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kichikuou_xsystem35-sdl2/src/ags.c
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882 lines
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C

/*
* ags.c system35のグラフィックブリッジ
*
* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
* 1998- <masaki-c@is.aist-nara.ac.jp>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/* $Id: ags.c,v 1.34 2004/10/31 04:18:05 chikama Exp $ */
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "portab.h"
#include "xsystem35.h"
#include "ags.h"
#include "graphicsdevice.h"
#include "alpha_plane.h"
#include "counter.h"
#include "utfsjis.h"
#include "input.h"
#include "flood.h"
#include "font.h"
#include "cursor.h"
#include "image.h"
#define check_param ags_check_param
#define check_param_xy ags_check_param_xy
#define intersection ags_intersection
static void initPal(Pallet256 *sys_pal);
static boolean intersects(MyRectangle *r1, MyRectangle *r2);
static Pallet256 pal_256;
static boolean need_update = TRUE;
static boolean fade_outed = FALSE;
static int cursor_move_time = 50; /* カーソル移動にかかる時間(ms) */
static void initPal(Pallet256 *pal) {
int i;
for (i = 0; i < 256; i++) {
pal->red[i] = 0; pal->green[i] = 0; pal->blue[i] = 0;
}
pal->red[0] = 0; pal->green[0] = 0; pal->blue[0] = 0;
pal->red[7] = 255; pal->green[7] = 255; pal->blue[7] = 255;
pal->red[15] = 255; pal->green[15] = 255; pal->blue[15] = 255;
pal->red[255] = 255; pal->green[255] = 255; pal->blue[255] = 255;
SetPallet(pal, 0, 256);
nact->sys_pal_changed = TRUE;
}
boolean ags_regionContains(MyRectangle *r, int x, int y) {
return x >= r->x && x < r->x + r->width && y >= r->y && y < r->y + r->height;
}
static boolean intersects(MyRectangle *r1, MyRectangle *r2) {
return !((r2->x + r2->width <= r1->x) ||
(r2->y + r2->height <= r1->y) ||
(r2->x >= r1->x + r1->width) ||
(r2->y >= r1->y + r1->height));
}
void ags_intersection(MyRectangle *r1, MyRectangle *r2, MyRectangle *rst) {
int x1 = max(r1->x, r2->x);
int x2 = min(r1->x + r1->width, r2->x + r2->width);
int y1 = max(r1->y, r2->y);
int y2 = min(r1->y + r1->height, r2->y + r2->height);
rst->x = x1;
rst->y = y1;
rst->width = x2 - x1;
rst->height = y2 - y1;
}
boolean ags_check_param(int *x, int *y, int *w, int *h) {
if (*x >= nact->sys_world_size.width) {
WARNING("Illegal Param x = %d (max=%d)(@%03x:%05x)\n", *x, nact->sys_world_size.width, sl_getPage(), sl_getIndex());
return FALSE;
}
if (*y >= nact->sys_world_size.height) {
WARNING("Illegal Param y = %d (max=%d)\n", *y, nact->sys_world_size.height);
return FALSE;
}
if (*x < 0) { *w += *x; *x = 0; }
if (*y < 0) { *h += *y; *y = 0; }
if ((*x + *w) > nact->sys_world_size.width) { *w = nact->sys_world_size.width - *x;}
if ((*y + *h) > nact->sys_world_size.height) { *h = nact->sys_world_size.height - *y;}
if (*w <= 0) return FALSE;
if (*h <= 0) return FALSE;
return TRUE;
}
boolean ags_check_param_xy(int *x, int *y) {
if (*x >= nact->sys_world_size.width) {
WARNING("Illegal Param x = %d\n", *x);
return FALSE;
}
if (*y >= nact->sys_world_size.height) {
WARNING("Illegal Param y = %d\n", *y);
return FALSE;
}
if (*x < 0) { *x = 0; }
