diff --git a/src/sdl_core.h b/src/sdl_core.h index 047d4c0..8238c9e 100644 --- a/src/sdl_core.h +++ b/src/sdl_core.h @@ -54,7 +54,7 @@ extern void sdl_updateAll(MyRectangle *view_rect); extern void sdl_updateScreen(void); /* パレット関係 */ -extern void sdl_setPalette(Palette256 *pal, int src, int cnt); +extern void sdl_setPalette(Palette256 *pal, int first, int count); /* 描画関係 */ extern void sdl_drawRectangle(int x, int y, int w, int h, BYTE c); diff --git a/src/sdl_draw.c b/src/sdl_draw.c index e454650..2931b44 100644 --- a/src/sdl_draw.c +++ b/src/sdl_draw.c @@ -118,18 +118,14 @@ void sdl_updateAll(MyRectangle *view_rect) { } /* Color の複数個指定 */ -void sdl_setPalette(Palette256 *pal, int src, int cnt) { - int i; - - for (i = 0; i < cnt; i++) { - sdl_col[src + i].r = pal->red [src + i]; - sdl_col[src + i].g = pal->green[src + i]; - sdl_col[src + i].b = pal->blue [src + i]; - } - - if (sdl_dib->format->BitsPerPixel == 8) { - SDL_SetPaletteColors(sdl_dib->format->palette, sdl_col, src, cnt); +void sdl_setPalette(Palette256 *pal, int first, int count) { + for (int i = 0; i < count; i++) { + sdl_col[first + i].r = pal->red [first + i]; + sdl_col[first + i].g = pal->green[first + i]; + sdl_col[first + i].b = pal->blue [first + i]; } + if (sdl_dib->format->BitsPerPixel == 8) + SDL_SetPaletteColors(sdl_dib->format->palette, &sdl_col[first], first, count); } /* 矩形の描画 */