Refactor agsevent_t struct

This commit is contained in:
kichikuou
2023-05-04 11:51:21 +09:00
parent e4628d8bbb
commit 61ad4282e6
10 changed files with 61 additions and 68 deletions
+5 -5
View File
@@ -33,7 +33,7 @@ static void cb_waitkey_simple(agsevent_t *e) {
switch (e->type) {
case AGSEVENT_BUTTON_RELEASE:
case AGSEVENT_KEY_RELEASE:
night.waitkey = e->d3;
night.waitkey = e->code;
break;
}
}
@@ -59,15 +59,15 @@ void ntev_callback(agsevent_t *e) {
return;
}
if (e->type == AGSEVENT_KEY_PRESS && e->d3 == KEY_CTRL) {
if (e->type == AGSEVENT_KEY_PRESS && e->code == KEY_CTRL) {
night.waitskiplv = 2;
night.waitkey = e->d3;
night.waitkey = e->code;
return;
}
if (e->type == AGSEVENT_KEY_RELEASE && e->d3 == KEY_CTRL) {
if (e->type == AGSEVENT_KEY_RELEASE && e->code == KEY_CTRL) {
night.waitskiplv = 0;
night.waitkey = e->d3;
night.waitkey = e->code;
return;
}
+3 -9
View File
@@ -392,13 +392,11 @@ static void is_in_icon() {
static void cb_keyrelease(agsevent_t *e) {
int x = e->d1, y = e->d2;
switch (e->d3) {
switch (e->code) {
case AGSEVENT_BUTTON_LEFT:
#if 0
if (is_in_icon()) {
do_icon(x, y);
do_icon(e->mousex, e->mousey);
break;
}
#endif
@@ -408,19 +406,15 @@ static void cb_keyrelease(agsevent_t *e) {
// unhide();
break;
}
night.waitkey = e->d3;
night.waitkey = e->code;
break;
}
}
static void cb_mousemove(agsevent_t *e) {
int x = e->d1, y = e->d2;
// 音声mute/メッセージスキップ/メッセージ枠消去の領域に
// マウスが移動したら、その部分のアイコンを変化させる
}
// メッセージ表示時に、キー入力を促すアニメーションの設定
+12 -12
View File
@@ -213,7 +213,7 @@ static void cb_waitkey_simple(agsevent_t *e) {
switch (e->type) {
case AGSEVENT_KEY_PRESS:
if (e->d3 == KEY_Z) {
if (e->code == KEY_Z) {
cur = sdl_getTicks();
if (!sact.zhiding) {
slist_foreach(sact.sp_zhide, cb_defocused_zkey, &update);
@@ -242,7 +242,7 @@ static void cb_waitkey_simple(agsevent_t *e) {
// fall through
case AGSEVENT_KEY_RELEASE:
switch(e->d3) {
switch(e->code) {
case KEY_Z:
cur = sdl_getTicks();
if (500 < (cur - sact.zofftime) || !sact.zdooff) {
@@ -258,7 +258,7 @@ static void cb_waitkey_simple(agsevent_t *e) {
sact.waittype = KEYWAIT_BACKLOG;
break;
default:
sact.waitkey = e->d3;
sact.waitkey = e->code;
break;
}
}
@@ -292,7 +292,7 @@ void cb_waitkey_sprite(agsevent_t *e) {
// 右クリックキャンセル
// drag中でない時のみ、キャンセルを受け付ける
if (e->type == AGSEVENT_BUTTON_RELEASE &&
e->d3 == AGSEVENT_BUTTON_RIGHT) {
e->code == AGSEVENT_BUTTON_RIGHT) {
sact.waitkey = 0;
return;
}
@@ -311,7 +311,7 @@ void cb_waitkey_sprite(agsevent_t *e) {
// dragg中の sprite は無視する
if (sp == sact.draggedsp) continue;
if (focused_sp == NULL && sp_is_insprite(sp, e->d1, e->d2)) {
if (focused_sp == NULL && sp_is_insprite(sp, e->mousex, e->mousey)) {
/*
focusを得ている sprite
*/
@@ -388,7 +388,7 @@ static void cb_waitkey_selection(agsevent_t *e) {
