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https://github.com/kichikuou/xsystem35-sdl2.git
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This replaces v_str* functions with new svar_* functions. The new svar_* functions use 1-based string variable index, so that callers don't have to decrement string numbers from SCO.
491 lines
11 KiB
C
491 lines
11 KiB
C
/*
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* sactcg.c: CG作成
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*
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* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
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* 1998- <masaki-c@is.aist-nara.ac.jp>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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/* $Id: sactcg.c,v 1.7 2004/10/31 04:18:02 chikama Exp $ */
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "portab.h"
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#include "nact.h"
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#include "system.h"
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#include "ags.h"
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#include "sact.h"
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#include "sactcg.h"
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#include "surface.h"
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#include "ngraph.h"
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#include "sactcg_stretch.c"
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#include "sactcg_blend.c"
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#define spcg_assert_no(no) \
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if ((no) > (CGMAX -1)) { \
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WARNING("no is too large (should be %d < %d)\n", (no), CGMAX); \
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return NG; \
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} \
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/*
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cgの読み込み
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指定の番号のCGをリンクファイルから読み込んだり、
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CG_xxxで作成したCGを参照する
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@param no: 読み込むCG番号
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@param refinc: 参照カウンタを増やすかどうか。
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spriteから参照されるときは増やし、CG_xxxを作る時に
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参照されるときは増やさない。
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*/
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cginfo_t *scg_loadcg_no(int no, boolean refinc) {
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cginfo_t *i;
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if (no >= (CGMAX -1)) {
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WARNING("no is too large (should be %d < %d)\n", (no), CGMAX);
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return NULL;
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}
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// すでに ロードされているか、CG_xxx で作成ずみの場合は
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// 参照カウンタを増やす
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if (sact.cg[no] != NULL) {
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if (refinc) {
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sact.cg[no]->refcnt++;
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}
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return sact.cg[no];
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}
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i = malloc(sizeof(cginfo_t));
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i->type = CG_LINKED;
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i->no = no;
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i->refcnt = (refinc ? 1 : 0);
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i->sf = sf_loadcg_no(no -1);
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if (i->sf == NULL) {
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WARNING("load fail (%d)\n", no -1);
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free(i);
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return NULL;
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}
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sact.cg[no] = i;
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return i;
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}
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// 指定の大きさ、色の矩形の CG を作成
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int scg_create(int wNumCG, int wWidth, int wHeight, int wR, int wG, int wB, int wBlendRate) {
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cginfo_t *i;
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spcg_assert_no(wNumCG);
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumCG;
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i->refcnt = 0;
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i->sf = sf_create_surface(wWidth, wHeight, sf0->depth);
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gr_fill(i->sf, 0, 0, wWidth, wHeight, wR, wG, wB);
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gr_fill_alpha_map(i->sf, 0, 0, wWidth, wHeight, wBlendRate);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumCG);
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sact.cg[wNumCG] = i;
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return OK;
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}
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// 指定のCGを反転させたCGを作成
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int scg_create_reverse(int wNumCG, int wNumSrcCG, int wReverseX, int wReverseY) {
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cginfo_t *i, *srccg;
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surface_t *src;
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spcg_assert_no(wNumCG);
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spcg_assert_no(wNumSrcCG);
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// 元にするCGを参照 (LINKCGなら読み込み)
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if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) {
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return NG;
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}
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i = malloc(sizeof(cginfo_t));
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i->type = CG_REVERSE;
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i->no = wNumCG;
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i->refcnt = 0;
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src = srccg->sf;
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i->sf = stretch(src, src->width, src->height, (wReverseX << 1) | wReverseY);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumCG);
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sact.cg[wNumCG] = i;
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return OK;
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}
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// 指定のCGを拡大/縮小したCGを作成
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int scg_create_stretch(int wNumCG, int wWidth, int wHeight, int wNumSrcCG) {
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cginfo_t *i, *srccg;
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surface_t *src;
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spcg_assert_no(wNumCG);
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spcg_assert_no(wNumSrcCG);
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// 元にするCGを参照 (LINKCGなら読み込み)
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if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) {
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return NG;
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}
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i = malloc(sizeof(cginfo_t));
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i->type = CG_STRETCH;
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i->no = wNumCG;
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i->refcnt = 0;
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src = srccg->sf;
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i->sf = stretch(src, wWidth, wHeight, 0);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumCG);
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sact.cg[wNumCG] = i;
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return OK;
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}
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// ベースCGの上にブレンドCGを重ねた CG を作成
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int scg_create_blend(int wNumDstCG, int wNumBaseCG, int wX, int wY, int wNumBlendCG, int wAlphaMapMode) {
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cginfo_t *i, *basecg, *blendcg;
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spcg_assert_no(wNumDstCG);
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spcg_assert_no(wNumBaseCG);
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spcg_assert_no(wNumBlendCG);
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// 元にするCGを参照 (LINKCGなら読み込み)
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basecg = scg_loadcg_no(wNumBaseCG, FALSE);
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blendcg = scg_loadcg_no(wNumBlendCG, FALSE);
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if (basecg == NULL || blendcg == NULL) return NG;
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumDstCG;
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i->refcnt = 0;
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i->sf = blend(basecg->sf, wX , wY, blendcg->sf, wAlphaMapMode);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumDstCG);
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sact.cg[wNumDstCG] = i;
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return OK;
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}
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// 指定の文字列のCGを作成
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int scg_create_text(int wNumCG, int wSize, int wR, int wG, int wB, int wText) {
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cginfo_t *i;
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spcg_assert_no(wNumCG);
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// 勝手に出ていいのかな?
