diff --git a/src/DivaGL/Glitter/render_scene.cpp b/src/DivaGL/Glitter/render_scene.cpp index 9964843..58fc57f 100644 --- a/src/DivaGL/Glitter/render_scene.cpp +++ b/src/DivaGL/Glitter/render_scene.cpp @@ -1494,13 +1494,12 @@ namespace Glitter { mat4 inv_view_mat; if (rend_group->flags & PARTICLE_EMITTER_LOCAL) { - model_mat = rend_group->mat; if (rend_group->draw_type == DIRECTION_EMITTER_ROTATION || rend_group->draw_type == DIRECTION_PARTICLE_ROTATION) - mat4_clear_rot(&rend_group->mat, &view_mat); + mat4_clear_rot(&rend_group->mat, &model_mat); else - mat4_normalize_rotation(&rend_group->mat, &view_mat); - mat4_mul(&view_mat, &cam_view, &view_mat); + mat4_normalize_rotation(&rend_group->mat, &model_mat); + mat4_mul(&model_mat, &cam_view, &view_mat); mat4_invert(&view_mat, &inv_view_mat); } else {