if (*y < 0) { *y = 0; }
return TRUE;
}
void ags_init() {
nact->sys_mouse_movesw = 2; /* 0:IZを無視, 1: 直接指定場所へ, 2: スムーズに指定場所に */
nact->sys_pal = &pal_256;
nact->sys_world_size.width = SYS35_DEFAULT_WIDTH;
nact->sys_world_size.height = SYS35_DEFAULT_HEIGHT;
nact->sys_world_depth = SYS35_DEFAULT_DEPTH;
nact->sys_view_area.x = 0;
nact->sys_view_area.y = 0;
nact->sys_view_area.width = SYS35_DEFAULT_WIDTH;
nact->sys_view_area.height = SYS35_DEFAULT_HEIGHT;
GraphicsInitilize();
font_init(nact->fontdev);
SetFontDevice(nact->ags.font);
initPal(&pal_256);
cg_init();
}
void ags_remove() {
ags_autorepeat(TRUE);
GraphicsRemove();
}
void ags_setWorldSize(int width, int height, int depth) {
nact->sys_world_size.width = width;
nact->sys_world_size.height = height;
nact->sys_world_depth = depth;
SetWorldSize(width, height, depth);
nact->ags.dib = GetDIB();
nact->ags.dib->has_alpha = FALSE;
nact->ags.dib->has_pixel = TRUE;
/* DIBが8以上の場合は、alpha plane を用意 */
if (depth > 8) {
if (nact->ags.dib->alpha != NULL) {
free(nact->ags.dib->alpha);
}
nact->ags.dib->alpha = calloc(width * height, sizeof(BYTE));
nact->ags.dib->has_alpha = TRUE;
}
fade_outed = FALSE; /* thanx tajiri@wizard */
nact->sys_pal_changed = TRUE;
}
void ags_setViewArea(int x, int y, int width, int height) {
nact->sys_view_area.x = x;
nact->sys_view_area.y = y;
nact->sys_view_area.width = width;
nact->sys_view_area.height = height;
SetWindowSize(x, y, width, height);
}
void ags_setWindowTitle(char *src) {
#define TITLEHEAD "XSystem35 Version "VERSION":"
BYTE *dst, *d;
dst = sjis2lang(src);
if (NULL == (d = malloc(strlen(dst) + strlen(TITLEHEAD) + 1))) {
NOMEMERR();
}
strcpy(d, TITLEHEAD);
strcat(d, dst);
SetWindowTitle(d);
free(dst);
free(d);
}
void ags_getDIBInfo(DispInfo *info) {
info->width = nact->sys_world_size.width;
info->height = nact->sys_world_size.height;
info->depth = nact->sys_world_depth;
}
void ags_getViewAreaInfo(DispInfo *info) {
GetWindowInfo(info);
info->width = nact->sys_view_area.width;
info->height = nact->sys_view_area.height;
}
void ags_getWindowInfo(DispInfo *info) {
GetWindowInfo(info);
}
void ags_setExposeSwitch(boolean bool) {
need_update = bool;
}
void ags_updateArea(int x, int y, int w, int h) {
MyRectangle r, update;
MyPoint p;
if (fade_outed) return;
if (need_update) {
r.x = x; r.y = y; r.width = w; r.height = h;
if (intersects(&nact->sys_view_area, &r)) {
intersection(&nact->sys_view_area, &r, &update);
p.x = update.x - nact->sys_view_area.x;
p.y = update.y - nact->sys_view_area.y;
UpdateArea(&update, &p);
}
}
}
void ags_updateFull() {
MyPoint p = {0, 0};
MyRectangle r;
if (fade_outed) return;
if (need_update) {
r.x = nact->sys_view_area.x;
r.y = nact->sys_view_area.y;
r.width = min(nact->sys_view_area.width, nact->sys_world_size.width);
r.height = min(nact->sys_view_area.height, nact->sys_world_size.height);
UpdateArea(&r, &p);
}
}
void ags_setPallets(Pallet256 *src_pal, int src, int dst, int cnt) {
int i;
for (i = 0; i < cnt; i++) {
nact->sys_pal->red [dst + i] = src_pal->red [src + i];
nact->sys_pal->green[dst + i] = src_pal->green[src + i];
nact->sys_pal->blue [dst + i] = src_pal->blue [src + i];