static void cb_waitkey_backlog(agsevent_t *e) {
switch (e->type) {
case AGSEVENT_KEY_RELEASE:
switch (e->d3) {
switch (e->code) {
case KEY_ESC:
sblog_end();
sact.waittype = KEYWAIT_MESSAGE;
@@ -409,14 +409,14 @@ static void cb_waitkey_backlog(agsevent_t *e) {
break;
case AGSEVENT_BUTTON_RELEASE:
if (e->d3 == AGSEVENT_BUTTON_RIGHT) {
if (e->code == AGSEVENT_BUTTON_RIGHT) {
sblog_end();
sact.waittype = KEYWAIT_MESSAGE;
}
break;
case AGSEVENT_MOUSE_WHEEL:
if (e->d3 > 0)
if (e->code > 0)
sblog_pagenext();
else
sblog_pagepre();
@@ -434,15 +434,15 @@ void spev_callback(agsevent_t *e) {
}
if (sact.waittype != KEYWAIT_BACKLOG) {
if (e->type == AGSEVENT_KEY_PRESS && e->d3 == KEY_CTRL) {
if (e->type == AGSEVENT_KEY_PRESS && e->code == KEY_CTRL) {
sact.waitskiplv = 2;
sact.waitkey = e->d3;
sact.waitkey = e->code;
return;
}
if (e->type == AGSEVENT_KEY_RELEASE && e->d3 == KEY_CTRL) {
if (e->type == AGSEVENT_KEY_RELEASE && e->code == KEY_CTRL) {
sact.waitskiplv = 0;
sact.waitkey = e->d3;
sact.waitkey = e->code;
return;
}
}
+5 -5
View File
@@ -58,12 +58,12 @@ static int eventCB_GET(sprite_t *sp, agsevent_t *e) {
switch(e->type) {
case AGSEVENT_BUTTON_PRESS:
if (e->d3 != AGSEVENT_BUTTON_LEFT) break;
if (e->code != AGSEVENT_BUTTON_LEFT) break;
// drag開始時のマウスの位置記録
sp->u.get.dragging = TRUE;
sp->u.get.dragstart.x = e->d1;
sp->u.get.dragstart.y = e->d2;
sp->u.get.dragstart.x = e->mousex;
sp->u.get.dragstart.y = e->mousey;
if (sp->cg3) {
sp->curcg = sp->cg3;
@@ -104,8 +104,8 @@ static int eventCB_GET(sprite_t *sp, agsevent_t *e) {
// if (!sp->u.get.dragging) break;
// マウスの現在位置により新しい場所を計算
newx = sp->loc.x + (e->d1 - sp->u.get.dragstart.x);
newy = sp->loc.y + (e->d2 - sp->u.get.dragstart.y);
newx = sp->loc.x + (e->mousex - sp->u.get.dragstart.x);
newy = sp->loc.y + (e->mousey - sp->u.get.dragstart.y);
if (newx != sp->cur.x || newy != sp->cur.y) {
sp_updateme(sp);
sp->cur.x = newx;
+5 -5
View File
@@ -135,13 +135,13 @@ int sp_keywait(int *vOK, int *vRND, int *vD01, int *vD02, int *vD03, int timeout
{
// とりあえず、現在のマウス位置を送って、switch sprite の
// 状態を更新しておく
agsevent_t agse;
MyPoint p;
sys_getMouseInfo(&p, FALSE);
agse.type = AGSEVENT_MOUSE_MOTION;
agse.d1 = p.x;
agse.d2 = p.y;
agse.d3 = 0;
agsevent_t agse = {
.type = AGSEVENT_MOUSE_MOTION,
.mousex = p.x,
.mousey = p.y
};
spev_callback(&agse);
}
+1 -1
View File
@@ -40,7 +40,7 @@ static int eventCB_PUT(sprite_t *sp, agsevent_t *e) {
switch(e->type) {
case AGSEVENT_BUTTON_PRESS:
if (e->d3 != AGSEVENT_BUTTON_LEFT) return 0;
if (e->code != AGSEVENT_BUTTON_LEFT) return 0;
// ボタン押下時のスプライトがあれば、それを表示
if (sp->cg3) {
+3 -3
View File
@@ -77,7 +77,7 @@ static boolean sp_is_insprite2(sprite_t *sp, int x, int y, int margin) {
// マウスが移動したときの callback
static void cb_select_move(agsevent_t *e) {
