mirror of
https://github.com/kichikuou/xsystem35-sdl2.git
synced 2026-09-27 17:27:55 +03:00
253 lines
7.7 KiB
C
253 lines
7.7 KiB
C
/*
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* gameresource.c Game Resource (*.gr) file
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*
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* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
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* 1998- <masaki-c@is.aist-nara.ac.jp>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include <ctype.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include "gameresource.h"
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#include "system.h"
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static void storeDataName(GameResource *gr, int type, int no, char *src) {
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gr->game_fname[type][no] = strdup(src);
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gr->cnt[type] = max(no + 1, gr->cnt[type]);
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}
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static void storeSaveName(GameResource *gr, int no, char *src) {
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char *home_dir = "";
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char *path = NULL;
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if (*src == '~') {
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home_dir = getenv("HOME");
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if (NULL == (path = malloc(strlen(home_dir) + strlen(src) + 1))) {
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NOMEMERR();
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}
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sprintf(path, "%s%s", home_dir, src+1);
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gr->save_fname[no] = strdup(path);
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src = path;
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} else {
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gr->save_fname[no] = strdup(src);
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}
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if (no == 0) {
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char *b = strrchr(src, '/');
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if (b) {
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*b = '\0';
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gr->save_path = strdup(src);
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} else {
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gr->save_path = ".";
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}
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}
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if (path) free(path);
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}
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boolean initGameResourceFromDir(GameResource *gr, DIR *dir, const char *savedir, struct dirent *(*p_readdir)(DIR *)) {
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memset(gr, 0, sizeof(GameResource));
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char *basename = NULL;
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bool found_xsleep = false;
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struct dirent* d;
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while ((d = p_readdir(dir))) {
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char *filename = d->d_name;
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int len = strlen(filename);
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if (strcasecmp(filename, "adisk.ald") == 0) {
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storeDataName(gr, DRIFILE_SCO, 0, filename);
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} else if (strcasecmp(filename, "System39.ain") == 0) {
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gr->ain = strdup(filename);
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} else if (strcasecmp(filename, "SACTEFAM.KLD") == 0) {
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gr->sact01 = strdup(filename);
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} else if (strcasecmp(filename, "System39.ini") == 0) {
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gr->init = strdup(filename);
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} else if (len >= 4 && strcasecmp(filename + len - 4, ".wai") == 0) {
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gr->wai = strdup(filename);
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} else if (len >= 4 && strcasecmp(filename + len - 4, ".bgi") == 0) {
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gr->bgi = strdup(filename);
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} else if (len >= 5 && strcasecmp(filename + len - 4, ".alk") == 0) {
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if (!isdigit(filename[len - 5])) continue;
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gr->alk[filename[len - 5] - '0'] = strdup(filename);
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} else if (len >= 6 && strcasecmp(filename + len - 4, ".ald") == 0) {
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int dno = toupper(filename[len - 5]) - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) continue;
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switch (toupper(filename[len - 6])) {
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case 'S':
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storeDataName(gr, DRIFILE_SCO, dno, filename);
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if (!basename) {
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basename = strdup(filename);
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basename[len - 5] = '\0';
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}
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break;
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case 'G':
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storeDataName(gr, DRIFILE_CG, dno, filename);
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break;
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case 'W':
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storeDataName(gr, DRIFILE_WAVE, dno, filename);
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break;
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case 'M':
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storeDataName(gr, DRIFILE_MIDI, dno, filename);
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break;
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case 'D':
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storeDataName(gr, DRIFILE_DATA, dno, filename);
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break;
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case 'R':
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storeDataName(gr, DRIFILE_RSC, dno, filename);
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break;
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case 'B':
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storeDataName(gr, DRIFILE_BGM, dno, filename);
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break;
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}
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} else if (strcasecmp(filename + 1, "sleep.asd") == 0) {
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found_xsleep = true;
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}
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}
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if (basename && (savedir || !found_xsleep)) {
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const char *dir = savedir ? savedir : "";
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const char *sep = savedir ? "/" : "";
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char *buf = malloc(strlen(dir) + strlen(sep) + strlen(basename) + 9);
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#if defined(__ANDROID__) || defined(__EMSCRIPTEN__)
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// Use lowercase 's[a-z].asd' in Android and Emscripten, for compatibility.
