Commit Graph
13 Commits
Author SHA1 Message Date
kichikuou 5eea90c9a8 SDL: Add surface compatibility layer
Route surface formats, palettes, creation, conversion, and destruction
through SDL2/SDL3 compatibility helpers.  Preserve indexed-surface palette
ownership and adapt renamed fill, stretch, blit, and rectangle APIs.
2026-09-22 14:42:55 +09:00
kichikuou 677ecb5a0f Build: Add SDL version selection
Add the compile-time SDL major version option and propagate it through
interface targets. Route SDL includes through C99 compatibility headers
while keeping SDL2 as the desktop and Emscripten default.
2026-09-22 14:21:09 +09:00
kichikuou a627a8ea3d Add VM variable storage type
Define a dedicated `vmvar_t` type for values stored in variable pages
and propagate it through interfaces that expose those values. Keep the
type as int for now so this commit does not change runtime behavior.
This separates VM storage from ordinary int buffers and makes a later
conversion to 16-bit storage mechanically checkable.
2026-07-17 08:48:10 +09:00
kichikuou 4a5cd4a1c1 dDemo/tDemo: Fix .alk filename case sensitivity
Instead of hardcoding "dDEMO.alk" / "tDEMO.alk", use the actual filename
stored in nact->files.alk[0] from the directory scan. This fixes loading
failures on case-sensitive filesystems where the actual file may be
named "dDemo.alk" or "tDemo.alk".

Also update gameresource.c to store .alk files without a numeric suffix
at index 0 (these games have only one .alk file).
2026-03-15 11:13:08 +09:00
kichikuou 022d6af4f1 Implement dDemo HLL (Daiakuji intro demo) 2026-03-08 10:09:01 +09:00
kichikuou 84e3666a66 Rename DEBUG_COMMAND{,_YET} to TRACE{,_UNIMPLEMENTED}
And now TRACE_UNIMPLEMENTED is not ignored in release build.
2025-01-06 14:14:10 +09:00
kichikuou acdc40ec60 Refactor cdrom abstructions 2023-01-28 12:51:34 +09:00
kichikuou d1712ab7b4 Remove newline character from debug print macro calls
Now "\n" is appended by the macros.
2022-09-02 20:37:26 +09:00
kichikuou 9a1f1c77a6 Static link DLL modules
We only support a fixed set of modules, so dynamic linking isn't really
necessary. This paves the way for running System3.9 games on more
platforms.

NIGHTDLL is temporarily disabled, because many symbols conflict with the
SACT module.
2020-06-04 19:56:05 +09:00
kichikuou 8c31e7a2ec Rename imput.[ch] to input.[ch] 2019-12-24 17:40:02 +09:00
kichikuou 8fe37f2281 Remove client/server music module 2017-03-18 23:53:21 +09:00
kichikuou f1b0b399fa Convert EUC to utf-8 2017-02-11 19:03:05 +09:00
kichikuou e607c9c2ee Import xsystem35-1.7.3-pre5 2014-04-26 18:40:24 +09:00