <Company></Company>
<Configuration></Configuration> <Configuration></Configuration>
<Copyright>korenkonder (C) 2019-2022</Copyright> <Copyright>korenkonder (C) 2019-2025</Copyright>
<Description>A base library</Description> <Description>A base library</Description>
<FileVersion>0.4.10.12</FileVersion> <FileVersion>0.5.0.0</FileVersion>
<PackageId>KKdBaseLib</PackageId> <PackageId>KKdBaseLib</PackageId>
<Product>KKdBaseLib</Product> <Product>KKdBaseLib</Product>
<TargetFramework>net461</TargetFramework> <TargetFramework>net461</TargetFramework>
<Title>KKdBaseLib</Title> <Title>KKdBaseLib</Title>
<Version>0.4.10.12</Version> <Version>0.5.0.0</Version>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
+39 -5
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@@ -1,3 +1,4 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace KKdBaseLib namespace KKdBaseLib
@@ -79,7 +80,7 @@ namespace KKdBaseLib
if (trace > 0) if (trace > 0)
{ {
double sq = System.Math.Sqrt(trace); double sq = Math.Sqrt(trace);
q.W = (float)sq; q.W = (float)sq;
sq = 1.0 / (4.0 * sq); sq = 1.0 / (4.0 * sq);
@@ -89,7 +90,7 @@ namespace KKdBaseLib
} }
else if (row0.X > row1.Y && row0.X > row2.Z) else if (row0.X > row1.Y && row0.X > row2.Z)
{ {
double sq = 2.0 * System.Math.Sqrt(1.0 + row0.X - row1.Y - row2.Z); double sq = 2.0 * Math.Sqrt(1.0 + row0.X - row1.Y - row2.Z);
q.X = (float)(0.25 * sq); q.X = (float)(0.25 * sq);
sq = 1.0 / sq; sq = 1.0 / sq;
@@ -99,7 +100,7 @@ namespace KKdBaseLib
} }
else if (row1.Y > row2.Z) else if (row1.Y > row2.Z)
{ {
double sq = 2.0 * System.Math.Sqrt(1.0 + row1.Y - row0.X - row2.Z); double sq = 2.0 * Math.Sqrt(1.0 + row1.Y - row0.X - row2.Z);
q.Y = (float)(0.25 * sq); q.Y = (float)(0.25 * sq);
sq = 1.0 / sq; sq = 1.0 / sq;
@@ -109,7 +110,7 @@ namespace KKdBaseLib
} }
else else
{ {
double sq = 2.0 * System.Math.Sqrt(1.0 + row2.Z - row0.X - row1.Y); double sq = 2.0 * Math.Sqrt(1.0 + row2.Z - row0.X - row1.Y);
q.Z = (float)(0.25 * sq); q.Z = (float)(0.25 * sq);
sq = 1.0 / sq; sq = 1.0 / sq;
@@ -121,6 +122,33 @@ namespace KKdBaseLib
return q.Normalized; return q.Normalized;
} }
public Vec3 GetRotation()
{
Vec3 rotation;
if (-Row0.Z >= 1.0f)
rotation.Y = (float)(Math.PI / 2.0);
else if (-Row0.Z <= -1.0f)
rotation.Y = (float)(-Math.PI / 2.0);
else
rotation.Y = (float)Math.Asin(-Row0.Z);
if (Math.Abs(Row0.Z) < 0.99999899f) {
rotation.X = (float)Math.Atan2(Row1.Z, Row2.Z);
rotation.Z = (float)Math.Atan2(Row0.Y, Row0.X);
}
else {
rotation.X = 0.0f;
rotation.Z = (float)Math.Atan2(Row2.Y, Row1.Y);
if (Row0.Z > 0.0f)
rotation.Z = -rotation.Z;
}
return rotation;
}
public Vec3 GetScale() => new Vec3(Row0.Length, Row1.Length, Row2.Length);
public Vec3 GetTranslation() => Row3.XYZ;
public Mat4 Invert() => -this; public Mat4 Invert() => -this;
public Mat4 Translate(Vec3 vec) public Mat4 Translate(Vec3 vec)
@@ -129,7 +157,13 @@ namespace KKdBaseLib
public Mat4 Translate(Vec4 vec) public Mat4 Translate(Vec4 vec)
{ Row3 = vec * this; return this; } { Row3 = vec * this; return this; }
public static Mat4 operator +(Mat4 left, Mat4 right) public void TransformVector(in Vec3 normal, out Vec3 normalOut) {
normalOut = (Row0 * new Vec4(normal.X) +
Row1 * new Vec4(normal.Y) +
Row2 * new Vec4(normal.Z)).XYZ;
}
public static Mat4 operator +(Mat4 left, Mat4 right)
{ left.Row0 += right.Row0; left.Row1 += right.Row1; { left.Row0 += right.Row0; left.Row1 += right.Row1;
left.Row2 += right.Row2; left.Row3 += right.Row3; return left; } left.Row2 += right.Row2; left.Row3 += right.Row3; return left; }
+35 -67
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@@ -45,52 +45,9 @@ namespace KKdBaseLib
public Vec3 XYZ { get => new Vec3(X, Y, Z); set { X = value.X; Y = value.Y; Z = value.Z; } } public Vec3 XYZ { get => new Vec3(X, Y, Z); set { X = value.X; Y = value.Y; Z = value.Z; } }
public float Length => (X * X + Y * Y + Z * Z + W * W).Sqrt(); public readonly float Length => (X * X + Y * Y + Z * Z + W * W).Sqrt();
public float LengthSquared => X * X + Y * Y + Z * Z + W * W; public readonly float LengthSquared => X * X + Y * Y + Z * Z + W * W;
public Quat Normalized => new Quat(X, Y, Z, W) * (Length == 0.0f ? 1.0f : (1.0f / Length)); public readonly Quat Normalized => this * (Length == 0.0f ? 1.0f : (1.0f / Length));
public Vec3 Euler { get
{
if (LengthSquared == 0) return default;
const float SINGULARITY_THRESHOLD = 0.4999995f;
const float HalfPI = (float)(System.Math.PI * 0.5);
float sqx = X * X, sqy = Y * Y, sqz = Z * Z, sqw = W * W;
float unit = sqx + sqy + sqz + sqw;
float singularityTest = X * Z + Y * W;
if (singularityTest > SINGULARITY_THRESHOLD * unit)
return new Vec3(0.0f, HalfPI, (float)(System.Math.Atan2(X, W) * 2.0));
else if (singularityTest < -SINGULARITY_THRESHOLD * unit)
return new Vec3(0.0f, -HalfPI, -(float)(System.Math.Atan2(X, W) * 2.0));
else
return new Vec3((float)System.Math.Atan2(2 * (X * W - Y * Z), sqw - sqx - sqy + sqz),
(float)System.Math.Asin (2 * singularityTest / unit),
(float)System.Math.Atan2(2 * (Z * W - X * Y), sqw + sqx - sqy - sqz));
}
}
public Vec3 EulerDeg { get
{
if (LengthSquared == 0) return default;
const float SINGULARITY_THRESHOLD = 0.4999995f;
const float HalfPI = (float)(System.Math.PI * 0.5);
float sqx = X * X, sqy = Y * Y, sqz = Z * Z, sqw = W * W;
float unit = sqx + sqy + sqz + sqw;
float singularityTest = X * Z + Y * W;
if (singularityTest > SINGULARITY_THRESHOLD * unit)
return new Vec3(0.0f, HalfPI, (float)(System.Math.Atan2(X, W) * 2.0));
else if (singularityTest < -SINGULARITY_THRESHOLD * unit)
return new Vec3(0.0f, -HalfPI, -(float)(System.Math.Atan2(X, W) * 2.0));
else
return new Vec3((float)System.Math.Atan2(2 * (X * W - Y * Z), sqw - sqx - sqy + sqz),
(float)System.Math.Asin (2 * singularityTest / unit),
(float)System.Math.Atan2(2 * (Z * W - X * Y), sqw + sqx - sqy - sqz))
* (float)(180.0 / System.Math.PI);
}
}
public static Quat operator +(Quat left, Quat right) public static Quat operator +(Quat left, Quat right)
{ left.X += right.X; left.Y += right.Y; left.Z += right.Z; left.W += right.W; return left; } { left.X += right.X; left.Y += right.Y; left.Z += right.Z; left.W += right.W; return left; }