}
nact->sys_pal_changed = TRUE;
}
void ags_setPallet(int no, int red, int green, int blue) {
nact->sys_pal->red[no] = red;
nact->sys_pal->green[no] = green;
nact->sys_pal->blue[no] = blue;
nact->sys_pal_changed = TRUE;
}
void ags_setPalletToSystem(int src, int cnt) {
if (!fade_outed)
SetPallet(nact->sys_pal, src, cnt);
}
void ags_drawRectangle(int x, int y, int w, int h, int col) {
if (!check_param(&x, &y, &w, &h)) return;
DrawRectangle(x, y, w, h, col);
}
void ags_fillRectangle(int x, int y, int w, int h, int col) {
if (!check_param(&x, &y, &w, &h)) return;
FillRectangle(x, y, w, h, col);
}
void ags_drawLine(int x0, int y0, int x1, int y1, int col) {
if (!check_param_xy(&x0, &y0)) return;
if (!check_param_xy(&x1, &y1)) return;
DrawLine(x0, y0, x1, y1, col);
}
void ags_copyArea(int sx, int sy, int w, int h, int dx, int dy) {
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
CopyArea(sx, sy, w, h, dx, dy);
}
void ags_scaledCopyArea(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int mirror_sw) {
if (!check_param(&sx, &sy, &sw, &sh)) return;
if (!check_param(&dx, &dy, &dw, &dh)) return;
DspDeviceSync(); /* Device依存の sync (ex. XSync()) */
ScaledCopyArea(sx, sy, sw, sh, dx, dy, dw, dh, mirror_sw);
}
void ags_copyAreaSP(int sx, int sy, int w, int h, int dx, int dy, int col) {
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP(sx, sy, w, h, dx, dy, col);
}
void ags_wrapColor(int x, int y, int w, int h, int p1, int p2) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&x, &y, &w, &h)) return;
DspDeviceSync();
WrapColor(x, y, w, h, p1, p2);
}
void ags_getPixel(int x, int y, Pallet *cell) {
if (!check_param_xy(&x, &y)) return;
DspDeviceSync();
GetPixel(x, y, cell);
}
void ags_changeColorArea(int sx, int sy, int w, int h, int dst, int src, int cnt) {
if (nact->sys_world_depth != 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
DspDeviceSync();
{
agsurface_t *dib = nact->ags.dib;
int x, y;
int src_last = src + cnt,dif = dst - src;
BYTE *yl;
BYTE *sdata = GETOFFSET_PIXEL(dib, sx, sy);
for (y = 0; y < h; y++) {
yl = sdata + y * dib->bytes_per_line;
for (x = 0; x < w; x++) {
if (*yl >= src && *yl < src_last) *yl += dif;
yl++;
}
}
}
}
void* ags_saveRegion(int x, int y, int w, int h) {
if (!check_param(&x, &y, &w, &h)) return NULL;
DspDeviceSync();
return (void *)SaveRegion(x, y, w, h);
}
void ags_restoreRegion(void *region, int x, int y) {
if (region == NULL) return;
if (!check_param_xy(&x, &y)) return;
DspDeviceSync();
RestoreRegion(region, x, y);
}
void ags_putRegion(void *region, int x, int y) {
if (region == NULL) return;
if (!check_param_xy(&x, &y)) return;
DspDeviceSync();
PutRegion(region, x, y);
}
void ags_copyRegion(void *region, int sx, int sy , int w, int h, int dx, int dy) {
if (region == NULL) return;
if (!check_param_xy(&dx, &dy)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyRegion(region, sx, sy, w, h, dx, dy);
}
void ags_delRegion(void *region) {
if (region == NULL) return;
DspDeviceSync();
DelRegion(region);
}
int ags_drawString(int x, int y, char *src, int col) {
int w;
if (!check_param_xy(&x, &y)) return 0;
