Files
kichikuou_xsystem35-sdl2/src/sdl_image.c
T
2017-02-19 12:35:53 +09:00

440 lines
11 KiB
C

/*
* sdl_image.c image操作 for SDL
*
* Copyright (C) 2000- Fumihiko Murata <fmurata@p1.tcnet.ne.jp>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/* $Id: sdl_image.c,v 1.23 2003/07/20 19:30:16 chikama Exp $ */
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <SDL.h>
#include "portab.h"
#include "system.h"
#include "sdl_private.h"
#include "cg.h"
#include "nact.h"
#include "alpha_plane.h"
#include "image.h"
static unsigned char shlv_tbl[256*256];
/*
* dib内での拡大・縮小コピー
*/
static void sdl_scaledCopyAreaInternal(SDL_Surface *src, SDL_Surface *dst, int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int mirror) {
float a1, a2, xd, yd;
int *row, *col;
int x, y;
SDL_Surface *ss;
SDL_Rect r_src, r_dst;
ss = SDL_AllocSurface(SDL_ANYFORMAT, dw, dh, dst->format->BitsPerPixel, 0, 0, 0, 0);
SDL_LockSurface(ss);
if (dst->format->BitsPerPixel == 8) {
memcpy(ss->format->palette->colors, dst->format->palette->colors,
sizeof(SDL_Color) * 256);
}
a1 = (float)sw / (float)dw;
a2 = (float)sh / (float)dh;
// src width と dst width が同じときに問題があるので+1
row = calloc(dw+1, sizeof(int));
// 1おおきくして初期化しないと col[dw-1]とcol[dw]が同じになる
// 可能性がある。
col = calloc(dh+1, sizeof(int));
if(mirror & 1){
/*上下反転 added by tajiri@wizard*/
for (yd = sh-a2, y = 0; y<dh; y++) {
col[y] = yd; yd -= a2;
}
} else {
for (yd = 0.0, y = 0; y < dh; y++) {
col[y] = yd; yd += a2;
}
}
if(mirror & 2){
/*左右反転 added by tajiri@wizard*/
for (xd = sw-a1, x = 0; x <dw; x++) {
row[x] = xd; xd -= a1;
}
} else {
for (xd = 0.0, x = 0; x < dw; x++) {
row[x] = xd; xd += a1;
}
}
#define sccp(type) \
{ \
type *p_ss = src->pixels + sx * src->format->BytesPerPixel + sy * src->pitch;\
type *p_dd = ss->pixels, *p_src, *p_dst;\
int l=src->pitch/src->format->BytesPerPixel; \
int m=ss->pitch/ss->format->BytesPerPixel; \
for (y = 0; y < dh; y++) { \
p_src = p_ss + col[y] * l; \
p_dst = p_dd + y * m; \
for (x = 0; x < dw ; x++) { \
*(p_dst++) = *(p_src + *(row + x)); \
} \
} \
}
switch(dst->format->BytesPerPixel) {
case 1:
sccp(BYTE);
break;
case 2:
sccp(WORD);
break;
case 3: {
BYTE *p_ss=(BYTE *)(src->pixels+sx*src->format->BytesPerPixel+sy*src->pitch);
BYTE *p_src=p_ss,*p_dd=ss->pixels, *p_dst;
for (y = 0; y < dh; y++) {
p_src = p_ss + col[y] * src->pitch;
p_dst = p_dd + y * ss->pitch;
for (x = 0; x < dw ; x++) {
*(p_dst) = *(p_src + (*(row + x))*3 );
*(p_dst+1) = *(p_src + (*(row + x))*3 + 1);
*(p_dst+2) = *(p_src + (*(row + x))*3 + 2);
p_dst+=3;
}
}
break;
}
case 4:
sccp(Uint32);
break;
}
SDL_UnlockSurface(ss);
setRect(r_src, 0, 0, dw, dh);
setRect(r_dst, dx, dy, dw, dh);
SDL_BlitSurface(ss, &r_src, dst, &r_dst);
SDL_FreeSurface(ss);
free(row);
free(col);
}
void sdl_scaledCopyArea(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int mirror) {
sdl_scaledCopyAreaInternal(sdl_dib, sdl_dib, sx, sy, sw, sh, dx, dy, dw, dh, mirror);
}
void sdl_zoom(int x, int y, int w, int h) {
sdl_scaledCopyAreaInternal(sdl_dib, sdl_display, x, y, w, h, 0, 0, view_w, view_h, 0);
sdl_dirty = TRUE;
}
/*
* dibに16bitCGの描画
*/
void sdl_drawImage16_fromData(cgdata *cg, int dx, int dy, int w, int h) {
/* draw alpha pixel */
SDL_Surface *s;
