diff --git a/KKdBaseLib/A3DAKey.cs b/KKdBaseLib/A3DAKey.cs index 2c7bc02..74cda9b 100644 --- a/KKdBaseLib/A3DAKey.cs +++ b/KKdBaseLib/A3DAKey.cs @@ -5,7 +5,7 @@ namespace KKdBaseLib public struct A3DAKey { public KeyType Type; - public int Unk04; + public float Value; public float MaxFrames; public EPType EPTypePre; public EPType EPTypePost; @@ -18,10 +18,8 @@ namespace KKdBaseLib public int Unk2C; public int Unk30; public int Unk34; - public int Length; - public int Unk3C; - public int DataOffset; //Used only in-game and points to KFT3 Array - public int Unk44; + public long Length; + public long DataOffset; //Used only in-game and points to KFT3 Array public KFT3[] Keys; } diff --git a/KKdBaseLib/Auth2D.cs b/KKdBaseLib/Auth2D.cs index 6596d78..9b36ed7 100644 --- a/KKdBaseLib/Auth2D.cs +++ b/KKdBaseLib/Auth2D.cs @@ -2,10 +2,10 @@ { public struct Header { - public Pointer[] Data; + public Pointer[] Scenes; } - public struct Data + public struct Scene { public Pointer Name; public float StartFrame; @@ -15,9 +15,9 @@ public uint Width; public uint Height; public Pointer>> Camera; - public CountPointer Compositions ; - public CountPointer Surfaces; - public CountPointer SoundEffects ; + public CountPointer Compositions; + public CountPointer