#ifndef __NIGHT_H__ #define __NIGHT_H__ #include "config.h" #include "portab.h" #include "ags.h" #include "sprite.h" // キーウェイトの種類 #define KEYWAIT_NONE 0 #define KEYWAIT_SIMPLE 1 #define KEYWAIT_SPRITE 2 #define KEYWAIT_MESSAGE 3 #define KEYWAIT_SELECT 4 #define KEYWAIT_BACKLOG 5 #define MSGBUFMAX 512 #if 0 // 文字列置換用 typedef struct { char *src; // 置き換え元文字列 char *dst; // 置き換え文字列 } strexchange_t; #endif struct _night { // scenario int Month; int Day; int DayOfWeek; // keyevent int waittype; int waitskiplv; int waitkey; SDL_Rect updaterect; FontType fonttype; int fontsize; sprite_t *sp[SPRITEMAX]; int msgplace; int msgframe; // msg char msgbuf[MSGBUFMAX]; bool zhiding; struct { void (* cbmove)(agsevent_t *); void (* cbrelease)(agsevent_t *); } msg; //SList *strreplace; // sel int selmode; struct { void (* cbmove)(agsevent_t *); void (* cbrelease)(agsevent_t *); } sel; }; typedef struct _night night_t; #define night nightprv extern night_t night; #endif /* __NIGHT_H__ */