@@ -125,34 +82,45 @@ namespace KKdBaseLib
public Quat Round(int d) => public Quat Round(int d) =>
new Quat { X = X.Round(d), Y = Y.Round(d), Z = Z.Round(d), W = W.Round(d) }; new Quat { X = X.Round(d), Y = Y.Round(d), Z = Z.Round(d), W = W.Round(d) };
public static Quat Slerp(Quat q1, Quat q2, float blend) public static Quat Lerp(Quat left, Quat right, float blend) {
{ Quat x_t;
q1 = q1.Normalized; Quat y_t;
q2 = q2.Normalized; x_t = left;
y_t = right;
float dot = Dot(q1, q2); if (Dot(x_t, y_t) < 0.0f)
x_t = -x_t;
return (x_t * (1.0f - blend) + y_t * blend).Normalized;
}
public static Quat Slerp(Quat left, Quat right, float blend)
{
Quat x_t;
Quat y_t;
x_t = left;
y_t = right;
float dot = Dot(x_t, y_t);
if (dot < 0.0f) if (dot < 0.0f)
{ {
q2 = -q2;
dot = -dot; dot = -dot;
y_t = -y_t;
} }
Quat result; if (1.0 - dot <= 0.08f)
const float DOT_THRESHOLD = 0.9995f; return Lerp(x_t, y_t, blend);
if (dot <= DOT_THRESHOLD)
{
float theta_0 = (float)System.Math.Acos(dot);
float theta = theta_0 * blend;
float sin_theta = (float)System.Math.Sin(theta);
float sin_theta_0 = (float)System.Math.Sin(theta_0);
float s0 = (float)System.Math.Cos(theta) - dot * sin_theta / sin_theta_0; dot = System.Math.Min(dot, 1.0f);
float s1 = sin_theta / sin_theta_0;
result = s0 * q1 + s1 * q2; float theta = (float)System.Math.Acos(dot);
} if (theta == 0.0f)
else return x_t;
result = (1.0f - blend) * q1 + blend * q2;
return result.Normalized; float st = 1.0f / (float)System.Math.Sin(theta);
float s0 = (float)System.Math.Sin((1.0f - blend) * theta) * st;
float s1 = (float)System.Math.Sin(theta * blend) * st;
return (x_t * s0 + y_t * s1).Normalized;
} }
public static explicit operator Vec4(Quat quat) => public static explicit operator Vec4(Quat quat) =>
+1 -1
View File
@@ -11,7 +11,7 @@ namespace KKdBaseLib
[FieldOffset(0x0C)] public float W; [FieldOffset(0x0C)] public float W;
public Vec4(float val) public Vec4(float val)
{ X = val; Y = val; Z = val; W = 0.0f; } { X = val; Y = val; Z = val; W = val; }
public Vec4(float X, float Y) public Vec4(float X, float Y)
{ this.X = X; this.Y = Y; Z = 0.0f; W = 0.0f; } { this.X = X; this.Y = Y; Z = 0.0f; W = 0.0f; }
+88 -38
View File
@@ -5,7 +5,6 @@ using KKdBaseLib.Auth3D;
using KKdMainLib.IO; using KKdMainLib.IO;
using Object = KKdBaseLib.Auth3D.Object; using Object = KKdBaseLib.Auth3D.Object;
using A3DADict = System.Collections.Generic.Dictionary<string, object>; using A3DADict = System.Collections.Generic.Dictionary<string, object>;
using UsedDict = System.Collections.Generic.Dictionary< int, KKdBaseLib.KeyValuePair<int, float>>;
namespace KKdMainLib namespace KKdMainLib
{ {
@@ -1075,7 +1074,7 @@ namespace KKdMainLib
private Key RK(string str) private Key RK(string str)
{ {
Key key = new Key(); Key key = new Key();
if ( dict.FV(out key.BinOffset, str + BO )) return key; if ( dict.FV(out key.BinOffset, str + BO )) return key;
if (!dict.FV(out int type , str + ".type")) return default; if (!dict.FV(out int type , str + ".type")) return default;
key.Type = (KeyType)type; key.Type = (KeyType)type;
@@ -1095,11 +1094,24 @@ namespace KKdMainLib
if (keyType != 0) if (keyType != 0)
{ {
dict.FV(out string valueType, str + ".raw_data.value_type");
dict.FV(out int valueListSize, str + ".raw_data.value_list_size");
if (dict.FV(out int valueListOffset, str + ".raw_data.value_list_offset"))
{
if (keyType != 3)
return default;
key.RawData = true;
key.RawDataBinary = true;
key.RawDataValueListSize = valueListSize;
key.RawDataValueListOffset = valueListOffset;
return key;
}
string[] VL = null; string[] VL = null;
dict.FV(out string value_type, str + ".raw_data.value_type");
if (dict.FV(out value, str + ".raw_data.value_list")) if (dict.FV(out value, str + ".raw_data.value_list"))
VL = value.Split(','); VL = value.Split(',');
dict.FV(out int valueListSize, str + ".raw_data.value_list_size");
value = ""; value = "";
int ds = keyType + 1; int ds = keyType + 1;
@@ -1180,7 +1192,7 @@ namespace KKdMainLib
private void W(ref Key key, string str, bool a3dc) private void W(ref Key key, string str, bool a3dc)
{ {
if (a3dc) { W(str + BO, key.BinOffset); return; } if (a3dc && !(key.RawData && key.RawDataBinary)) { W(str + BO, key.BinOffset); return; }
int i = 0; int i = 0;
if (key.Type < KeyType.Linear || key.Keys == null || (key.Keys != null && key.Keys.Length == 0)) if (key.Type < KeyType.Linear || key.Keys == null || (key.Keys != null && key.Keys.Length == 0))
@@ -1216,30 +1228,37 @@ namespace KKdMainLib
else if (key.Keys != null) else if (key.Keys != null)
{ {
int length = key.Keys.Length; int length = key.Keys.Length;
int keyType = 0;
IKF kf;
W(str + ".max", (float)(key.Max ?? Data.PlayControl.Size)); W(str + ".max", (float)(key.Max ?? Data.PlayControl.Size));
for (i = 0; i < length && keyType < 3; i++) int keyType = 0;
if (key.RawDataBinary)
{ {
kf = key.Keys[i].Check(); W(str + ".raw_data.value_list_offset", key.RawDataValueListOffset);
if (kf is KFT0 && keyType < 0) keyType = 0; keyType = 3;
else if (kf is KFT1 && keyType < 1) keyType = 1;
else if (kf is KFT2 && keyType < 2) keyType = 2;
else if (kf is KFT3 && keyType < 3) keyType = 3;
} }
int valueListSize = length * keyType + length; else
s.W(str + ".raw_data.value_list="); {
if (keyType == 0) for (i = 0; i < length; i++) for (i = 0; i < length && keyType < 3; i++)
s.W(key.Keys[i].ToT0().ToString(false) + (i + 1 < length ? "," : "")); {
else if (keyType == 1) for (i = 0; i < length; i++) IKF kf = key.Keys[i].Check();
s.W(key.Keys[i].ToT1().ToString(false) + (i + 1 < length ? "," : "")); if (kf is KFT0 && keyType < 0) keyType = 0;
else if (keyType == 2) for (i = 0; i < length; i++) else if (kf is KFT1 && keyType < 1) keyType = 1;
s.W(key.Keys[i].ToT2().ToString(false) + (i + 1 < length ? "," : "")); else if (kf is KFT2 && keyType < 2) keyType = 2;
else if (keyType == 3) for (i = 0; i < length; i++) else if (kf is KFT3 && keyType < 3) keyType = 3;
s.W(key.Keys[i] .ToString(false) + (i + 1 < length ? "," : "")); }
s.P--;
s.W('\n'); s.W(str + ".raw_data.value_list=");
