mirror of
https://github.com/kichikuou/xsystem35-sdl2.git
synced 2026-09-30 18:58:07 +03:00
202 lines
4.5 KiB
C
202 lines
4.5 KiB
C
/*
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* nact.c シナリオデータの解析
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*
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* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
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* 1998- <masaki-c@is.aist-nara.ac.jp>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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/* $Id: nact.c,v 1.24 2003/11/09 15:06:13 chikama Exp $ */
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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#include "portab.h"
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#include "scenario.h"
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#include "xsystem35.h"
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#include "sdl_core.h"
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#include "ags.h"
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#include "nact.h"
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#include "debugger.h"
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#include "selection.h"
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#include "message.h"
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#include "msgskip.h"
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#include "input.h"
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#include "menu.h"
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#include "hankaku.h"
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/*
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SCOでのコード ZH 0 ZH 1
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半角カナ 全角平仮名 半角カナ
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全角平仮名 全角平仮名 全角平仮名
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全角片仮名 全角片仮名 半角カナ
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MS コマンド: 表示時の ZH に依存, MS cali,str(:) のstrは常に全角文字が格納.
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MG コマンド: 表示時の ZH に依存
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*/
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/* 半角モード */
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static int msg_msgHankakuMode = 0; /* 0:全角 1:半角, 2: 無変換 */
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/* ゲームシステム情報 */
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static NACTINFO nactprv;
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NACTINFO *nact = &nactprv;
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/* メッセージの半角化 */
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void sys_setHankakuMode(int mode) {
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msg_msgHankakuMode = mode;
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}
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void sys_setCharacterEncoding(CharacterEncoding encoding) {
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nact->encoding = encoding;
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}
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/* 選択肢・通常メッセージ振り分け */
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void sys_addMsg(const char *str) {
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const char *msg = NULL;
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switch(msg_msgHankakuMode) {
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case 0:
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msg = han2zen(str, nact->encoding); break;
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case 1:
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msg = zen2han(str, nact->encoding); break;
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case 2:
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msg = str; break;
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default:
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return;
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}
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if (nact->sel.in_setting) {
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// 選択肢のバッファへ
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sel_addElement(msg);
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} else {
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// 通常のメッセージ
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DEBUG_MESSAGE("%s", msg);
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if (nact->is_msg_out) {
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msg_putMessage(msg);
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}
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if (nact->msgout) {
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nact->msgout(msg);
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}
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msgskip_onMessage();
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}
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if (msg != str) {
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free((char *)msg);
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}
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}
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EMSCRIPTEN_KEEPALIVE
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void nact_main() {
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nact->frame_count = 0;
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nact->cmd_count = 0;
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nact->wait_vsync = FALSE;
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int cnt = 0;
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while (!nact->is_quit) {
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nact->current_page = sl_getPage();
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nact->current_addr = sl_getIndex();
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if (dbg_trapped())
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dbg_main(0);
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exec_command();
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nact->cmd_count++;
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if (++cnt >= 10000 || nact->wait_vsync || nact->popupmenu_opened || dbg_trapped()) {
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nact->callback(); // Async in emscripten
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sys_getInputInfo();
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sdl_wait_vsync();
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nact->frame_count++;
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nact->wait_vsync = FALSE;
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cnt = 0;
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}
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}
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}
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static void nact_callback() {
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if (nact->is_va_animation) {
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va_animation();
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}
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if (nact->is_cursor_animation) {
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/* cursor animation */
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}
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if (nact->popupmenu_opened) {
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menu_gtkmainiteration();
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}
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if (nact->is_quit && !nact->restart) {
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sys_exit(0);
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}
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}
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void nact_init() {
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nact->is_quit = FALSE;
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nact->restart = FALSE;
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nact->callback = nact_callback;
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nact->is_va_animation = FALSE;
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nact->is_cursor_animation = FALSE;
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nact->encoding = SHIFT_JIS;
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free(nact->game_title_utf8);
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nact->game_title_utf8 = NULL;
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nact->scenario_version = 0;
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nact->datatbl_addr = NULL;
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nact->fnc_return_value = 0;
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nact->messagewait_enable = FALSE;
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nact->messagewait_cancelled = FALSE;
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nact->messagewait_time = 0;
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nact->messagewait_cancel = FALSE;
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msg_init();
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nact->is_msg_out = TRUE;
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nact->msgout = NULL;
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sel_init();
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nact->patch_ec = 1; // TODO: revisit
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nact->patch_emen = 0;
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nact->patch_g0 = 0;
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msg_msgHankakuMode = 0;
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}
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void nact_reset(void) {
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nact_init();
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sl_reinit();
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v_reset();
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va_reset();
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cmdz_reset();
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cmd2F_reset();
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}
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void nact_quit(boolean restart) {
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nact->is_quit = TRUE;
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nact->restart = restart;
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nact->wait_vsync = TRUE;
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}
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#ifdef __EMSCRIPTEN__
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EMSCRIPTEN_KEEPALIVE int nact_current_page(void) { return nact->current_page; }
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EMSCRIPTEN_KEEPALIVE int nact_current_addr(void) { return nact->current_addr; }
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#endif
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