/* * ags.h Alice Graphic System * * Copyright (C) 1997-1998 Masaki Chikama (Wren) * 1998- * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* $Id: ags.h,v 1.25 2004/10/31 04:18:06 chikama Exp $ */ #ifndef __AGS_H__ #define __AGS_H__ #include "config.h" #include "portab.h" #include "cg.h" #include "graphics.h" /* マウスカーソルの種類 */ #define CURSOR_ARROW 1 #define CURSOR_CROSS 2 #define CURSOR_IBEAM 3 #define CURSOR_ICON 4 #define CURSOR_NO 5 #define CURSOR_SIZE 6 #define CURSOR_SIZEALL 7 #define CURSOR_SIZENESW 8 #define CURSOR_SIZENS 9 #define CURSOR_SIZENWSE 10 #define CURSOR_SIZEWE 11 #define CURSOR_UPARROW 12 #define CURSOR_WAIT 13 /* RGB <-> alpha plane copy type */ typedef enum { FROM_16H, FROM_16L, FROM_24R, FROM_24G, FROM_24B, TO_16H, TO_16L, TO_24R, TO_24G, TO_24B } ALPHA_DIB_COPY_TYPE; struct agsurface { int width; /* width of surface */ int height; /* height of surface */ int depth; /* depth of surface, 8/16/24/32 is available */ int bytes_per_line; /* bytes per line */ int bytes_per_pixel; /* bytes per pixel */ uint8_t *pixel; /* pixel data (can be NULL) */ uint8_t *alpha; /* alpha pixel data (can be NULL) */ }; typedef struct agsurface agsurface_t; // for agsurface_t #define GETOFFSET_PIXEL(suf, x, y) ((suf)->pixel + (y) * (suf)->bytes_per_line + (x) * (suf)->bytes_per_pixel) #define GETOFFSET_ALPHA(suf, x, y) ((suf)->alpha + (y) * (suf)->width + (x)) // for SDL_surface #define PIXEL_AT(suf, x, y) ((suf)->pixels + (y) * (suf)->pitch + (x) * (suf)->format->BytesPerPixel) typedef struct { int type; int code; int mousex, mousey; } agsevent_t; enum agsevent_type { AGSEVENT_MOUSE_MOTION, AGSEVENT_BUTTON_PRESS, AGSEVENT_BUTTON_RELEASE, AGSEVENT_KEY_PRESS, AGSEVENT_KEY_RELEASE, AGSEVENT_TIMER, AGSEVENT_MOUSE_WHEEL, }; enum agsevent_button { AGSEVENT_BUTTON_LEFT, AGSEVENT_BUTTON_MID, AGSEVENT_BUTTON_RIGHT, }; struct _ags { Color pal[256]; /* system palette */ boolean pal_changed; /* system palette has changed */ MyDimension world_size; /* size of off-screen */ MyRectangle view_area; /* view region in off-screen */ int world_depth; /* depth of off-screen (bits per pixel) */ agsurface_t *dib; /* main surface */ void (*eventcb)(agsevent_t *e); /* deliver event */ int font_weight; bool mouse_warp_enabled; bool enable_zb; boolean noantialias; /* antialias を使用しない */ boolean noimagecursor; /* リソースファイルのカーソルを読みこまない */ }; typedef struct _ags ags_t; /* 初期化関係 */ void ags_init(const char *render_driver, bool enable_zb); void ags_remove(void); void ags_reset(void); /* ウィンド関係 */ extern void ags_setWorldSize(int width, int height, int depth); extern void ags_setViewArea(int x, int y, int width, int height); extern void ags_setWindowTitle(const char *title_utf8); extern void ags_getDIBInfo(DispInfo *info); extern void ags_getWindowInfo(DispInfo *info); extern void ags_getViewAreaInfo(DispInfo *info); extern boolean ags_check_param(int *x, int *y, int *w, int *h); extern boolean ags_check_param_xy(int *x, int *y); extern agsurface_t *ags_getDIB(); /* 画面更新 */ extern void ags_setExposeSwitch(boolean expose); extern void ags_updateFull(void); extern void ags_updateArea(int x, int y, int width, int height); /* パレット関係 */ extern void ags_setPalettes(Color *src, int dst, int cnt); extern void ags_setPalette(int no, int red, int green, int blue); extern void ags_setPaletteToSystem(int src, int cnt); /* 描画関係 */ extern void ags_drawRectangle(int x, int y, int w, int h, int col); extern void ags_fillRectangle(int x, int y, int w, int h, int col); extern void ags_drawLine(int x0, int y0, int x1, int y1, int col); extern void ags_copyArea(int sx, int sy, int w, int h, int dx, int dy); extern void ags_scaledCopyArea(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int mirror_sw); extern void ags_copyAreaSP(int sx, int sy, int w, int h, int dx, int dy, int col); extern void ags_copyArea_shadow_withrate(int sx, int sy, int w, int h, int dx, int dy, int lv); extern void ags_wrapColor(int x, int y, int w, int h, int p1, int p2); extern void ags_getPixel(int x, int y, Palette *cell); extern void ags_copyPaletteShift(int sx, int sy, int w, int h, int dx, int dy, uint8_t sprite); extern void ags_changeColorArea(int x, int y, int w, int h, int dst, int src, int cnt); extern void* ags_saveRegion(int x, int y, int w, int h); extern void ags_restoreRegion(void *region, int x, int y); extern void ags_putRegion(void *region, int x, int y); extern void ags_delRegion(void *region); extern MyRectangle ags_drawString(int x, int y, const char *src, int col); extern void ags_drawCg(cgdata *cg, int x, int y, int brightness, int sprite_color, bool alpha_blend); extern void ags_copyArea_shadow(int sx, int sy, int w, int h, int dx, int dy); extern void ags_copyArea_transparent(int sx, int sy, int w, int h, int dx, int dy, int col); extern void ags_copyArea_alphaLevel(int sx, int sy, int w, int h, int dx, int dy, int lv); extern void ags_copyArea_alphaBlend(int sx, int sy, int w, int h, int dx, int dy, int lv); extern MyRectangle ags_floodFill(int x, int y, int col); extern void ags_eCopyArea(int sx, int sy, int w, int h, int dx, int dy, int sw, int opt, bool cancel); extern void ags_eSpriteCopyArea(int sx, int sy, int w, int h, int dx, int dy, int sw, int opt, bool cancel, int spCol); /* alpha channel 操作 */ extern void ags_copyFromAlpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flg); extern void ags_copyToAlpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flg); extern void ags_alpha_uppercut(int sx, int sy, int w, int h, int s, int d); extern void ags_alpha_lowercut(int sx, int sy, int w, int h, int s, int d); extern void ags_alpha_setLevel(int x, int y, int w, int h, int lv); extern void ags_alpha_copyArea(int sx, int sy, int w, int h, int dx, int dy); extern void ags_alpha_getPixel(int x, int y, int *pic); extern void ags_alpha_setPixel(int x, int y, int w, int h, uint8_t *b); /* fader */ extern void ags_fadeIn(int rate, boolean flg); extern void ags_fadeOut(int rate, boolean flg); extern void ags_whiteIn(int rate, boolean flg); extern void ags_whiteOut(int rate, boolean flg); /* フォント関連 */ enum FontType { FONT_GOTHIC, FONT_MINCHO, }; extern void ags_setFont(int type, int size); extern void ags_setFontWithWeight(int type, int size, int weight); extern agsurface_t *ags_drawStringToSurface(const char *str); /* カーソル関係 */ extern void ags_setCursorType(int type); extern void ags_loadCursor(int ,int); extern void ags_setCursorLocation(int x, int y, bool is_dibgeo, bool for_selection); extern void ags_setCursorMoveTime(int msec); extern int ags_getCursorMoveTime(); /* misc */ extern void ags_setAntialiasedStringMode(boolean mode); extern boolean ags_getAntialiasedStringMode(); extern void ags_autorepeat(boolean enable); typedef void (*ags_EffectStepFunc)(void *, float); void ags_runEffect(int duration_ms, boolean cancelable, ags_EffectStepFunc step, void *arg); #define RMASK16 0xf800 #define GMASK16 0x07e0 #define BMASK16 0x001f #define RMASK24 0x00ff0000 #define GMASK24 0x0000ff00 #define BMASK24 0x000000ff #define PIXR16(pic) (uint8_t)(((pic) & RMASK16) >> 8) #define PIXG16(pic) (uint8_t)(((pic) & GMASK16) >> 3) #define PIXB16(pic) (uint8_t)(((pic) & BMASK16) << 3) #define PIX16(r,g,b) (uint16_t)((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | ((b ) >> 3)) #define PIXR24(pic) (uint8_t)(((pic) & RMASK24) >> 16) #define PIXG24(pic) (uint8_t)(((pic) & GMASK24) >> 8) #define PIXB24(pic) (uint8_t)(((pic) & BMASK24) ) #define PIX24(r,g,b) (uint32_t)((((r) << 16) | ((g) << 8) | (b))) #define ALPHABLEND16(f, b, a) (PIX16((((PIXR16((f)) - PIXR16((b))) * (a)) >> 8)+ PIXR16((b)),\ (((PIXG16((f)) - PIXG16((b))) * (a)) >> 8)+ PIXG16((b)),\ (((PIXB16((f)) - PIXB16((b))) * (a)) >> 8)+ PIXB16((b)))) #define ALPHALEVEL16(p, lv) PIX16(((PIXR16(p) * (lv)) >> 8),\ ((PIXG16(p) * (lv)) >> 8),\ ((PIXB16(p) * (lv)) >> 8)) #define WHITELEVEL16(p, lv) ALPHABLEND16(0xffff,p,lv) #define ALPHABLEND24(f, b, a) (PIX24((((PIXR24((f)) - PIXR24((b))) * (a)) >> 8) + PIXR24((b)),\ (((PIXG24((f)) - PIXG24((b))) * (a)) >> 8) + PIXG24((b)),\ (((PIXB24((f)) - PIXB24((b))) * (a)) >> 8) + PIXB24((b)))) #define ALPHALEVEL24(p, lv) (PIX24(((PIXR24(p) * (lv)) >> 8),\ ((PIXG24(p) * (lv)) >> 8),\ ((PIXB24(p) * (lv)) >> 8))) #define WHITELEVEL24(p, lv) ALPHABLEND24(0xffffffff, p, lv) #define SUTURADD16(pa, pb) PIX16(min(255,PIXR16(pa)+PIXR16(pb)), min(255, PIXG16(pa)+PIXG16(pb)), min(255, PIXB16(pa)+PIXB16(pb))); //#define SUTURADD16(pa, pb) PIX16(min(255,(int)(PIXR16(pa))+(int)(PIXR16(pb))), min(255, (int)(PIXG16(pa))+(int)(PIXG16(pb))), min(255, (int)(PIXB16(pa))+(int)(PIXB16(pb)))); #define SUTURADD24(pa, pb) PIX24(min(255,PIXR24(pa)+PIXR24(pb)), min(255, PIXG24(pa)+PIXG24(pb)), min(255, PIXB24(pa)+PIXB24(pb))); #endif /* !__AGS_H__ */