W(str + ".raw_data.value_list_size", valueListSize); if (keyType == 0) for (i = 0; i < length; i++)
s.W(key.Keys[i].ToT0().ToString(false) + (i + 1 < length ? "," : ""));
else if (keyType == 1) for (i = 0; i < length; i++)
s.W(key.Keys[i].ToT1().ToString(false) + (i + 1 < length ? "," : ""));
else if (keyType == 2) for (i = 0; i < length; i++)
s.W(key.Keys[i].ToT2().ToString(false) + (i + 1 < length ? "," : ""));
else if (keyType == 3) for (i = 0; i < length; i++)
s.W(key.Keys[i] .ToString(false) + (i + 1 < length ? "," : ""));
s.P--;
s.W('\n');
}
W(str + ".raw_data.value_list_size", length * keyType + length);
W(str + ".raw_data.value_type" , "float" ); W(str + ".raw_data.value_type" , "float" );
W(str + ".raw_data_key_type" , keyType ); W(str + ".raw_data_key_type" , keyType );
W(str + ".type", (int)key.Type); W(str + ".type", (int)key.Type);
@@ -1673,14 +1692,15 @@ namespace KKdMainLib
private void RMT(ref ModelTransform mt) private void RMT(ref ModelTransform mt)
{ {
if (mt.BinOffset == null) return; if (mt.BinOffset.HasValue)
{
s.P = (int)mt.BinOffset;
s.P = (int)mt.BinOffset; ReadOffset(out mt.Scale);
ReadOffset(out mt.Rot);
ReadOffset(out mt.Scale); ReadOffset(out mt.Trans);
ReadOffset(out mt.Rot ); mt.Visibility = new Key { BinOffset = s.RI32() };
ReadOffset(out mt.Trans); }
mt.Visibility = new Key { BinOffset = s.RI32() };
RV3(ref mt.Scale ); RV3(ref mt.Scale );
RV3(ref mt.Rot , true); RV3(ref mt.Rot , true);
@@ -1705,15 +1725,32 @@ namespace KKdMainLib
private void RK(ref Key key, bool f16 = false) private void RK(ref Key key, bool f16 = false)
{ {
int length;
if (key.RawData)
{
if (!key.RawDataBinary)
return;
s.P = (int)key.RawDataValueListOffset;
key.RawDataValueListOffset = 0;
length = (int)key.RawDataValueListSize / 4;
key.Keys = new KFT3[length];
for (int i = 0; i < key.Keys.Length; i++)
{ ref KFT3 kf = ref key.Keys[i]; Vec4 v = s.RV4(); kf.F = v.X; kf.V = v.Y;
kf.T1 = v.Z; kf.T2 = v.W; }
return;
}
if (key.BinOffset == null || key.BinOffset < 0) return; if (key.BinOffset == null || key.BinOffset < 0) return;
s.P = (int)key.BinOffset; s.P = (int)key.BinOffset;
int Type = s.RI32(); int Type = s.RI32();
key.Value = s.RF32(); key.Value = s.RF32();
key.Type = (KeyType)(Type & 0xFF); key.Type = (KeyType)(Type & 0xFF);
if (key.Type < KeyType.Linear) return; if (key.Type < KeyType.Linear) return;
key.Max = s.RF32(); key.Max = s.RF32();
int length = s.RI32(); length = s.RI32();
key.EPTypePost = (EPType)((Type >> 12) & 0xF); key.EPTypePost = (EPType)((Type >> 12) & 0xF);
key.EPTypePre = (EPType)((Type >> 8) & 0xF); key.EPTypePre = (EPType)((Type >> 8) & 0xF);
key.Keys = new KFT3[length]; key.Keys = new KFT3[length];
@@ -1774,6 +1811,17 @@ namespace KKdMainLib
private void W(ref Key key, bool f16 = false) private void W(ref Key key, bool f16 = false)
{ {
if (key.RawData) {
if (!key.RawDataBinary)
return;
key.RawDataValueListOffset = s.P;
key.RawDataValueListSize = key.Keys.Length * 4;
for (i = 0; i < key.Keys.Length; i++)
{ ref KFT3 kf = ref key.Keys[i]; s.W(new Vec4(kf.F, kf.V, kf.T1, kf.T2)); }
return;
}
key.BinOffset = s.P; key.BinOffset = s.P;
if (key.Type > KeyType.Static && key.Keys != null) if (key.Type > KeyType.Static && key.Keys != null)
{ {
@@ -2906,7 +2954,8 @@ namespace KKdMainLib
if (key.Type == 0) { key.Value = 0; return key; } if (key.Type == 0) { key.Value = 0; return key; }
else if (key.Type < KeyType.Linear) return key; else if (key.Type < KeyType.Linear) return key;
key.RawData = msgPack.RB("RawData"); key.RawData = msgPack.RB("RawData");
key.RawDataBinary = msgPack.RB("RawDataBinary");
MsgPack trans; MsgPack trans;
if ((trans = msgPack["Keys", true]).IsNull && (trans = msgPack["Trans", true]).IsNull) return key; if ((trans = msgPack["Keys", true]).IsNull && (trans = msgPack["Trans", true]).IsNull) return key;
@@ -2982,7 +3031,8 @@ namespace KKdMainLib
if (key.EPTypePre != EPType.None) if (key.EPTypePre != EPType.None)
keys.Add("EPTypePre", key.EPTypePre.ToString()); keys.Add("EPTypePre", key.EPTypePre.ToString());
if (key.RawData) keys.Add("RawData", true); if (key.RawData ) keys.Add("RawData" , true);
if (key.RawDataBinary) keys.Add("RawDataBinary", true);
int length = key.Keys.Length; int length = key.Keys.Length;
MsgPack Keys = new MsgPack(length, "Keys"); MsgPack Keys = new MsgPack(length, "Keys");
+575 -488
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File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -13,7 +13,7 @@ namespace KKdMainLib
public FARC(string file, bool isDirectory = false) public FARC(string file, bool isDirectory = false)
{ if (isDirectory) DirectoryPath = file; else FilePath = file; NewFARC(); } { if (isDirectory) DirectoryPath = file; else FilePath = file; NewFARC(); }
private void NewFARC() { Files = KKdList<FARCFile>.New; Signature = Farc.FArC; FT = false; } private void NewFARC() { Files = KKdList<FARCFile>.New; FT = false; }
public KKdList<FARCFile> Files = KKdList<FARCFile>.New; public KKdList<FARCFile> Files = KKdList<FARCFile>.New;
public Flags FARCFlags; public Flags FARCFlags;
@@ -140,7 +140,7 @@ namespace KKdMainLib
if (file.Size != 0) if (file.Size != 0)
{ {
file.Compressed = (FARCFlags & Flags.GZip) != 0; file.Compressed = true;
} }
else else
{ {
@@ -172,7 +172,7 @@ namespace KKdMainLib
file.Compressed = false; file.Compressed = false;
} }
file.Encrypted = false; file.Encrypted = (FARCFlags & Flags.AES) != 0;
Files.Add(file); Files.Add(file);
} }
else else
+342 -342
View File
@@ -1,342 +1,342 @@
using KKdBaseLib; using KKdBaseLib;
namespace KKdMainLib.IO namespace KKdMainLib.IO
{ {
public struct MP : System.IDisposable public struct MP : System.IDisposable
{ {
public MP(Stream _IO) => this._IO = _IO; public MP(Stream _IO) => this._IO = _IO;
private Stream _IO; private Stream _IO;
public void Close() => _IO.C(); public void Close() => _IO.C();
public byte[] ToArray(bool Close = false) => _IO.ToArray(Close); public byte[] ToArray(bool Close = false) => _IO.ToArray(Close);
public MsgPack Read(bool array = false) public MsgPack Read(bool array = false)
{ {
MsgPack msgPack = MsgPack.New; MsgPack msgPack = MsgPack.New;