SDL_Rect r_src,r_dst;
if (cg->alpha != NULL && cg->spritecolor != -1) {
unsigned short *p_ds, *p_src = (WORD *)(cg->pic + cg->data_offset);
unsigned short *p_dst;
BYTE *a_src = cg->alpha;
BYTE *adata = GETOFFSET_ALPHA(sdl_dibinfo, dx, dy);
int x, y, l;
#ifndef WORDS_BIGENDIAN
s = SDL_AllocSurface(SDL_ANYFORMAT, w, h, 32,
0xf800, 0x07e0, 0x001f, 0xFF0000);
#else
s = SDL_AllocSurface(SDL_ANYFORMAT,w, h, 32,
0xf800, 0x07e0, 0x001f, 0xFF000000);
#endif
SDL_LockSurface(s);
p_ds = s->pixels;
l = s->pitch/2;
for (y = 0; y < h; y++) {
p_dst = p_ds;
memcpy(adata, a_src, w);
for (x = 0; x < w; x++) {
#ifndef WORDS_BIGENDIAN
*(p_dst++) = *(p_src++);
*(p_dst++) = *(a_src++);
#else
*(p_dst++) = *(a_src++);
*(p_dst++) = *(p_src++);
#endif
}
p_ds += l;
adata += sdl_dibinfo->width;
}
SDL_UnlockSurface(s);
} else {
BYTE *p_dst;
unsigned short *p_src = (WORD *)(cg->pic + cg->data_offset);
int i, l = w * 2;
s = SDL_AllocSurface(SDL_ANYFORMAT, w, h, 16, 0, 0, 0, 0);
SDL_LockSurface(s);
p_dst = s->pixels;
for (i = 0; i < h; i++) {
memcpy(p_dst, p_src, l);
p_dst += s->pitch;
p_src += cg->width;
}
if (cg->alpha) {
BYTE *a_src = cg->alpha;
BYTE *adata = GETOFFSET_ALPHA(sdl_dibinfo, dx, dy);
for (i = 0; i < h; i++) {
memcpy(adata, a_src, w);
adata += sdl_dibinfo->width;
a_src += cg->width;
}
}
SDL_UnlockSurface(s);
}
setRect(r_src, 0, 0, w, h);
setRect(r_dst, dx, dy, w, h);
SDL_BlitSurface(s, &r_src, sdl_dib, &r_dst);
SDL_FreeSurface(s);
}
/*
* 16bit専用の dib の指定領域コピー alphaつき
*/
void sdl_shadow_init(void) {
int i, j;
unsigned char *c = shlv_tbl;
for (i = 0; i < 255; i++) {
for (j = 0; j < 256; j++) {
*(c++) = (unsigned char)(i * j / 255);
}
}
}
void sdl_copyAreaSP16_shadow(int sx, int sy, int w, int h, int dx, int dy, int lv) {
BYTE *adata = GETOFFSET_ALPHA(sdl_dibinfo, sx, sy);
BYTE *p_src, *p_dst, *p_ds;
SDL_Surface *s = SDL_AllocSurface(SDL_ANYFORMAT, w, h, 32, sdl_dib->format->Rmask,
sdl_dib->format->Gmask, sdl_dib->format->Bmask,
0xFF000000);
SDL_Rect r_src, r_dst;
int x, y;
setRect(r_dst, sx, sy, w, h);
setRect(r_src, 0, 0, w, h);
SDL_BlitSurface(sdl_dib, &r_dst, s, &r_src);
SDL_LockSurface(s);
#ifndef WORDS_BIGENDIAN
p_ds = s->pixels + 3;
#else
p_ds = s->pixels;
#endif
switch(lv) {
case 255:
for (y = 0; y < h; y++) {
p_src = adata;
p_dst = p_ds;
for (x = 0; x < w; x++) {
*p_dst = *(p_src++);
p_dst += 4;
}
adata += sdl_dibinfo->width;
p_ds += s->pitch;
}
break;
default:
{
unsigned char *lvtbl = shlv_tbl + lv * 256;
for (y = 0; y < h; y++) {
p_src = adata;
p_dst = p_ds;
for (x = 0; x < w; x++) {
*p_dst = lvtbl[(int)(*(p_src++))];
p_dst += 4;
}
adata += sdl_dibinfo->width;
p_ds += s->pitch;
}
}
break;
}
SDL_UnlockSurface(s);
setRect(r_dst, dx, dy, w, h);
SDL_BlitSurface(s, &r_src, sdl_dib, &r_dst);
SDL_FreeSurface(s);
}
void sdl_copyAreaSP16_alphaBlend(int sx, int sy, int w, int h, int dx, int dy, int lv) {
SDL_Rect r_src, r_dst;
setRect(r_src, sx, sy, w, h);
setRect(r_dst, dx, dy, w, h);
SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_BLEND);
SDL_SetSurfaceAlphaMod(sdl_dib, lv);
SDL_BlitSurface(sdl_dib, &r_src, sdl_dib, &r_dst);
SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_NONE);
}
