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kichikuou_xsystem35-sdl2/modules/ShCalc/ShCalc.c
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2017-02-11 19:03:05 +09:00

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C

/*
* ShCalc.c 64ビット演算 module
*
* かえるにょ国にょアリス
* 大悪司
*
* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
* 1998- <masaki-c@is.aist-nara.ac.jp>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/* $Id: ShCalc.c,v 1.4 2002/08/23 14:56:40 chikama Exp $ */
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <glib.h>
#include "portab.h"
#include "nact.h"
#include "system.h"
#include "xsystem35.h"
#include "randMT.h"
static int numbase;
static gint64 l_1000A0C8;
static gint64 l_1000A0D0;
static gint64 l_1000A0D8;
static gint64 mul64(gint64 a1, gint64 a2) {
return a1 * a2;
}
static gint64 div64(gint64 a1, gint64 a2) {
if (a1 == 0 || a2 == 0) return 0;
return a1 / a2;
}
void SetIntNumBase(void) { /* 0 */
/*
64 bit 演算のための倍数をセット
base: 倍数
*/
int base = getCaliValue();
numbase = base;
DEBUG_COMMAND("ShCalc.SetIntNumBase %d:\n", base);
}
void SetIntNum16(void) { /* 1 */
/*
64 bit 演算のための数値をセット
var: 数値の入った変数
*/
int *var = getCaliVariable();
l_1000A0D8 = mul64(*var, numbase);
DEBUG_COMMAND("ShCalc.SetIntNum16 %p:\n", var);
}
void SetIntNum32(void) { /* 2 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.SetIntNum32: %d:\n", p1);
}
void GetIntNum16(void) { /* 3 */
/*
64 bit 演算した結果を得る
var: 数値をいれる変数
*/
int *var = getCaliVariable();
gint64 i;
i = div64(l_1000A0D8, numbase);
if (i > 65535) {
i = l_1000A0C8 = 65535;
}
*var = i;
DEBUG_COMMAND("ShCalc.GetIntNum16 %d:\n", var);
}
void GetIntNum32(void) { /* 4 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.GetIntNum32: %d:\n", p1);
}
void AddIntNum16(void) { /* 5 */
/*
64 bit 加算
var: 足す数の入った変数
*/
int *var = getCaliVariable();
l_1000A0D8 += mul64(*var, numbase);
DEBUG_COMMAND("ShCalc.AddIntNum16 %p:\n", var);
}
void AddIntNum32(void) { /* 6 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.AddIntNum32: %d:\n", p1);
}
void SubIntNum16(void) { /* 7 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.SubIntNum16: %d:\n", p1);
}
void SubIntNum32(void) { /* 8 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.SubIntNum32: %d:\n", p1);
}
void MulIntNum16(void) { /* 9 */
/*
64 bit 乗算
var: 掛ける数の入った変数
*/
int *var = getCaliVariable();
l_1000A0D8 *= mul64(*var, numbase);
DEBUG_COMMAND("ShCalc.MulIntNum16: %p:\n", var);
}
void MulIntNum32(void) { /* 10 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.MulIntNum32: %d:\n", p1);
}
void DivIntNum16(void) { /* 11 */
/*
64 bit 除算
var: 足す数の入った変数
*/
int *var = getCaliVariable();
gint64 i;
l_1000A0C8 = *var;
i = mul64(l_1000A0C8, numbase);
l_1000A0D8 = div64(l_1000A0D8, i);
DEBUG_COMMAND("ShCalc.DivIntNum16 %p:\n", var);
}
void DivIntNum32(void) { /* 12 */