byte unk = _IO.RU8(); byte unk = _IO.RU8();
if (!array) { msgPack.Name = RS((Types)unk); unk = _IO.RU8(); } if (!array) { msgPack.Name = RS((Types)unk); unk = _IO.RU8(); }
Types type = (Types)unk; Types type = (Types)unk;
if (type >= Types.FixMap && type <= Types.FixMapMax) if (type >= Types.FixMap && type <= Types.FixMapMax)
{ {
msgPack.Object = KKdList<MsgPack>.New; msgPack.Object = KKdList<MsgPack>.New;
for (int i = 0; i < unk - (byte)Types.FixMap; i++) msgPack.Add( Read(false)); for (int i = 0; i < unk - (byte)Types.FixMap; i++) msgPack.Add( Read(false));
} }
else if (type >= Types.FixArr && type <= Types.FixArrMax) else if (type >= Types.FixArr && type <= Types.FixArrMax)
{ {
msgPack.Object = new MsgPack[unk - (byte)Types.FixArr]; msgPack.Object = new MsgPack[unk - (byte)Types.FixArr];
for (int i = 0; i < unk - (byte)Types.FixArr; i++) msgPack[i] = Read( true); for (int i = 0; i < unk - (byte)Types.FixArr; i++) msgPack[i] = Read( true);
} }
else if (type >= Types.FixStr && type <= Types.FixStrMax) msgPack.Object = RS(type); else if (type >= Types.FixStr && type <= Types.FixStrMax) msgPack.Object = RS(type);
else if (type >= Types.PosInt && type <= Types.PosIntMax) msgPack.Object = unk; else if (type >= Types.PosInt && type <= Types.PosIntMax) msgPack.Object = unk;
else if (type >= Types.NegInt && type <= Types.NegIntMax) msgPack.Object = (sbyte)unk; else if (type >= Types.NegInt && type <= Types.NegIntMax) msgPack.Object = (sbyte)unk;
else else
while (true) while (true)
{ {
if (RN (ref msgPack, ref type)) break; if (RN (ref msgPack, ref type)) break;
if (RBy(ref msgPack, ref type)) break; if (RBy(ref msgPack, ref type)) break;
if (RM (ref msgPack, ref type)) break; if (RM (ref msgPack, ref type)) break;
if (RE (ref msgPack, ref type)) break; if (RE (ref msgPack, ref type)) break;
if (RS (ref msgPack, ref type)) break; if (RS (ref msgPack, ref type)) break;
if (RBo(ref msgPack, ref type)) break; if (RBo(ref msgPack, ref type)) break;
if (RA (ref msgPack, ref type)) break; if (RA (ref msgPack, ref type)) break;
if (RI (ref msgPack, ref type)) break; if (RI (ref msgPack, ref type)) break;
if (RU (ref msgPack, ref type)) break; if (RU (ref msgPack, ref type)) break;
if (RF (ref msgPack, ref type)) break; if (RF (ref msgPack, ref type)) break;
break; break;
} }
return msgPack; return msgPack;
} }
private bool RI(ref MsgPack msgPack, ref Types type) private bool RI(ref MsgPack msgPack, ref Types type)
{ {
if (type == Types.Int8 ) msgPack.Object = _IO.RI8(); if (type == Types.Int8 ) msgPack.Object = _IO.RI8();
else if (type == Types.Int16) msgPack.Object = _IO.RI16E(true); else if (type == Types.Int16) msgPack.Object = _IO.RI16E(true);
else if (type == Types.Int32) msgPack.Object = _IO.RI32E(true); else if (type == Types.Int32) msgPack.Object = _IO.RI32E(true);
else if (type == Types.Int64) msgPack.Object = _IO.RI64E(true); else if (type == Types.Int64) msgPack.Object = _IO.RI64E(true);
else return false; else return false;
return true; return true;
} }
private bool RU(ref MsgPack msgPack, ref Types type) private bool RU(ref MsgPack msgPack, ref Types type)
{ {
if (type == Types.UInt8 ) msgPack.Object = _IO.RU8(); if (type == Types.UInt8 ) msgPack.Object = _IO.RU8();
else if (type == Types.UInt16) msgPack.Object = _IO.RU16E(true); else if (type == Types.UInt16) msgPack.Object = _IO.RU16E(true);
else if (type == Types.UInt32) msgPack.Object = _IO.RU32E(true); else if (type == Types.UInt32) msgPack.Object = _IO.RU32E(true);
else if (type == Types.UInt64) msgPack.Object = _IO.RU64E(true); else if (type == Types.UInt64) msgPack.Object = _IO.RU64E(true);
else return false; else return false;
return true; return true;
} }
private bool RF(ref MsgPack msgPack, ref Types type) private bool RF(ref MsgPack msgPack, ref Types type)
{ {
if (type == Types.Float32) msgPack.Object = _IO.RF32E(true); if (type == Types.Float32) msgPack.Object = _IO.RF32E(true);
else if (type == Types.Float64) msgPack.Object = _IO.RF64E(true); else if (type == Types.Float64) msgPack.Object = _IO.RF64E(true);
else return false; else return false;
return true; return true;
} }
private bool RBo(ref MsgPack msgPack, ref Types type) private bool RBo(ref MsgPack msgPack, ref Types type)
{ {
if (type == Types.False) msgPack.Object = false; if (type == Types.False) msgPack.Object = false;
else if (type == Types.True ) msgPack.Object = true ; else if (type == Types.True ) msgPack.Object = true ;
else return false; else return false;
return true; return true;
} }
private bool RBy(ref MsgPack msgPack, ref Types type) private bool RBy(ref MsgPack msgPack, ref Types type)
{ {
int Length = 0; int Length = 0;
if (type == Types.Bin8 ) Length = _IO.RU8(); if (type == Types.Bin8 ) Length = _IO.RU8();
else if (type == Types.Bin16) Length = _IO.RI16E(true); else if (type == Types.Bin16) Length = _IO.RI16E(true);
else if (type == Types.Bin32) Length = _IO.RI32E(true); else if (type == Types.Bin32) Length = _IO.RI32E(true);
else return false; else return false;
msgPack.Object = _IO.RBy(Length); msgPack.Object = _IO.RBy(Length);
return true; return true;
} }
private bool RS(ref MsgPack msgPack, ref Types type) private bool RS(ref MsgPack msgPack, ref Types type)
{ {
string val = RS(type); string val = RS(type);
if (val != null) msgPack.Object = val; if (val != null) msgPack.Object = val;
else return false; else return false;
return true; return true;
} }
private string RS(Types val) private string RS(Types val)
{ {
if (val >= Types.FixStr && val <= Types.FixStrMax) if (val >= Types.FixStr && val <= Types.FixStrMax)
return _IO.RS(val - Types.FixStr); return _IO.RS(val - Types.FixStr);
else if (val >= Types. Str8 && val <= Types. Str32 ) else if (val >= Types. Str8 && val <= Types. Str32 )
{ {
System.Enum.TryParse(val.ToString(), out Types type); System.Enum.TryParse(val.ToString(), out Types type);
int Length = 0; int Length = 0;
if (type == Types.Str8 ) Length = _IO.RU8(); if (type == Types.Str8 ) Length = _IO.RU8();
else if (type == Types.Str16) Length = _IO.RI16E(true); else if (type == Types.Str16) Length = _IO.RI16E(true);