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if (svar_length(wText) == 0) return OK;
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ags_setFont(FONT_GOTHIC, wSize);
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agsurface_t *glyph = ags_drawStringToSurface(svar_get(wText));
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumCG;
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i->refcnt = 0;
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i->sf = sf_create_surface(glyph->width, wSize, nact->ags.dib->depth);
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gr_fill(i->sf, 0, 0, glyph->width, wSize, wR, wG, wB);
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gr_draw_amap(i->sf, 0, 0, glyph->pixel, glyph->width, wSize, glyph->bytes_per_line);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumCG);
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sact.cg[wNumCG] = i;
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return OK;
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}
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// 数字文字列のCGを作成
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int scg_create_textnum(int wNumCG, int wSize, int wR, int wG, int wB, int wFigs, int wZeroPadding, int wValue) {
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cginfo_t *i;
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char s[256], ss[256];
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spcg_assert_no(wNumCG);
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if (wZeroPadding) {
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char *sss = "%%0%dd";
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sprintf(ss, sss, wFigs);
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} else {
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char *sss = "%%%dd";
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sprintf(ss, sss, wFigs);
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}
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sprintf(s, ss, wValue);
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ags_setFont(FONT_GOTHIC, wSize);
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agsurface_t *glyph = ags_drawStringToSurface(s);
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumCG;
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i->refcnt = 0;
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i->sf = sf_create_surface(glyph->width, wSize, nact->ags.dib->depth);
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gr_fill(i->sf, 0, 0, glyph->width, wSize, wR, wG, wB);
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gr_draw_amap(i->sf, 0, 0, glyph->pixel, glyph->width, wSize, glyph->bytes_per_line);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumCG);
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sact.cg[wNumCG] = i;
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return OK;
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}
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// CGを複製
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int scg_copy(int wNumDstCG, int wNumSrcCG) {
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cginfo_t *i, *srccg;
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spcg_assert_no(wNumDstCG);
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spcg_assert_no(wNumSrcCG);
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// 元にするCGを参照 (LINKCGなら読み込み)
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if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) {
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return NG;
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}
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumDstCG;
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i->refcnt = 0;
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i->sf = sf_dup(srccg->sf);
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumDstCG);
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sact.cg[wNumDstCG] = i;
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return OK;
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}
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// CGの一部を切りぬいたCGを作成
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int scg_cut(int wNumDstCG, int wNumSrcCG, int wX, int wY, int wWidth, int wHeight) {
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cginfo_t *i, *srccg;
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surface_t *dst, *src;
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spcg_assert_no(wNumDstCG);
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spcg_assert_no(wNumSrcCG);
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// 元にするCGを参照 (LINKCGなら読み込み)
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if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) {
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return NG;
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}
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumDstCG;
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i->refcnt = 0;
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src = srccg->sf;
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if (src->alpha) {
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dst = sf_create_surface(wWidth, wHeight, src->depth);
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} else {
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dst = sf_create_pixel(wWidth, wHeight, src->depth);
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}
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if (src->pixel) {
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gr_copy(dst, 0, 0, src, wX, wY, wWidth, wHeight);
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}
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if (src->alpha) {
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gr_copy_alpha_map(dst, 0, 0, src, wX, wY, wWidth, wHeight);
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}
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i->sf = dst;
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumDstCG);
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sact.cg[wNumDstCG] = i;
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return OK;
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}
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// 元のCGの一部を切りぬいたCGを作成
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int scg_partcopy(int wNumDstCG, int wNumSrcCG, int wX, int wY, int wWidth, int wHeight) {
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cginfo_t *i, *srccg;
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surface_t *dst, *src;
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spcg_assert_no(wNumDstCG);
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spcg_assert_no(wNumSrcCG);
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// 元にするCGを参照 (LINKCGなら読み込み)
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if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) {
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return NG;
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}
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i = malloc(sizeof(cginfo_t));
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i->type = CG_SET;
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i->no = wNumDstCG;
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i->refcnt = 0;
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src = srccg->sf;
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if (src->alpha) {
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dst = sf_create_surface(src->width, src->height, src->depth);
