diff --git a/src/DivaGL/shadow.cpp b/src/DivaGL/shadow.cpp index 4e13a1c..bd1a03e 100644 --- a/src/DivaGL/shadow.cpp +++ b/src/DivaGL/shadow.cpp @@ -8,7 +8,7 @@ Shadow** shadow_ptr = (Shadow**)0x000000014CC587B8; void(FASTCALL* sub_1405E8A20)(Shadow* shad, int32_t index, vec3* pos) - = (void(FASTCALL*)(Shadow* shad, int32_t index, vec3 * pos))0x000000014063FA90; + = (void(FASTCALL*)(Shadow* shad, int32_t index, vec3 * pos))0x00000001405E8A20; float_t Shadow::get_shadow_range() { return shadow_range * shadow_range_factor;