else Length = _IO.RI32E(true); else Length = _IO.RI32E(true);
return _IO.RS(Length); return _IO.RS(Length);
} }
return null; return null;
} }
private bool RN(ref MsgPack msgPack, ref Types type) private bool RN(ref MsgPack msgPack, ref Types type)
{ {
if (type == Types.Nil) msgPack.Object = null; if (type == Types.Nil) msgPack.Object = null;
else return false; else return false;
return true; return true;
} }
private bool RA(ref MsgPack msgPack, ref Types type) private bool RA(ref MsgPack msgPack, ref Types type)
{ {
int Length = 0; int Length = 0;
if (type == Types.Arr16) Length = _IO.RI16E(true); if (type == Types.Arr16) Length = _IO.RI16E(true);
else if (type == Types.Arr32) Length = _IO.RI32E(true); else if (type == Types.Arr32) Length = _IO.RI32E(true);
else return false; else return false;
msgPack.Object = new MsgPack[Length]; msgPack.Object = new MsgPack[Length];
for (int i = 0; i < Length; i++) msgPack[i] = Read(true); for (int i = 0; i < Length; i++) msgPack[i] = Read(true);
return true; return true;
} }
private bool RM(ref MsgPack msgPack, ref Types type) private bool RM(ref MsgPack msgPack, ref Types type)
{ {
int Length = 0; int Length = 0;
if (type == Types.Map16) Length = _IO.RI16E(true); if (type == Types.Map16) Length = _IO.RI16E(true);
else if (type == Types.Map32) Length = _IO.RI32E(true); else if (type == Types.Map32) Length = _IO.RI32E(true);
else return false; else return false;
msgPack.Object = KKdList<MsgPack>.New; msgPack.Object = KKdList<MsgPack>.New;
for (int i = 0; i < Length; i++) msgPack.Add(Read()); for (int i = 0; i < Length; i++) msgPack.Add(Read());
return true; return true;
} }
private bool RE(ref MsgPack MsgPack, ref Types type) private bool RE(ref MsgPack MsgPack, ref Types type)
{ {
int Length = 0; int Length = 0;
if (type == Types.FixExt1 ) Length = 1 ; if (type == Types.FixExt1 ) Length = 1 ;
else if (type == Types.FixExt2 ) Length = 2 ; else if (type == Types.FixExt2 ) Length = 2 ;
else if (type == Types.FixExt4 ) Length = 4 ; else if (type == Types.FixExt4 ) Length = 4 ;
else if (type == Types.FixExt8 ) Length = 8 ; else if (type == Types.FixExt8 ) Length = 8 ;
else if (type == Types.FixExt16) Length = 16; else if (type == Types.FixExt16) Length = 16;
else if (type == Types. Ext8 ) Length = _IO.RU8(); else if (type == Types. Ext8 ) Length = _IO.RU8();
else if (type == Types. Ext16) Length = _IO.RI16E(true); else if (type == Types. Ext16) Length = _IO.RI16E(true);
else if (type == Types. Ext32) Length = _IO.RI32E(true); else if (type == Types. Ext32) Length = _IO.RI32E(true);
else return false; else return false;
MsgPack.Object = new MsgPack.Ext { Type = _IO.RI8(), Data = _IO.RBy(Length) }; MsgPack.Object = new MsgPack.Ext { Type = _IO.RI8(), Data = _IO.RBy(Length) };
return true; return true;
} }
public MP W(MsgPack msgPack, bool ignoreNull, bool IsArray = false) public MP W(MsgPack msgPack, bool ignoreNull, bool IsArray = false)
{ {
if (msgPack.Name != null && !IsArray) W(msgPack.Name); if (msgPack.Name != null && !IsArray) W(msgPack.Name);
Write(msgPack.Object, ignoreNull); Write(msgPack.Object, ignoreNull);
return this; return this;
} }
private void Write(object obj, bool ignoreNull) private void Write(object obj, bool ignoreNull)
{ {
if (obj == null) { if (!ignoreNull) WN(); return; } if (obj == null) { if (!ignoreNull) WN(); return; }
switch (obj) switch (obj)
{ {
case KKdList<MsgPack> val: WM(val.Count ); case KKdList<MsgPack> val: WM(val.Count );
for (int i = 0; i < val.Count ; i++) W(val[i], ignoreNull); break; for (int i = 0; i < val.Count ; i++) W(val[i], ignoreNull); break;
case MsgPack[] val: WA(val.Length); case MsgPack[] val: WA(val.Length);
for (int i = 0; i < val.Length; i++) W(val[i], ignoreNull); break; for (int i = 0; i < val.Length; i++) W(val[i], ignoreNull); break;
case MsgPack val: W(val, ignoreNull); break; case MsgPack val: W(val, ignoreNull); break;
case byte[] val: W(val); break; case byte[] val: W(val); break;
case bool val: W(val); break; case bool val: W(val); break;
case sbyte val: W(val); break; case sbyte val: W(val); break;
case byte val: W(val); break; case byte val: W(val); break;
case short val: W(val); break; case short val: W(val); break;
case ushort val: W(val); break; case ushort val: W(val); break;
case int val: W(val); break; case int val: W(val); break;
case uint val: W(val); break; case uint val: W(val); break;
case long val: W(val); break; case long val: W(val); break;
case ulong val: W(val); break; case ulong val: W(val); break;
case float val: W(val); break; case float val: W(val); break;
case double val: W(val); break; case double val: W(val); break;
case string val: W(val); break; case string val: W(val); break;
case MsgPack.Ext val: W(val); break; case MsgPack.Ext val: W(val); break;
} }
} }
private void W( sbyte val) { if (val < -0x20) _IO.W((byte)0xD0); _IO.W(val); } private void W( sbyte val) { if (val < -0x20) _IO.W((byte)0xD0); _IO.W(val); }
private void W( byte val) { if (val >= 0x80) _IO.W((byte)0xCC); _IO.W(val); } private void W( byte val) { if (val >= 0x80) _IO.W((byte)0xCC); _IO.W(val); }
private void W( short val) { if (( sbyte)val == val) W(( sbyte)val); private void W( short val) { if (( sbyte)val == val) W(( sbyte)val);
else if (( byte)val == val) W(( byte)val); else if (( byte)val == val) W(( byte)val);
else { _IO.W((byte)0xD1); _IO.WE(val, true); } } else { _IO.W((byte)0xD1); _IO.WE(val, true); } }
private void W(ushort val) { if (( byte)val == val) W(( byte)val); private void W(ushort val) { if (( byte)val == val) W(( byte)val);
else { _IO.W((byte)0xCD); _IO.WE(val, true); } } else { _IO.W((byte)0xCD); _IO.WE(val, true); } }
private void W( int val) { if (( short)val == val) W(( short)val); private void W( int val) { if (( short)val == val) W(( short)val);
else if ((ushort)val == val) W((ushort)val); else if ((ushort)val == val) W((ushort)val);
else { _IO.W((byte)0xD2); _IO.WE(val, true); } } else { _IO.W((byte)0xD2); _IO.WE(val, true); } }
private void W( uint val) { if ((ushort)val == val) W((ushort)val); private void W( uint val) { if ((ushort)val == val) W((ushort)val);