DspDeviceSync();
w = DrawString(x, y, src, col);
return w;
}
void ags_drawCg8bit(cgdata *cg, int x, int y) {
int sx, sy, w, h;
sx = x;
sy = y;
w = cg->width;
h = cg->height;
if (!check_param(&x, &y, &w, &h)) return;
cg->data_offset = abs(sy - y) * cg->width + abs(sx - x);
DspDeviceSync();
DrawImage8_fromData(cg, x, y, w, h);
}
void ags_drawCg16bit(cgdata *cg, int x, int y) {
int sx, sy, w, h;
sx = x;
sy = y;
w = cg->width;
h = cg->height;
if (!check_param(&x, &y, &w, &h)) return;
cg->data_offset = abs(sy - y) * cg->width + abs(sx - x);
DspDeviceSync();
DrawImage16_fromData(cg, x, y, w, h);
}
void ags_copyArea_shadow(int sx, int sy, int w, int h, int dx, int dy) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP16_shadow(sx, sy, w, h, dx, dy);
}
void ags_copyArea_transparent(int sx, int sy, int w, int h, int dx, int dy, int col) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP(sx, sy, w, h, dx, dy, col);
}
void ags_copyArea_alphaLevel(int sx, int sy, int w, int h, int dx, int dy, int lv) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP16_alphaLevel(sx, sy, w, h, dx, dy, lv);
}
void ags_copyArea_alphaBlend(int sx, int sy, int w, int h, int dx, int dy, int lv) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP16_alphaBlend(sx, sy, w, h, dx, dy, lv);
}
void ags_copyArea_whiteLevel(int sx, int sy, int w, int h, int dx, int dy, int lv) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP16_whiteLevel(sx, sy, w, h, dx, dy, lv);
}
/*******************************************************
*
* special thanks to tajiri@wizard.elec.waseda.ac.jpさん
*
*******************************************************/
/* CP コマンドの実装用. 同じ色で出来た領域を指定された
色で塗り変える。
*/
static int floodColor;
static int changeColor;
static agsurface_t *__img;
/*この操作のあとにアップデートする領域
(updatePointTop と updatePointEndで囲まれた長方形)
*/
static MyPoint updatePointTop, updatePointEnd;
static int pixcel(int x, int y) {
int pixval;
if ((y >= 0) && (y <= __img->height) && (x >= 0) && (x <= __img->width)) {
BYTE *dst = (BYTE *)(__img->pixel + y * __img->bytes_per_line + x);
pixval = *dst;
if (pixval == floodColor){
/* if(pixval <= floodColor+2 && pixval >= floodColor-2){ */
*dst = changeColor;
if (x < updatePointTop.x) updatePointTop.x = x;
if (x > updatePointEnd.x) updatePointEnd.x = x;
if (y < updatePointTop.y) updatePointTop.y = y;
if (y > updatePointEnd.y) updatePointEnd.y = y;
return TRUE;
}
}
return FALSE;
}
MyRectangle* ags_imageFlood(int x, int y, int c) {
if (nact->sys_world_depth != 8) return NULL;
if (!check_param_xy(&x, &y)) return NULL;
DspDeviceSync();
{
agsurface_t *dib = nact->ags.dib;
BYTE *dst = GETOFFSET_PIXEL(dib, x, y);
static MyRectangle rec;
__img = dib;
updatePointTop.x = x;
updatePointTop.y = y;
updatePointEnd.x = x;
updatePointEnd.y = y;
/*直線はぬりなおしたりしない!!*/
if ((x <= 0 || (*(dst - 1) != *(dst))) && ((x >= dib->width) || (*(dst + 1) != *dst)))
return NULL;
if ((y <= 0 || (*(dst - dib->bytes_per_line) != *(dst)))
&& ((y >= dib->height) || (*(dst + dib->bytes_per_line) != *dst)))
return NULL;
floodColor = *dst;
changeColor = c;
flood(x, y, pixcel);
rec.x = updatePointTop.x;
