// 転送元 alpha map を参照して、転送元ピクセルと転送先ピクセルをブレンドし、 // 転送先ピクセルに描画 #include #include "portab.h" #include "system.h" #include "graph_blend_amap.h" #include "ags.h" static void gre_BlendUseAMap(surface_t *dst, int dx, int dy, surface_t *src, int sx, int sy, int width, int height) { uint8_t *sp = GETOFFSET_PIXEL(src, sx, sy); uint8_t *dp = GETOFFSET_PIXEL(dst, dx, dy); uint8_t *ap = GETOFFSET_ALPHA(src, sx, sy); switch (dst->sdl_surface->format->BitsPerPixel) { case 16: for (int y = 0; y < height; y++) { uint16_t *yls = (uint16_t *)(sp + y * src->sdl_surface->pitch); uint16_t *yld = (uint16_t *)(dp + y * dst->sdl_surface->pitch); uint8_t *yla = (uint8_t *)(ap + y * src->width); for (int x = 0; x < width; x++) { *yld = ALPHABLEND16(*yls, *yld, *yla); yls++; yld++; yla++; } } break; case 24: case 32: for (int y = 0; y < height; y++) { uint32_t *yls = (uint32_t *)(sp + y * src->sdl_surface->pitch); uint32_t *yld = (uint32_t *)(dp + y * dst->sdl_surface->pitch); uint8_t *yla = (uint8_t *)(ap + y * src->width); for (int x = 0; x < width; x++) { *yld = ALPHABLEND24(*yls, *yld, *yla); yls++; yld++; yla++; } } break; } } void gr_blend_alpha_map(surface_t *dst, int dx, int dy, surface_t *src, int sx, int sy, int sw, int sh) { if (src == NULL || dst == NULL) return; SDL_Rect src_window = { 0, 0, src->width, src->height }; SDL_Rect dst_window = { 0, 0, dst->width, dst->height }; if (!ags_clipCopyRect(&src_window, &dst_window, &sx, &sy, &dx, &dy, &sw, &sh)) return; if (src->alpha == NULL) { WARNING("src alpha NULL"); return; } gre_BlendUseAMap(dst, dx, dy, src, sx, sy, sw, sh); }