else { _IO.W((byte)0xCE); _IO.WE(val, true); } } else { _IO.W((byte)0xCE); _IO.WE(val, true); } }
private void W( long val) { if (( int)val == val) W(( int)val); private void W( long val) { if (( int)val == val) W(( int)val);
else if (( uint)val == val) W(( uint)val); else if (( uint)val == val) W(( uint)val);
else { _IO.W((byte)0xD3); _IO.WE(val, true); } } else { _IO.W((byte)0xD3); _IO.WE(val, true); } }
private void W( ulong val) { if (( uint)val == val) W(( uint)val); private void W( ulong val) { if (( uint)val == val) W(( uint)val);
else { _IO.W((byte)0xCF); _IO.WE(val, true); } } else { _IO.W((byte)0xCF); _IO.WE(val, true); } }
private void W( float val) { if (( long)val == val) W(( long)val); private void W( float val) { if (( long)val == val) W(( long)val);
else { _IO.W((byte)0xCA); _IO.WE(val, true); } } else { _IO.W((byte)0xCA); _IO.WE(val, true); } }
private void W(double val) { if (( long)val == val) W(( long)val); private void W(double val) { if (( long)val == val) W(( long)val);
else if (( float)val == val) W(( float)val); else if (( float)val == val) W(( float)val);
else { _IO.W((byte)0xCB); _IO.WE(val, true); } } else { _IO.W((byte)0xCB); _IO.WE(val, true); } }
private void W( bool val) => private void W( bool val) =>
_IO.W((byte)(val ? 0xC3 : 0xC2)); _IO.W((byte)(val ? 0xC3 : 0xC2));
private void W(byte[] val) private void W(byte[] val)
{ {
if (val == null) { WN(); return; } if (val == null) { WN(); return; }
if (val.Length < 0x100) { _IO.W((byte)0xC4); _IO.W (( byte)val.Length ); } if (val.Length < 0x100) { _IO.W((byte)0xC4); _IO.W (( byte)val.Length ); }
else if (val.Length < 0x10000) { _IO.W((byte)0xC5); _IO.WE((ushort)val.Length, true); } else if (val.Length < 0x10000) { _IO.W((byte)0xC5); _IO.WE((ushort)val.Length, true); }
else { _IO.W((byte)0xC6); _IO.WE( val.Length, true); } else { _IO.W((byte)0xC6); _IO.WE( val.Length, true); }
_IO.W(val); _IO.W(val);
} }
private void W(string val) private void W(string val)
{ {
if (val == null) { WN(); return; } if (val == null) { WN(); return; }
byte[] array = Text.ToUTF8(val); byte[] array = Text.ToUTF8(val);
if (array.Length < 0x20) _IO.W((byte)(0xA0 | (array.Length & 0x1F))); if (array.Length < 0x20) _IO.W((byte)(0xA0 | (array.Length & 0x1F)));
else if (array.Length < 0x100) { _IO.W((byte)0xD9); _IO.W (( byte)array.Length); } else if (array.Length < 0x100) { _IO.W((byte)0xD9); _IO.W (( byte)array.Length); }
else if (array.Length < 0x10000) { _IO.W((byte)0xDA); _IO.WE((ushort)array.Length, true); } else if (array.Length < 0x10000) { _IO.W((byte)0xDA); _IO.WE((ushort)array.Length, true); }
else { _IO.W((byte)0xDB); _IO.WE( array.Length, true); } else { _IO.W((byte)0xDB); _IO.WE( array.Length, true); }
_IO.W(array); _IO.W(array);
} }
private void WN() => _IO.W((byte)0xC0); private void WN() => _IO.W((byte)0xC0);
private void WA(int val) private void WA(int val)
{ {
if (val == 0) { WN(); return; } if (val == 0) { WN(); return; }
else if (val < 0x10) _IO.W((byte)(0x90 | (val & 0x0F))); else if (val < 0x10) _IO.W((byte)(0x90 | (val & 0x0F)));
else if (val < 0x10000) { _IO.W((byte)0xDC); _IO.WE((ushort)val, true); } else if (val < 0x10000) { _IO.W((byte)0xDC); _IO.WE((ushort)val, true); }
else { _IO.W((byte)0xDD); _IO.WE( val, true); } else { _IO.W((byte)0xDD); _IO.WE( val, true); }
} }
private void WM(int val) private void WM(int val)
{ {
if (val == 0) { WN(); return; } if (val == 0) { WN(); return; }
else if (val < 0x10) _IO.W((byte)(0x80 | (val & 0x0F))); else if (val < 0x10) _IO.W((byte)(0x80 | (val & 0x0F)));
else if (val < 0x10000) { _IO.W((byte)0xDE); _IO.WE((ushort)val, true); } else if (val < 0x10000) { _IO.W((byte)0xDE); _IO.WE((ushort)val, true); }
else { _IO.W((byte)0xDF); _IO.WE( val, true); } else { _IO.W((byte)0xDF); _IO.WE( val, true); }
} }
private void W(MsgPack.Ext val) => WE(val); private void W(MsgPack.Ext val) => WE(val);
private void WE(MsgPack.Ext val) private void WE(MsgPack.Ext val)
{ {
if (val.Data == null) { WN(); return; } if (val.Data == null) { WN(); return; }
if (val.Data.Length < 1 ) { WN(); return; } if (val.Data.Length < 1 ) { WN(); return; }
else if (val.Data.Length == 1 ) _IO.W((byte)0xD4); else if (val.Data.Length == 1 ) _IO.W((byte)0xD4);
else if (val.Data.Length == 2 ) _IO.W((byte)0xD5); else if (val.Data.Length == 2 ) _IO.W((byte)0xD5);
else if (val.Data.Length == 4 ) _IO.W((byte)0xD6); else if (val.Data.Length == 4 ) _IO.W((byte)0xD6);
else if (val.Data.Length == 8 ) _IO.W((byte)0xD7); else if (val.Data.Length == 8 ) _IO.W((byte)0xD7);
else if (val.Data.Length == 16) _IO.W((byte)0xD8); else if (val.Data.Length == 16) _IO.W((byte)0xD8);
else else
{ {
if (val.Data.Length < 0x100) if (val.Data.Length < 0x100)
{ _IO.W((byte)0xC7); _IO.W (( byte)val.Data.Length); } { _IO.W((byte)0xC7); _IO.W (( byte)val.Data.Length); }
else if (val.Data.Length < 0x10000) else if (val.Data.Length < 0x10000)
{ _IO.W((byte)0xC8); _IO.WE((ushort)val.Data.Length, true); } { _IO.W((byte)0xC8); _IO.WE((ushort)val.Data.Length, true); }
else else
{ _IO.W((byte)0xC9); _IO.WE( val.Data.Length, true); } { _IO.W((byte)0xC9); _IO.WE( val.Data.Length, true); }
} }
_IO.W(val.Type); _IO.W(val.Type);
_IO.W(val.Data); _IO.W(val.Data);
} }
public void Dispose() => _IO.C(); public void Dispose() => _IO.C();
} }
public enum Types : byte public enum Types : byte
{ {
PosInt = 0b00000000, PosInt = 0b00000000,
FixMap = 0b10000000, FixMap = 0b10000000,
FixArr = 0b10010000, FixArr = 0b10010000,
FixStr = 0b10100000, FixStr = 0b10100000,
Nil = 0b11000000, Nil = 0b11000000,
NeverUsed = 0b11000001, NeverUsed = 0b11000001,
False = 0b11000010, False = 0b11000010,
True = 0b11000011, True = 0b11000011,
Bin8 = 0b11000100, Bin8 = 0b11000100,
Bin16 = 0b11000101, Bin16 = 0b11000101,
Bin32 = 0b11000110, Bin32 = 0b11000110,
Ext8 = 0b11000111, Ext8 = 0b11000111,
Ext16 = 0b11001000, Ext16 = 0b11001000,
Ext32 = 0b11001001, Ext32 = 0b11001001,
Float32 = 0b11001010, Float32 = 0b11001010,
Float64 = 0b11001011, Float64 = 0b11001011,
UInt8 = 0b11001100, UInt8 = 0b11001100,