rec.y = updatePointTop.y;
rec.width = updatePointEnd.x - updatePointTop.x + 1;
rec.height = updatePointEnd.y - updatePointTop.y + 1;
return &rec;
}
}
void ags_copyFromAlpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flg) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
Copy_from_alpha(sx, sy, w, h, dx, dy, flg);
}
void ags_copyToAlpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flg) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
Copy_to_alpha(sx, sy, w, h, dx, dy, flg);
}
void ags_alpha_uppercut(int sx, int sy, int w, int h, int s, int d) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
alpha_uppercut(nact->ags.dib, sx, sy, w, h, s, d);
}
void ags_alpha_lowercut(int sx, int sy, int w, int h, int s, int d) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
alpha_lowercut(nact->ags.dib, sx, sy, w, h, s, d);
}
void ags_alpha_setLevel(int x, int y, int w, int h, int lv) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&x, &y, &w, &h)) return;
alpha_set_level(nact->ags.dib, x, y, w, h, lv);
}
void ags_alpha_copyArea(int sx, int sy, int w, int h, int dx, int dy) {
if (nact->sys_world_depth == 8) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
alpha_copy_area(nact->ags.dib, sx, sy, w, h, dx, dy);
}
void ags_alpha_getPixel(int x, int y, int *pic) {
if (nact->sys_world_depth == 8) return;
if (!check_param_xy(&x, &y)) {
*pic = 0;
} else {
alpha_get_pixel(nact->ags.dib, x, y, (BYTE *)pic);
}
}
void ags_alpha_setPixel(int x, int y, int w, int h, BYTE *b) {
int savex, savey, savew, saveh, offset;
savex = x;
savey = y;
savew = w;
saveh = h;
if (!check_param(&x, &y, &w, &h)) return;
offset = abs(savey - y) * savew + abs(savex - x);
alpha_set_pixels(nact->ags.dib, x, y, w, h, b + offset, savew);
}
/*
* fade in/out の wait 制御
*/
void ags_fader(ags_faderinfo_t *i) {
int cnt_st, step, key = 0, canceled_key = 0;
cnt_st = get_high_counter(SYSTEMCOUNTER_MSEC);
i->callback(0);
if (i->effect_time == 0) goto out;
step = 1;
while(step < i->step_max) {
int lefttime, leftstep, mstime, cnt1, cnt2;
cnt1 = get_high_counter(SYSTEMCOUNTER_MSEC);
i->callback(step);
key = sys_getInputInfo();
/* 実際の fade にかかった時間 */
Sleep(0); /* It's a magic !!! */
cnt2 = get_high_counter(SYSTEMCOUNTER_MSEC) - cnt1;
lefttime = i->effect_time - (cnt1 + cnt2 - cnt_st); /* fade 残り時間 */
leftstep = i->step_max - step; /* fade 残りステップ数 */
if (lefttime <= 0) break; /* 時間切れ */
if (leftstep <= 0) break;
mstime = lefttime / leftstep; /* 1stepに許される時間 */
if (mstime > cnt2) {
/* wait をいれる余裕がある場合 */
key = sys_keywait(mstime - cnt2, i->cancel);
step++;
} else if (mstime > 0) {
/* wait をいれる余裕が無い場合 */
step += ((cnt2+1) * leftstep / lefttime);
nact->callback();
} else {
break;
}
/* wait cancel が有効の場合 */
if (i->cancel) {
if (key != 0) {
canceled_key = key;
break;
}
}
}
out:
/* fader last step */
i->callback(i->step_max);
/* store canceled key */
nact->waitcancel_key = canceled_key;
}
void ags_fadeIn(int rate, boolean flag) {
ags_faderinfo_t i;
if (need_update) {
i.effect_time = (rate * 16 * 1000) / 60;
i.cancel = flag;
} else {
i.effect_time = 0;
}
fade_outed = FALSE;
nact->waitcancel_key = 0;
