/* by korenkonder GitHub/GitLab: korenkonder */ #include "pv_game.hpp" #include void pv_game_load_state_13_tail_impl(size_t pv_game) { *(uint32_t*)(pv_game + 0x08) = 14; } HOOK(void, FASTCALL, pv_game_load_state_13_tail, 0x000000014010386E); void pv_game_patch() { INSTALL_HOOK(pv_game_load_state_13_tail); }