UInt16 = 0b11001101, UInt16 = 0b11001101,
UInt32 = 0b11001110, UInt32 = 0b11001110,
UInt64 = 0b11001111, UInt64 = 0b11001111,
Int8 = 0b11010000, Int8 = 0b11010000,
Int16 = 0b11010001, Int16 = 0b11010001,
Int32 = 0b11010010, Int32 = 0b11010010,
Int64 = 0b11010011, Int64 = 0b11010011,
FixExt1 = 0b11010100, FixExt1 = 0b11010100,
FixExt2 = 0b11010101, FixExt2 = 0b11010101,
FixExt4 = 0b11010110, FixExt4 = 0b11010110,
FixExt8 = 0b11010111, FixExt8 = 0b11010111,
FixExt16 = 0b11011000, FixExt16 = 0b11011000,
Str8 = 0b11011001, Str8 = 0b11011001,
Str16 = 0b11011010, Str16 = 0b11011010,
Str32 = 0b11011011, Str32 = 0b11011011,
Arr16 = 0b11011100, Arr16 = 0b11011100,
Arr32 = 0b11011101, Arr32 = 0b11011101,
Map16 = 0b11011110, Map16 = 0b11011110,
Map32 = 0b11011111, Map32 = 0b11011111,
NegInt = 0b11100000, NegInt = 0b11100000,
PosIntMax = 0b01111111, PosIntMax = 0b01111111,
FixMapMax = 0b10001111, FixMapMax = 0b10001111,
FixArrMax = 0b10011111, FixArrMax = 0b10011111,
FixStrMax = 0b10111111, FixStrMax = 0b10111111,
NegIntMax = 0b11111111, NegIntMax = 0b11111111,
} }
} }
+3 -3
View File
@@ -4,14 +4,14 @@
<Authors>korenkonder</Authors> <Authors>korenkonder</Authors>
<Company></Company> <Company></Company>
<Configuration></Configuration> <Configuration></Configuration>
<Copyright>korenkonder (C) 2018-2023</Copyright> <Copyright>korenkonder (C) 2018-2024</Copyright>
<Description>A simple library for working with Project Diva AC/DT/F/AFT/F2/X/XHD/FT/VRFL/M39 files</Description> <Description>A simple library for working with Project Diva AC/DT/F/AFT/F2/X/XHD/FT/VRFL/M39 files</Description>
<FileVersion>0.4.10.19</FileVersion> <FileVersion>0.5.0.0</FileVersion>
<PackageId>KKdMainLib</PackageId> <PackageId>KKdMainLib</PackageId>
<Product>KKdMainLib</Product> <Product>KKdMainLib</Product>
<TargetFramework>net461</TargetFramework> <TargetFramework>net461</TargetFramework>
<Title>KKdMainLib</Title> <Title>KKdMainLib</Title>
<Version>0.4.10.19</Version> <Version>0.5.0.0</Version>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
+57 -49
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@@ -1,6 +1,7 @@
using KKdBaseLib; using KKdBaseLib;
using KKdBaseLib.F2; using KKdBaseLib.F2;
using KKdMainLib.IO; using KKdMainLib.IO;
using static KKdMainLib.FARC;
namespace KKdMainLib namespace KKdMainLib
{ {
@@ -200,15 +201,15 @@ RETURN:
{ {
ref HeaderData.Sub.Data data = ref Header.Data[i].Array[i0]; ref HeaderData.Sub.Data data = ref Header.Data[i].Array[i0];
int Size = GetSize(data.Type); int Size = GetSize(data.Type);
if (data.Array == null || data.Array.Length < 1 || Size < 1) continue; if (data.Array == null || data.Array.Length < 1 || Size < 1) continue;
switch ((int)data.Type) switch ((int)data.Type)
{ {
case 0x3E: case 0x3E:
case 0x49: case 0x49:
case 0x4B: case 0x4B:
s.A(0x20, true); s.A(0x20, true);
break; break;
} }
if (data.Array.Length >= 4 && s.P % 0x4 != 0) if (data.Array.Length >= 4 && s.P % 0x4 != 0)
@@ -487,11 +488,11 @@ RETURN:
case 0x3B: // SetRobCharaHeadObject case 0x3B: // SetRobCharaHeadObject
data.Array.GBy(temp.RI32("Index"), 0x00); data.Array.GBy(temp.RI32("Index"), 0x00);
break; break;
case 0x3C: case 0x3C: // SetLookCamera
data.Array.GBy(temp.RI32("i00"), 0x00); data.Array.GBy(temp.RI32("Enable"), 0x00);
data.Array.GBy(temp.RF32("f04"), 0x04); data.Array.GBy(temp.RF32("HeadRotStrength"), 0x04);
data.Array.GBy(temp.RF32("f08"), 0x08); data.Array.GBy(temp.RF32("EyesRotStrength"), 0x08);
data.Array.GBy(temp.RF32("f0C"), 0x0C); data.Array.GBy(temp.RF32("BlendDuration"), 0x0C);
break; break;
case 0x3D: // SetEyelidMotionFromFace case 0x3D: // SetEyelidMotionFromFace
data.Array.GBy(temp.RI32("i00"), 0x00); data.Array.GBy(temp.RI32("i00"), 0x00);
@@ -518,13 +519,15 @@ RETURN:
data.Array.GBy(temp.RF32("Strength"), 0x38); data.Array.GBy(temp.RF32("Strength"), 0x38);
data.Array.GBy(temp.RI32("StrengthTransition"), 0x3C); data.Array.GBy(temp.RI32("StrengthTransition"), 0x3C);
break; break;
case 0x41: // OsageReset case 0x40: // OsageReset
break;
case 0x41: // MotionSkinParam
data.Array.GBy(temp.RI32("Iterations"), 0x00); data.Array.GBy(temp.RI32("Iterations"), 0x00);
break; break;
case 0x42: // OsageStep case 0x42: // OsageStep
data.Array.GBy(temp.RF32("Value"), 0x00); data.Array.GBy(temp.RF32("Value"), 0x00);
break; break;
case 0x43: case 0x43: // SleeveAdjust
data.Array.GBy(temp.RI32("i00"), 0x00); data.Array.GBy(temp.RI32("i00"), 0x00);
data.Array.GBy(temp.RF32("f04"), 0x04); data.Array.GBy(temp.RF32("f04"), 0x04);
break; break;
@@ -532,11 +535,11 @@ RETURN:
data.Array.GBy(temp.RI32("i00"), 0x00); data.Array.GBy(temp.RI32("i00"), 0x00);
data.Array.GBy(temp.RF32("f04"), 0x04); data.Array.GBy(temp.RF32("f04"), 0x04);
break; break;
case 0x45: case 0x45: // MotionMaxFrame
data.Array.GBy(temp.RI32("i00"), 0x00); data.Array.GBy(temp.RI32("MaxFrame"), 0x00);
break; break;
case 0x46: case 0x46: // CameraMaxFrame
data.Array.GBy(temp.RI32("i00"), 0x00); data.Array.GBy(temp.RI32("MaxFrame"), 0x00);
break; break;
case 0x47: // OsageMoveCancel case 0x47: // OsageMoveCancel
data.Array.GBy(temp.RU8("ID"), 0x00); // 0 - All, 1 - Kami, 2 - Outer data.Array.GBy(temp.RU8("ID"), 0x00); // 0 - All, 1 - Kami, 2 - Outer
@@ -571,9 +574,9 @@ RETURN:
data.Array.GBy(temp.RF32("ArmLength"), 0x28); data.Array.GBy(temp.RF32("ArmLength"), 0x28);
data.Array.GBy(temp.RI32("i2C"), 0x2C); data.Array.GBy(temp.RI32("i2C"), 0x2C);
break; break;
case 0x4A: case 0x4A: // DisableCollision
data.Array.GBy(temp.RU8("i00_8"), 0x00); data.Array.GBy(temp.RU8("Parts"), 0x00);
data.Array.GBy(temp.RU8("i01_8"), 0x01); data.Array.GBy(temp.RU8("Disable"), 0x01);
break; break;
case 0x4B: // RobAdjustGlobal case 0x4B: // RobAdjustGlobal
data.Array.GBy(temp.RI32("TransitionDuration"), 0x00); data.Array.GBy(temp.RI32("TransitionDuration"), 0x00);
@@ -616,7 +619,6 @@ RETURN:
case 0x50: // AdjustGetGlobalTrans case 0x50: // AdjustGetGlobalTrans
data.Array.GBy((byte)(temp.RB("Value") ? 1 : 0), 0x00); data.Array.GBy((byte)(temp.RB("Value") ? 1 : 0), 0x00);
break; break;
case 0x40: // WindReset
default: default:
break; break;
