kichikuou
dc17b78365
Move miscellaneous low-level functions to system.[ch]
2025-06-11 09:23:44 +09:00
kichikuou
d6adb3241c
Add sdl_showMessageBox and replace menu_msgbox_open
2025-01-08 11:24:49 +09:00
kichikuou
84e3666a66
Rename DEBUG_COMMAND{,_YET} to TRACE{,_UNIMPLEMENTED}
...
And now TRACE_UNIMPLEMENTED is not ignored in release build.
2025-01-06 14:14:10 +09:00
kichikuou
e37a491908
Refactor keycode definitions
2023-05-21 10:46:22 +09:00
kichikuou
29a139c8a1
Use the standard integer types
...
This replaces BYTE, WORD and DWORD types with uint8_t, uint16_t and
uint32_t respectively.
2022-10-29 09:34:21 +09:00
kichikuou
d1712ab7b4
Remove newline character from debug print macro calls
...
Now "\n" is appended by the macros.
2022-09-02 20:37:26 +09:00
kichikuou
c0daba25a5
Implement ShPort.OutputMessageBox
2021-01-24 11:59:40 +09:00
kichikuou
9775c4569d
Implement ShPort.InputListNum
...
This function is used only in hidden contents (map editor of Alice in
Kaeru nyo Land and unit editor of Daiakuji).
This implementation just calls menu_inputnumber(), while the original
ShPort.DLL shows a listbox.
2021-01-24 11:59:39 +09:00
kichikuou
042f333564
Remove graphicsdevice.h
2020-10-01 22:19:58 +09:00
kichikuou
9a1f1c77a6
Static link DLL modules
...
We only support a fixed set of modules, so dynamic linking isn't really
necessary. This paves the way for running System3.9 games on more
platforms.
NIGHTDLL is temporarily disabled, because many symbols conflict with the
SACT module.
2020-06-04 19:56:05 +09:00
kichikuou
e6af440a23
Fix missing includes
2017-02-19 12:35:53 +09:00
kichikuou
245bc1212c
Remove glib dependency
2017-02-18 18:16:32 +09:00
kichikuou
f1b0b399fa
Convert EUC to utf-8
2017-02-11 19:03:05 +09:00
kichikuou
e607c9c2ee
Import xsystem35-1.7.3-pre5
2014-04-26 18:40:24 +09:00