From 9387f43ab92c8e8e99290d68e8e30211ed0bb298 Mon Sep 17 00:00:00 2001 From: korenkonder Date: Mon, 24 Jun 2024 01:49:51 +0300 Subject: [PATCH] Don't write Alpha when drawing NPR Contour --- src/DivaGL/render_manager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/DivaGL/render_manager.cpp b/src/DivaGL/render_manager.cpp index 2387c54..e95c19b 100644 --- a/src/DivaGL/render_manager.cpp +++ b/src/DivaGL/render_manager.cpp @@ -1018,6 +1018,7 @@ namespace rndr { gl_state_begin_event("`anonymous-namespace'::draw_npr_frame"); gl_state_enable_blend(); + gl_state_set_color_mask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); gl_state_set_blend_func(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); gl_state_set_blend_equation(GL_FUNC_ADD); gl_state_disable_depth_test(); @@ -1047,6 +1048,7 @@ namespace rndr { else gl_state_active_bind_texture_2d(14, rctx->empty_texture_2d); gl_state_bind_sampler(14, rctx->render_samplers[0]); + gl_state_set_color_mask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); gl_state_enable_depth_test(); gl_state_disable_blend(); gl_state_end_event();