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kichikuou_xsystem35-sdl2/modules/CMakeLists.txt
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CMake

include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../src)
add_library(modules STATIC
modules.c
AliceLogo/AliceLogo.c
Confirm/Confirm.c
Gpx/Gpx.c
Gpx/cg.c
Gpx/effectcopy.c
Gpx/graph_copy_amap.c
Gpx/graph_fillrect_amap.c
Gpx/graph.c
Gpx/surface.c
Math/Math.c
MsgSkip/MsgSkip.c
NIGHTDLL/NIGHTDLL.c
NIGHTDLL/nt_scenario.c
NIGHTDLL/sactstring.c
NIGHTDLL/sprite.c
NIGHTDLL/sprite_draw.c
NIGHTDLL/sprite_update.c
NIGHTDLL/sprite_eupdate.c
NIGHTDLL/nt_event.c
NIGHTDLL/nt_msg.c
NIGHTDLL/nt_sel.c
NIGHTDLL/nt_graph.c
NIGHTDLL/nt_sound.c
NightDemonDemo/NightDemonDemo.c
RandMT/RandMT.c
S3xMusic/S3xMusic.c
SACT/SACT.c
SACT/sactsound.c
SACT/sacttimer.c
SACT/sactstring.c
SACT/sactcrypto.c
SACT/sactchart.c
SACT/sactamask.c
SACT/sactlog.c
SACT/sprite.c
SACT/sprite_event.c
SACT/sprite_tevent.c
SACT/sprite_move.c
SACT/sprite_anime.c
SACT/sprite_get.c
SACT/sprite_put.c
SACT/sprite_switch.c
SACT/sprite_sel.c
SACT/sprite_msg.c
SACT/sprite_draw.c
SACT/sprite_update.c
SACT/sprite_eupdate.c
SACT/sprite_quake.c
SACT/sprite_keywait.c
SACT/screen_quake.c
SACT/sprite_xmenu.c
ShArray/ShArray.c
ShCalc/ShCalc.c
ShGraph/ShGraph.c
ShPort/ShPort.c
ShSound/ShSound.c
ShString/ShString.c
dDemo/dDemo.c
eDemo/eDemo.c
eeDemo/eeDemo.c
lib/alk.c
lib/drawtext.c
lib/list.c
lib/graph_blend_amap.c
lib/sactcg.c
nDEMO/nDEMO.c
nDEMOE/nDEMOE.c
oDEMO/oDEMO.c
oujimisc/oujimisc.c
tDemo/tDemo.c
)
target_include_directories(modules PUBLIC . lib)
if (NOT ANDROID AND NOT EMSCRIPTEN)
add_executable(modules_tests lib/list_test.c)
target_link_libraries(modules_tests PRIVATE modules)
add_test(NAME modules_tests COMMAND modules_tests)
endif()
target_compile_options(modules PRIVATE -Wno-pointer-sign)
target_link_libraries(modules PRIVATE sdl2 zlib)
if (TARGET sdl2_mixer)
target_link_libraries(modules PRIVATE sdl2_mixer)
endif()