int p1 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.DivIntNum32: %d:\n", p1);
}
void CmpIntNum16(void) { /* 13 */
int p1 = getCaliValue();
int p2 = getCaliValue();
int p3 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.CmpIntNum16: %d,%d,%d:\n", p1, p2, p3);
}
void CmpIntNum32(void) { /* 14 */
int p1 = getCaliValue();
int p2 = getCaliValue();
int p3 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.CmpIntNum32: %d,%d,%d:\n", p1, p2, p3);
}
void GetLengthNum16(void) { /* 15 */
/*
数値の桁数を返す
var: 数値
vResult: 数値の桁数を返す変数
*/
int *var = getCaliVariable();
int *vResult = getCaliVariable();
if (*var >= 10000) {
*vResult = 5;
} else if (*var >= 1000) {
*vResult = 4;
} else if (*var >= 100) {
*vResult = 3;
} else if (*var >= 10) {
*vResult = 2;
} else {
*vResult = 1;
}
DEBUG_COMMAND("ShCalc.GetLengthNum16 %p,%p:\n", var, vResult);
}
void GetLengthNum32(void) { /* 16 */
int p1 = getCaliValue();
int p2 = getCaliValue();
DEBUG_COMMAND_YET("ShCalc.GetLengthNum32: %d,%d:\n", p1, p2);
}
void NumToRate(void) { /* 17 */
/*
p1 * (p3/p2) の演算結果を返す。
p1: 数値1
p2: 数値2
p3: 数値3
flag: 0 切捨て
1 切り上げ
vResult: 結果を返す変数
*/
int p1 = getCaliValue();
int p2 = getCaliValue();
int p3 = getCaliValue();
int flag = getCaliValue();
int *vResult = getCaliVariable();
int i;
i = (p1 * p3) / p2;
if (flag != 0) {
if ((i * p2) != (p1 * p3)) {
i ++;
}
}
*vResult = i;
DEBUG_COMMAND("ShCalc.NumToRate %d,%d,%d,%d,%p:\n", p1, p2, p3, flag, vResult);
}
void NumToRateNum(void) { /* 18 */
/*
p1 * (p2/p3) の演算結果を返す。
p1: 数値1
p2: 数値2
p3: 数値3
flag: 0 切捨て
1 切り上げ
vResult: 結果を返す変数
*/
int p1 = getCaliValue();
int p2 = getCaliValue();
int p3 = getCaliValue();
int flag = getCaliValue();
int *vResult = getCaliVariable();
int i;
i = (p1 * p2) / p3;
if (flag != 0) {
if ((i * p3) != (p1 * p2)) {
i ++;
}
}
*vResult = i;
DEBUG_COMMAND("ShCalc.NumToRateNum %d,%d,%d,%d,%p:\n", p1, p2, p3, flag, vResult);
}
void SetRandomSeed() {
/*
乱数の種の設定
seed: 種
*/
int seed = getCaliValue();
sgenrand(seed);
DEBUG_COMMAND("ShCalc.SetRandomSeed %d:\n", seed);
}
void GetRandomNumA() {
int num = getCaliValue();
int *var = getCaliVariable();
if (num == 0 || num == 1) {
*var = num;
} else {
*var = (int)(genrand() * num) + 1;
}
DEBUG_COMMAND("ShCalc.GetRandomNumA %d,%p:\n", num, var);
}
void NumToBit() {
/*
2^(beki-1)
var: 値を返す変数
*/
int beki = getCaliValue();
int *var = getCaliVariable();
int i, j = 1;
if (beki < 17) {
for (i = 1; i < beki; i++) {
j <<= 1;
}
*var = j;
} else {
*var = 0;
}
DEBUG_COMMAND("ShCalc.NumToBit %d,%p:\n", beki, var);
}
void BitToNum() {
/*
val -> var
1 -> 1
2 -> 2
4 -> 3
8 -> 4
16 -> 5 ....
others -> 0
var: 値を返す変数
*/
int val = getCaliValue();
int *var = getCaliVariable();
int i;
DEBUG_COMMAND("ShCalc.BitToNum %d,%p:\n", val, var);
if (val == 0) {
*var = 0;
return;
}
*var = 1;
while(val != 1) {
if (val % 2) {
*var = 0;
break;
}
val /= 2;
(*var)++;
}
}