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https://github.com/kichikuou/xsystem35-sdl2.git
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Disabled by default; enable via the mute_on_unfocus rc setting or the -mute_on_unfocus flag. Fixes #37.
125 lines
3.3 KiB
Plaintext
125 lines
3.3 KiB
Plaintext
#----------------------------------------------------------
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# XSyetem35 Configuration File
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#
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# XSystem35 reads configuration from ~/.xsys35rc and .xsys35rc in the current
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# directory. The latter takes precedence over the former, so you should put
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# general settings in ~/.xsys35rc and game-specific settings in .xsys35rc
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# in the game directory.
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#
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# Lines starting with '#' are comments.
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# ------------------------------------------------------------
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# Fonts
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#
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# Gothic (sans-serif) and Mincho (serif) fonts. .ttf and .otf files are
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# supported.
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#ttfont_gothic: /usr/local/share/xsystem35/fonts/MTLc3m.ttf
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#ttfont_mincho: /usr/local/share/xsystem35/fonts/mincho.ttf
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# Some fonts have multiple "faces" included. This specifies which face to use
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# from the font file.
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#ttfont_mincho_face: 0
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#ttfont_gothic_face: 0
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# Disable font antialiasing.
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#antialias: No
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# ------------------------------------------------------------
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# Display
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#
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# Enforce integer scaling.
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#integerscale: Yes
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# Disable custom mouse cursor defined in resource files.
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#no_imagecursor: Yes
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# ------------------------------------------------------------
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# Audio
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#
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# Path to the CD playlist. The playlist is a text file with one filename per
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# line, in the order of CD tracks.
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#playlist: playlist.txt
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# Audio buffer size in bytes.
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# Too small value causes sound glitches, too large value causes sound delay.
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#audio_buffer_size: 2048
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# MIDI Output method
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# 'e' : SDL_mixer (default)
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# 'pX' : via PortMidi (X is the device number, usually 0)
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# '0' : disable MIDI
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#midi_output_device: e
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# Mute audio while the game window is not in focus (disabled by default).
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#mute_on_unfocus: Yes
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# ------------------------------------------------------------
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# Input
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#
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# joystick device number (0-)
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#joy_device: 0
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# -----------------------------------------------------------
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# Miscellaneous
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#
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# Directory to save game state files.
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# If it begins with '~', it is expanded to the user's home directory ($HOME).
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#savedir: ~/.xsystem35-saves
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# The format when writing save files.
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# xsystem35 : default
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# system36 : compatible with System3.5 v2 - System3.6
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# system39 : compatible with System3.8 - System3.9
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#saveformat: xsystem35
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# Enables game-specific hacks. Usually auto-detected, but must be
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# specified for games with modified / translated titles.
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#
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# Possible values are: toushin2, rance3_eng, rance4_eng, rance4_v2, persiom, agake.
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#game: rance4_v2
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# Text hook mode.
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# none : no text hook (default)
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# print : print text to console
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# copy : automatically copy text to clipboard (for use with text hooker tools)
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#texthook: none
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# Suppress text hook on specified scenario pages.
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# Used to suppress system messages, etc.
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# The example below is for Kichikuou Rance.
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#texthook_suppress: 7,11,15,16,17,18,23,24,32,33,197
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# Censor list for Streamer Mode.
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# This mosaics images listed in the specified file, making them safe for
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# streaming or public viewing. The file should contain one image number
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# per line, with '#' treated as comments.
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#censor: censor_list.txt
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# Enables the ZB command (change the font weight). It is disabled by default
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# because it makes the text too bold with our default fonts.
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# This option is experimental and may be removed in the future. See
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# https://github.com/kichikuou/xsystem35-sdl2/issues/44 for details.
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#enable_zb: Yes
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