i.callback = FadeIn;
i.step_max = 255;
ags_fader(&i);
}
void ags_fadeOut(int rate, boolean flag) {
ags_faderinfo_t i;
if (need_update && !fade_outed) {
i.effect_time = (rate * 16 * 1000) / 60;
i.cancel = flag;
} else {
i.effect_time = 0;
}
fade_outed = TRUE;
nact->waitcancel_key = 0;
i.callback = FadeOut;
i.step_max = 255;
ags_fader(&i);
}
void ags_whiteIn(int rate, boolean flag) {
ags_faderinfo_t i;
if (need_update) {
i.effect_time = (rate * 16 * 1000) / 60;
i.cancel = flag;
} else {
i.effect_time = 0;
}
fade_outed = FALSE;
nact->waitcancel_key = 0;
i.callback = WhiteIn;
i.step_max = 255;
ags_fader(&i);
}
void ags_whiteOut(int rate, boolean flag) {
ags_faderinfo_t i;
if (need_update && !fade_outed) {
i.effect_time = (rate * 16 * 1000) / 60;
i.cancel = flag;
} else {
i.effect_time = 0;
}
fade_outed = TRUE;
nact->waitcancel_key = 0;
i.callback = WhiteOut;
i.step_max = 255;
ags_fader(&i);
}
void ags_setFont(int type, int size) {
nact->ags.font->sel_font(type, size);
}
void ags_setCursorType(int type) {
if (nact->noimagecursor && type >= 100) return;
SetCursorType(type);
}
void ags_loadCursor(int p1,int p2) {
if (!nact->noimagecursor) {
cursor_load(p1, p2);
}
}
void ags_setCursorLocation(int x, int y, boolean is_dibgeo) {
int dx[8], dy[8];
int i, delx, dely;
MyPoint p;
if (!check_param_xy(&x, &y)) return;
/* DIB 座表系か Window 座表系か */
if (is_dibgeo) {
x -= nact->sys_view_area.x;
y -= nact->sys_view_area.y;
}
switch(nact->sys_mouse_movesw) {
case 0:
return;
case 1:
SetCursorLocation(x, y); break;
case 2:
sys_getMouseInfo(&p, is_dibgeo);
delx = x - p.x;
dely = y - p.y;
for (i = 1; i < 8; i++) {
dx[i-1] = ((delx*i*i*i) >> 9) - ((3*delx*i*i)>> 6) + ((3*delx*i) >> 3) + p.x;
dy[i-1] = ((dely*i*i*i) >> 9) - ((3*dely*i*i)>> 6) + ((3*dely*i) >> 3) + p.y;
}
dx[7] = x; dy[7] = y;
for (i = 0; i < 8; i++) {
SetCursorLocation(dx[i], dy[i]);
usleep(cursor_move_time * 1000 / 8);
}
break;
default:
return;
}
}
void ags_setAntialiasedStringMode(boolean on) {
if (!nact->noantialias) {
nact->ags.font->antialiase_on = on;
}
}
boolean ags_getAntialiasedStringMode() {
return nact->ags.font->antialiase_on;
}
void ags_fullscreen(boolean on) {
nact->sys_fullscreen_on = on;
FullScreen(on);
}
void ags_copyArea_shadow_withrate(int sx, int sy, int w, int h, int dx, int dy, int lv) {
if (nact->sys_world_depth == 8) return;
if (lv == 0) return;
if (!check_param(&sx, &sy, &w, &h)) return;
if (!check_param(&dx, &dy, &w, &h)) return;
DspDeviceSync();
CopyAreaSP16_shadow_withRate(sx, sy, w, h, dx, dy, lv);
}
void ags_setCursorMoveTime(int msec) {
cursor_move_time = msec;
}
int ags_getCursorMoveTime() {
return cursor_move_time;
}
/*
* 指定の領域に全画面をZoom
*
*/
void ags_zoom(int x, int y, int w, int h) {
if (!check_param(&x, &y, &w, &h)) return;
DspDeviceSync();
Zoom(x, y, w, h);
}
agsurface_t *ags_getDIB() {
return nact->ags.dib;
}
void ags_sync() {
DspDeviceSync();
}
void ags_fillRectangleNeg(int x, int y, int w, int h, int col) {
if (!check_param(&x, &y, &w, &h)) return;
DspDeviceSync();
image_fillRectangleNeg(nact->ags.dib, x, y, w, h, col);
}
void ags_autorepeat(boolean bool) {
SetAutoRepeat(bool);
}