} }
@@ -790,12 +792,12 @@ RETURN:
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("Index", data.Array.TI32(0x00))); .Add("Index", data.Array.TI32(0x00)));
break; break;
case 0x3C: case 0x3C: // SetLookCamera
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("i00", data.Array.TI32(0x00)) .Add("Enable", data.Array.TI32(0x00))
.Add("f04", data.Array.TF32(0x04)) .Add("HeadRotStrength", data.Array.TF32(0x04))
.Add("f08", data.Array.TF32(0x08)) .Add("EyesRotStrength", data.Array.TF32(0x08))
.Add("f0C", data.Array.TF32(0x0C))); .Add("BlendDuration", data.Array.TF32(0x0C)));
break; break;
case 0x3D: // SetEyelidMotionFromFace case 0x3D: // SetEyelidMotionFromFace
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
@@ -824,7 +826,9 @@ RETURN:
.Add("Strength", data.Array.TF32(0x38)) .Add("Strength", data.Array.TF32(0x38))
.Add("StrengthTransition", data.Array.TI32(0x3C))); .Add("StrengthTransition", data.Array.TI32(0x3C)));
break; break;
case 0x41: // OsageReset case 0x40: // OsageReset
break;
case 0x41: // MotionSkinParam
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("Iterations", data.Array.TI32(0x00))); .Add("Iterations", data.Array.TI32(0x00)));
break; break;
@@ -832,7 +836,7 @@ RETURN:
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("Value", data.Array.TF32(0x00))); .Add("Value", data.Array.TF32(0x00)));
break; break;
case 0x43: case 0x43: // SleeveAdjust
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("i00", data.Array.TI32(0x00)) .Add("i00", data.Array.TI32(0x00))
.Add("f04", data.Array.TF32(0x04))); .Add("f04", data.Array.TF32(0x04)));
@@ -842,13 +846,13 @@ RETURN:
.Add("i00", data.Array.TI32(0x00)) .Add("i00", data.Array.TI32(0x00))
.Add("f04", data.Array.TF32(0x04))); .Add("f04", data.Array.TF32(0x04)));
break; break;
case 0x45: case 0x45: // MotionMaxFrame
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("i00", data.Array.TI32(0x00))); .Add("MaxFrame", data.Array.TI32(0x00)));
break; break;
case 0x46: case 0x46: // CameraMaxFrame
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("i00", data.Array.TI32(0x00))); .Add("MaxFrame", data.Array.TI32(0x00)));
break; break;
case 0x47: // OsageMoveCancel case 0x47: // OsageMoveCancel
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
@@ -886,10 +890,10 @@ RETURN:
.Add("ArmLength", data.Array.TF32(0x28)) .Add("ArmLength", data.Array.TF32(0x28))
.Add("i2C", data.Array.TI32(0x2C))); .Add("i2C", data.Array.TI32(0x2C)));
break; break;
case 0x4A: case 0x4A: // DisableCollision
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("i00_8", data.Array.TU8(0x00)) .Add("Parts", data.Array.TU8(0x00))
.Add("i01_8", data.Array.TU8(0x01))); .Add("Disable", data.Array.TU8(0x01)));
break; break;
case 0x4B: // RobAdjustGlobal case 0x4B: // RobAdjustGlobal
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
@@ -938,7 +942,6 @@ RETURN:
arrayEntry.Add(new MsgPack("Data") arrayEntry.Add(new MsgPack("Data")
.Add("Value", data.Array.TU8(0) != 0)); .Add("Value", data.Array.TU8(0) != 0));
break; break;
case 0x40: // WindReset
default: default:
if (data.Array != null && data.Array.Length > 0) if (data.Array != null && data.Array.Length > 0)
{ {
@@ -1001,20 +1004,20 @@ RETURN:
0x39 => 0x14, // SetEyesMottblMotion 0x39 => 0x14, // SetEyesMottblMotion
0x3A => 0x14, // SetEyelidMottblMotion 0x3A => 0x14, // SetEyelidMottblMotion
0x3B => 0x04, // SetRobCharaHeadObject 0x3B => 0x04, // SetRobCharaHeadObject
0x3C => 0x10, 0x3C => 0x10, // SetLookCamera
0x3D => 0x08, // SetEyelidMotionFromFace 0x3D => 0x08, // SetEyelidMotionFromFace
0x3E => 0x40, // RobPartsAdjust 0x3E => 0x40, // RobPartsAdjust
0x40 => 0x00, // WindReset 0x40 => 0x00, // OsageReset
0x41 => 0x04, // OsageReset 0x41 => 0x04, // MotionSkinParam
0x42 => 0x04, // OsageStep 0x42 => 0x04, // OsageStep
0x43 => 0x08, 0x43 => 0x08, // SleeveAdjust
0x44 => 0x08, 0x44 => 0x08,
0x45 => 0x04, 0x45 => 0x04, // MotionMaxFrame
0x46 => 0x04, 0x46 => 0x04, // CameraMaxFrame
0x47 => 0x08, // OsageMoveCancel 0x47 => 0x08, // OsageMoveCancel
0x48 => 0x1C, 0x48 => 0x1C,
0x49 => 0x30, // RobHandAdjust 0x49 => 0x30, // RobHandAdjust
0x4A => 0x02, 0x4A => 0x02, // DisableCollision
0x4B => 0x34, // RobAdjustGlobal 0x4B => 0x34, // RobAdjustGlobal
0x4C => 0x0C, // RobArmAdjust 0x4C => 0x0C, // RobArmAdjust
0x4D => 0x01, // DisableEyeMotion 0x4D => 0x01, // DisableEyeMotion
@@ -1039,7 +1042,7 @@ RETURN:
_ => 0x00, _ => 0x00,
}; };
public void Dispose() public void Dispose()
{ if (s != null) s.D(); s = null; Header = default; } { if (s != null) s.D(); s = null; Header = default; }
public struct HeaderData public struct HeaderData
@@ -1097,13 +1100,18 @@ RETURN:
SetEyesMottblMotion = 0x39, SetEyesMottblMotion = 0x39,
SetEyelidMottblMotion = 0x3A, SetEyelidMottblMotion = 0x3A,
SetRobCharaHeadObject = 0x3B, SetRobCharaHeadObject = 0x3B,
SetLookCamera = 0x3C,
SetEyelidMotionFromFace = 0x3D, SetEyelidMotionFromFace = 0x3D,
RobPartsAdjust = 0x3E, RobPartsAdjust = 0x3E,
WindReset = 0x40, OsageReset = 0x40,
OsageReset = 0x41, MotionSkinParam = 0x41,
OsageStep = 0x42, OsageStep = 0x42,
SleeveAdjust = 0x43,
MotionMaxFrame = 0x45,
CameraMaxFrame = 0x46,
OsageMoveCancel = 0x47, OsageMoveCancel = 0x47,
RobHandAdjust = 0x49, RobHandAdjust = 0x49,
DisableCollision = 0x4A,
RobAdjustGlobal = 0x4B, RobAdjustGlobal = 0x4B,
RobArmAdjust = 0x4C, RobArmAdjust = 0x4C,
DisableEyeMotion = 0x4D, DisableEyeMotion = 0x4D,
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@@ -6,10 +6,10 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")] [assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PD_Tool")] [assembly: AssemblyProduct("PD_Tool")]
[assembly: AssemblyCopyright("korenkonder (C) 2017-2023")] [assembly: AssemblyCopyright("korenkonder (C) 2017-2025")]
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
[assembly: Guid("7B5D5A3A-A6F8-4813-C97D-ACFC98F7397E")] [assembly: Guid("7B5D5A3A-A6F8-4813-C97D-ACFC98F7397E")]
[assembly: AssemblyVersion("0.4.10.19")] [assembly: AssemblyVersion("0.5.0.0")]
[assembly: AssemblyFileVersion("0.4.10.19")] [assembly: AssemblyFileVersion("0.5.0.0")]