diff --git a/src/cmdc.c b/src/cmdc.c index 6783dfc..ecbdba3 100644 --- a/src/cmdc.c +++ b/src/cmdc.c @@ -72,7 +72,7 @@ void commandCX() { case 0: // In Daiakuji, the image after the blending is used as a source image // for sprite copy (CX 1). SDL's SIMD blending implementation has some - // error (blending #ff00ff and #ff00ff results in #fd00fd), so the + // error (https://github.com/libsdl-org/SDL/issues/3364), so the // resulting color may not match the colorkey of CX 1. To workaround // this, specify a small alpha mod so that SDL will use a "slow path" // that does accurate calculation.