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gr_fill_alpha_map(dst, 0, 0, src->width, src->height, 255);
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} else {
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dst = sf_create_pixel(src->width, src->height, src->depth);
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}
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if (src->pixel) {
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gr_copy(dst, wX, wY, src, wX, wY, wWidth, wHeight);
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}
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if (src->alpha) {
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gr_copy_alpha_map(dst, wX, wY, src, wX, wY, wWidth, wHeight);
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}
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i->sf = dst;
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// もし前に作成したものがあり、未開放の場合は開放
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scg_free(wNumDstCG);
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sact.cg[wNumDstCG] = i;
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return OK;
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}
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// 全てのCGの開放
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int scg_freeall() {
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int i;
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for (i = 1; i < CGMAX; i++) {
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scg_free(i);
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}
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return OK;
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}
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/**
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* 指定の番号の CG をオブジェクトリストから消し、オブジェクトがどこからも参照
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* されていない(参照数が0の)場合のみ、オブジェクトを削除
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*/
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int scg_free(int no) {
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cginfo_t *cg;
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spcg_assert_no(no);
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if (NULL == (cg = sact.cg[no])) return NG;
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// 参照数が0の時のみオブジェクトを開放
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if (cg->refcnt == 0) {
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scg_free_cgobj(cg);
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}
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// 番号で消したときはオブジェクトが開放されなくても
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// オブジェクトリストから削除
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sact.cg[no] = NULL;
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return OK;
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}
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/**
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* CG オブジェクトの開放
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*/
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int scg_free_cgobj(cginfo_t *cg) {
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if (cg == NULL) return NG;
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(cg->refcnt)--;
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// 他でまだ参照していれば開放しない
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if (cg->refcnt > 0) {
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return NG;
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}
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// CG本体の開放
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if (cg->sf) {
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sf_free(cg->sf);
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}
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// 削除するオブジェクトを参照しているオブジェクトリストも削除
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if (cg == sact.cg[cg->no]) {
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sact.cg[cg->no] = NULL;
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}
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free(cg);
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return OK;
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}
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// CGの種類を取得
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int scg_querytype(int wNumCG, int *ret) {
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if (wNumCG >= (CGMAX -1)) goto errexit;
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if (sact.cg[wNumCG] == NULL) goto errexit;
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*ret = sact.cg[wNumCG]->type;
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return OK;
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errexit:
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*ret = CG_NOTUSED;
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return NG;
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}
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// CGの大きさを取得
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int scg_querysize(int wNumCG, int *w, int *h) {
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if (wNumCG >= (CGMAX -1)) goto errexit;
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if (sact.cg[wNumCG] == NULL) goto errexit;
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if (sact.cg[wNumCG]->sf == NULL) goto errexit;
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*w = sact.cg[wNumCG]->sf->width;
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*h = sact.cg[wNumCG]->sf->height;
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return OK;
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errexit:
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*w = *h = 0;
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return NG;
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}
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// CGのBPPを取得
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int scg_querybpp(int wNumCG, int *ret) {
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if (wNumCG >= (CGMAX -1)) goto errexit;
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if (sact.cg[wNumCG] == NULL) goto errexit;
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if (sact.cg[wNumCG]->sf == NULL) goto errexit;
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*ret = sact.cg[wNumCG]->sf->depth;
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return OK;
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errexit:
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*ret = 0;
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return NG;
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}
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// CGの alphamap が存在するかを取得
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int scg_existalphamap(int wNumCG, int *ret) {
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if (wNumCG >= (CGMAX -1)) goto errexit;
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if (sact.cg[wNumCG] == NULL) goto errexit;
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if (sact.cg[wNumCG]->sf == NULL) goto errexit;
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*ret = sact.cg[wNumCG]->sf->alpha ? 1 : 0;
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errexit:
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*ret = 0;
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return NG;
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|
}
|