mirror of
https://github.com/kichikuou/xsystem35-sdl2.git
synced 2026-09-22 22:48:08 +03:00
91 lines
1.9 KiB
CMake
91 lines
1.9 KiB
CMake
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../src)
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add_library(modules STATIC
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modules.c
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AliceLogo/AliceLogo.c
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Confirm/Confirm.c
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Gpx/Gpx.c
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Gpx/cg.c
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Gpx/effectcopy.c
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Gpx/graph_copy_amap.c
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Gpx/graph_fillrect_amap.c
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Gpx/graph.c
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Gpx/surface.c
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Math/Math.c
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MsgSkip/MsgSkip.c
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NIGHTDLL/NIGHTDLL.c
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NIGHTDLL/nt_scenario.c
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NIGHTDLL/sactstring.c
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NIGHTDLL/sprite.c
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NIGHTDLL/sprite_draw.c
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NIGHTDLL/sprite_update.c
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NIGHTDLL/sprite_eupdate.c
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NIGHTDLL/nt_event.c
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NIGHTDLL/nt_msg.c
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NIGHTDLL/nt_sel.c
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NIGHTDLL/nt_graph.c
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NIGHTDLL/nt_sound.c
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NightDemonDemo/NightDemonDemo.c
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RandMT/RandMT.c
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S3xMusic/S3xMusic.c
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SACT/SACT.c
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SACT/sactsound.c
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SACT/sacttimer.c
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SACT/sactstring.c
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SACT/sactcrypto.c
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SACT/sactchart.c
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SACT/sactamask.c
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SACT/sactlog.c
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SACT/sprite.c
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SACT/sprite_event.c
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SACT/sprite_tevent.c
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SACT/sprite_move.c
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SACT/sprite_anime.c
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SACT/sprite_get.c
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SACT/sprite_put.c
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SACT/sprite_switch.c
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SACT/sprite_sel.c
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SACT/sprite_msg.c
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SACT/sprite_draw.c
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SACT/sprite_update.c
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SACT/sprite_eupdate.c
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SACT/sprite_quake.c
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SACT/sprite_keywait.c
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SACT/screen_quake.c
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SACT/sprite_xmenu.c
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ShArray/ShArray.c
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ShCalc/ShCalc.c
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ShGraph/ShGraph.c
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ShPort/ShPort.c
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ShSound/ShSound.c
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ShString/ShString.c
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dDemo/dDemo.c
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eDemo/eDemo.c
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eeDemo/eeDemo.c
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lib/alk.c
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lib/drawtext.c
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lib/list.c
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lib/graph_blend_amap.c
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lib/sactcg.c
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nDEMO/nDEMO.c
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nDEMOE/nDEMOE.c
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oDEMO/oDEMO.c
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oujimisc/oujimisc.c
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tDemo/tDemo.c
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)
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target_include_directories(modules PUBLIC . lib)
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if (NOT ANDROID AND NOT EMSCRIPTEN)
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add_executable(modules_tests lib/list_test.c)
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target_link_libraries(modules_tests PRIVATE modules)
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add_test(NAME modules_tests COMMAND modules_tests)
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endif()
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target_compile_options(modules PRIVATE -Wno-pointer-sign)
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target_link_libraries(modules PRIVATE sdl2 zlib)
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if (TARGET sdl2_mixer)
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target_link_libraries(modules PRIVATE sdl2_mixer)
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endif()
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