#define copyAreaSP_level(fn, cn, v) void sdl_copyAreaSP16_##fn(int sx, int sy, int w, int h, int dx, int dy, int lv) { \
SDL_Rect r_src,r_dst; \
setRect(r_src, sx, sy, w, h); \
setRect(r_dst, dx, dy, w, h); \
SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_BLEND); \
SDL_SetSurfaceAlphaMod(sdl_dib, v); \
SDL_FillRect(sdl_dib, &r_dst, cn); \
SDL_BlitSurface(sdl_dib, &r_src, sdl_dib, &r_dst); \
SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_NONE); \
}
copyAreaSP_level(alphaLevel, 0, lv);
copyAreaSP_level(whiteLevel, sdl_white, 255 - lv);
void sdl_copy_from_alpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flag) {
SDL_LockSurface(sdl_dib);
image_copy_from_alpha(nact->ags.dib, sx, sy, w, h, dx, dy, flag);
SDL_UnlockSurface(sdl_dib);
}
void sdl_copy_to_alpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flag) {
SDL_LockSurface(sdl_dib);
image_copy_to_alpha(nact->ags.dib, sx, sy, w, h, dx, dy, flag);
SDL_UnlockSurface(sdl_dib);
}
/*
* dib のピクセル情報を取得
*/
void sdl_getPixel(int x, int y, Pallet *cell) {
SDL_LockSurface(sdl_dib);
if (sdl_dib->format->BitsPerPixel == 8) {
BYTE *rt = setOffset(sdl_dib, x, y);
cell->pixel = *rt;
} else {
Uint32 cl=0;
BYTE *p = setOffset(sdl_dib, x, y);
switch (sdl_dib->format->BytesPerPixel) {
case 2:
{
unsigned short *pp = (unsigned short *)p;
cl = *pp;
}
break;
case 3:
#ifndef WORDS_BIGENDIAN
cl = (p[2]<<16)+(p[1]<<8) + p[0];
#else
cl = (p[0]<<16)+(p[1]<<8) + p[2];
#endif
break;
case 4:
{
Uint32 *pp = (Uint32 *)p;
cl = *pp;
}
break;
}
SDL_GetRGB(cl, sdl_dib->format, &cell->r, &cell->g, &cell->b);
}
SDL_UnlockSurface(sdl_dib);
}
/*
* dib から領域の切り出し
*/
void* sdl_saveRegion(int x, int y, int w, int h) {
SDL_Surface *s;
SDL_Rect r_src, r_dst;
s = SDL_AllocSurface(sdl_dib->flags, w, h, sdl_dib->format->BitsPerPixel,
sdl_dib->format->Rmask, sdl_dib->format->Gmask,
sdl_dib->format->Bmask, sdl_dib->format->Amask);
if (sdl_dib->format->BitsPerPixel == 8)
memcpy(s->format->palette->colors, sdl_dib->format->palette->colors,
sizeof(SDL_Color) * sdl_dib->format->palette->ncolors);
setRect(r_src, x, y, w, h);
setRect(r_dst, 0, 0, w, h);
SDL_BlitSurface(sdl_dib, &r_src, s, &r_dst);
return s;
}
/*
* セーブした領域を破棄
*/
void sdl_delRegion(void *psrc) {
SDL_FreeSurface((SDL_Surface *)psrc);
}
/*
* dib にセーブした領域を回復
*/
void sdl_putRegion(void *psrc, int x, int y) {
SDL_Surface *src = (SDL_Surface *)psrc;
SDL_Rect r_src,r_dst;
setRect(r_src, 0, 0, src->w, src->h);
setRect(r_dst, x, y, src->w, src->h);
SDL_BlitSurface(src, &r_src, sdl_dib, &r_dst);
}
/*
* dib にセーブした領域からコピー
*/
void sdl_CopyRegion(void *psrc, int sx, int sy, int w,int h, int dx, int dy) {
SDL_Surface *src = (SDL_Surface *)psrc;
SDL_Rect r_src,r_dst;
setRect(r_src, sx, sy, w, h);
setRect(r_dst, dx, dy, w, h);
SDL_BlitSurface(src, &r_src, sdl_dib, &r_dst);
}
/*
* dib に dstを描画後、後始末
*/
void sdl_restoreRegion(void *psrc, int x, int y) {
SDL_Surface *src = (SDL_Surface *)psrc;
sdl_putRegion(src, x ,y);
SDL_FreeSurface(src);
}
void sdl_sync() {
// imageXX等でsurface内を直接操作する際に、本当はlock/unlockで
// はさまないといけないんだけど、lockすればそれまでキューに入って
// いた SDL内部の処理がすべて終ると予想されるのでXsyncと同様の
// 効果があると思う。しかしUnlockしているので非同期でimageXXの処理中
// にSDLの描画命令が入る可能性もあるが、X11ではたぶん大丈夫?
SDL_LockSurface(sdl_dib);
SDL_UnlockSurface(sdl_dib);
}