From 1b13e331e43147ef54243174b3b0d3a5367a20ca Mon Sep 17 00:00:00 2001 From: kichikuou Date: Wed, 10 Apr 2024 21:22:46 +0900 Subject: [PATCH] emscripten: Enable msgskip in initGameResourceFromDir() This is in preparation to stop using xsystem35.gr in Kichikuou on Web, without changing the current behavior. --- src/gameresource.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/gameresource.c b/src/gameresource.c index 98583ab..86f2d38 100644 --- a/src/gameresource.c +++ b/src/gameresource.c @@ -124,13 +124,19 @@ boolean initGameResourceFromDir(GameResource *gr, DIR *dir, const char *savedir, if (basename && (savedir || !found_xsleep)) { const char *dir = savedir ? savedir : ""; const char *sep = savedir ? "/" : ""; - char *buf = malloc(strlen(dir) + strlen(sep) + strlen(basename) + 6); + char *buf = malloc(strlen(dir) + strlen(sep) + strlen(basename) + 9); int a = basename[strlen(basename) - 1] == 'S' ? 'A' : 'a'; for (int i = 0; i < SAVE_MAXNUMBER; i++) { sprintf(buf, "%s%s%s%c.asd", dir, sep, basename, a + i); storeSaveName(gr, i, buf); } +#ifdef __EMSCRIPTEN__ + basename[strlen(basename) - 1] = '\0'; + sprintf(buf, "%s%s%s.msgskip", dir, sep, basename); + gr->msgskip = buf; +#else free(buf); +#endif } else { for (int i = 0; i < SAVE_MAXNUMBER; i++) { char buf[] = "asleep.asd";