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basename[strlen(basename) - 1] = 's';
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int a = 'a';
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#else
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int a = basename[strlen(basename) - 1] == 'S' ? 'A' : 'a';
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#endif
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for (int i = 0; i < SAVE_MAXNUMBER; i++) {
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sprintf(buf, "%s%s%s%c.asd", dir, sep, basename, a + i);
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storeSaveName(gr, i, buf);
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}
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#ifdef __EMSCRIPTEN__
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basename[strlen(basename) - 1] = '\0';
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sprintf(buf, "%s%s%s.msgskip", dir, sep, basename);
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gr->msgskip = buf;
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#else
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free(buf);
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#endif
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} else {
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for (int i = 0; i < SAVE_MAXNUMBER; i++) {
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char buf[] = "asleep.asd";
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buf[0] = 'a' + i;
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storeSaveName(gr, i, buf);
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}
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}
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free(basename);
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return (gr->cnt[DRIFILE_SCO] > 0) ? TRUE : FALSE;
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}
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static void trimRight(char *str) {
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for (char *p = str + strlen(str) - 1; p >= str && isspace(*p); p--)
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*p = '\0';
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}
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static boolean initGameResourceFromFile(GameResource *gr, FILE *fp, const char *gr_fname) {
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int linecnt = 0, dno;
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char line[256];
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char key[256], path[256];
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memset(gr, 0, sizeof(GameResource));
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while (fgets(line, 255, fp) != NULL) {
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linecnt++;
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if (line[0] == '#') continue;
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path[0] = '\0';
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sscanf(line, "%s %[^\n]", key, path);
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if (path[0] == '\0') continue;
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trimRight(path);
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if (0 == strncmp(key, "Scenario", 8)) {
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dno = key[8] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_SCO, dno, path);
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} else if (0 == strncmp(key, "Graphics", 8)) {
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dno = key[8] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_CG, dno, path);
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} else if (0 == strncmp(key, "Wave", 4)) {
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dno = key[4] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_WAVE, dno, path);
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} else if (0 == strncmp(key, "Midi", 4)) {
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dno = key[4] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_MIDI, dno, path);
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} else if (0 == strncmp(key, "Data", 4)) {
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dno = key[4] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_DATA, dno, path);
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} else if (0 == strncmp(key, "Resource", 8)) {
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dno = key[8] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_RSC, dno, path);
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} else if (0 == strncmp(key, "BGM", 3)) {
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dno = key[3] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeDataName(gr, DRIFILE_BGM, dno, path);
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} else if (0 == strncmp(key, "Save", 4)) {
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dno = key[4] - 'A';
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if (dno < 0 || dno >= DRIFILEMAX) goto errexit;
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storeSaveName(gr, dno, path);
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} else if (0 == strncmp(key, "Ain", 3)) {
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gr->ain = strdup(path);
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} else if (0 == strncmp(key, "WAIA", 4)) {
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gr->wai = strdup(path);
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} else if (0 == strncmp(key, "BGIA", 4)) {
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gr->bgi = strdup(path);
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} else if (0 == strncmp(key, "SACT01", 6)) {
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gr->sact01 = strdup(path);
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} else if (0 == strncmp(key, "Init", 4)) {
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gr->init = strdup(path);
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} else if (0 == strncmp(key, "ALK", 3)) {
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dno = key[4] - '0';
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if (dno < 0 || dno >= 10) goto errexit;
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gr->alk[dno] = strdup(path);
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} else if (0 == strncmp(key, "MsgSkip", 7)) {
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gr->msgskip = strdup(path);
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} else {
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goto errexit;
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}
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}
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gr->gr_fname = strdup(gr_fname);
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return TRUE;
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errexit:
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SYSERROR("Illigal resource at line(%d) file<%s>", linecnt, gr_fname);
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return FALSE;
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}
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boolean initGameResource(GameResource *gr, const char *gr_fname, const char *savedir) {
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FILE *fp = fopen(gr_fname, "r");
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if (fp) {
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boolean result = initGameResourceFromFile(gr, fp, gr_fname);
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fclose(fp);
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return result;
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}
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DIR *dir = opendir(".");
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if (dir) {
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boolean result = initGameResourceFromDir(gr, dir, savedir, readdir);
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closedir(dir);
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return result;
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}
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SYSERROR("Game Resource File open failed");
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return FALSE;
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}
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