int x = e->d1, y = e->d2;
int x = e->mousex, y = e->mousey;
sprite_t *sp = sact.sp[sact.sel.spno];
boolean newstate;
int newindex;
@@ -115,12 +115,12 @@ static void cb_select_move(agsevent_t *e) {
// ボタンがリリースされたときの callback
static void cb_select_release(agsevent_t *e) {
int x = e->d1, y = e->d2;
int x = e->mousex, y = e->mousey;
sprite_t *sp = sact.sp[sact.sel.spno];
boolean st;
int iy;
switch (e->d3) {
switch (e->code) {
case AGSEVENT_BUTTON_LEFT:
st = sp_is_insprite2(sp, x, y, sact.sel.frame_dot);
iy = (y - (sp->cur.y + sact.sel.frame_dot)) / (sact.sel.font_size + sact.sel.linespace);
+2 -2
View File
@@ -41,7 +41,7 @@ static int eventCB_switch(sprite_t *sp, agsevent_t *e) {
switch(e->type) {
case AGSEVENT_BUTTON_PRESS:
if (e->d3 != AGSEVENT_BUTTON_LEFT) return 0;
if (e->code != AGSEVENT_BUTTON_LEFT) return 0;
// ボタン押下時のスプライトがあれば、それを表示
if (sp->cg3) {
@@ -53,7 +53,7 @@ static int eventCB_switch(sprite_t *sp, agsevent_t *e) {
break;
case AGSEVENT_BUTTON_RELEASE:
if (e->d3 != AGSEVENT_BUTTON_LEFT) return 0;
if (e->code != AGSEVENT_BUTTON_LEFT) return 0;
// ここにくるときは forcusが当たっているときしかこないので、
// curcg は cg2 に戻せばよい
+18 -15
View File
@@ -78,24 +78,27 @@ typedef struct agsurface agsurface_t;
// for SDL_surface
#define PIXEL_AT(suf, x, y) ((suf)->pixels + (y) * (suf)->pitch + (x) * (suf)->format->BytesPerPixel)
struct _agsevent {
typedef struct {
int type;
int d1, d2, d3;
int code;
int mousex, mousey;
} agsevent_t;
enum agsevent_type {
AGSEVENT_MOUSE_MOTION,
AGSEVENT_BUTTON_PRESS,
AGSEVENT_BUTTON_RELEASE,
AGSEVENT_KEY_PRESS,
AGSEVENT_KEY_RELEASE,
AGSEVENT_TIMER,
AGSEVENT_MOUSE_WHEEL,
};
typedef struct _agsevent agsevent_t;
#define AGSEVENT_MOUSE_MOTION 1
#define AGSEVENT_BUTTON_PRESS 2
#define AGSEVENT_BUTTON_RELEASE 3
#define AGSEVENT_KEY_PRESS 4
#define AGSEVENT_KEY_RELEASE 5
#define AGSEVENT_TIMER 6
#define AGSEVENT_MOUSE_WHEEL 7
#define AGSEVENT_BUTTON_LEFT 1
#define AGSEVENT_BUTTON_MID 2
#define AGSEVENT_BUTTON_RIGHT 3
enum agsevent_button {
AGSEVENT_BUTTON_LEFT,
AGSEVENT_BUTTON_MID,
AGSEVENT_BUTTON_RIGHT,
};
enum mouse_warp_mode {
MOUSE_WARP_DISABLED,
+7 -11
View File
@@ -89,20 +89,16 @@ static int mouse_to_agsevent(int button) {
}
EMSCRIPTEN_KEEPALIVE
void send_agsevent(int type, int code) {
void send_agsevent(enum agsevent_type type, int code) {
if (!nact->ags.eventcb)
return;
agsevent_t agse;
agse.type = type;
agse.d1 = mousex;
agse.d2 = mousey;
agse.d3 = code;
agsevent_t agse = {
.type = type,
.code = code,
.mousex = mousex,
.mousey = mousey
};
nact->ags.eventcb(&agse); // Async in emscripten
#ifdef __EMSCRIPTEN__
// HACK: this ensures that callers of this function are instrumented.
emscripten_sleep(0);
#endif
}
// Improves map navigation of Rance4 v2. See also the function comment of