mirror of
https://github.com/kichikuou/system3-sdl2.git
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- Now tracing is not a build-time config but a runtime option (`-trace`) - One command per line, so that traces are not mixed with other outputs - Send traces to DAP client - Fix garbled characters in non-SJIS environments
968 lines
19 KiB
C++
968 lines
19 KiB
C++
/*
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ALICE SOFT SYSTEM1 for Win32
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D.P.S. - Dream Program System
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Intruder -桜屋敷の探索-
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Little Vampire
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あぶないてんぐ伝説
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クレセントムーンがぁる
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婦警さん物語VX
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[ NACT - command ]
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*/
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#include "nact.h"
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#include <algorithm>
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#include "ags.h"
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#include "mako.h"
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#include "msgskip.h"
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#include "game_id.h"
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#include "../fileio.h"
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#include "encoding.h"
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#include "texthook.h"
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#define WAIT(tm) \
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{ \
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Uint32 dwTime = SDL_GetTicks() + (tm); \
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for(;;) { \
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if(terminate) { \
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return; \
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} \
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if(dwTime <= SDL_GetTicks()) { \
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break; \
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} \
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sys_sleep(16); \
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} \
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}
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#define WAIT_KEYQUIT(tm) \
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{ \
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Uint32 dwTime = SDL_GetTicks() + (tm); \
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for(;;) { \
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if(terminate) { \
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return; \
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} \
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if(get_key()) { \
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for(;;) { \
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if(terminate) { \
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return; \
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} \
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if(!get_key()) { \
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break; \
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} \
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if(dwTime <= SDL_GetTicks()) { \
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break; \
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} \
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sys_sleep(16); \
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} \
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break; \
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} \
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if(dwTime <= SDL_GetTicks()) { \
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break; \
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} \
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sys_sleep(16); \
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} \
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}
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NACT_Sys1::NACT_Sys1(const Config& config, const GameId& game_id)
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: NACT(config, game_id)
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{
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switch (game_id.crc32_a) {
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case CRC32_DPS:
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case CRC32_DPS_SG:
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//case CRC32_DPS_SG2:
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case CRC32_DPS_SG3:
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text_refresh = false;
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strcpy(tvar[0], strings.dps_custom.c_str());
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strcpy(tvar[1], strings.dps_linus.c_str());
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strcpy(tvar[2], strings.dps_katsumi.c_str());
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strcpy(tvar[3], strings.dps_yumiko.c_str());
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strcpy(tvar[4], strings.dps_itsumi.c_str());
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strcpy(tvar[5], strings.dps_hitomi.c_str());
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strcpy(tvar[6], strings.dps_mariko.c_str());
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break;
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case CRC32_INTRUDER:
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paint_x = paint_y = map_page = 0;
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break;
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}
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}
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void NACT_Sys1::opening()
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{
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switch (game_id.crc32_a) {
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case CRC32_CRESCENT:
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mako->play_music(2);
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ags->load_cg(1, -1);
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WAIT(3000);
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ags->load_cg(81, -1);
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break;
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case CRC32_INTRUDER:
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ags->load_cg(77, -1);
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WAIT(1667);
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ags->load_cg(74, -1);
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break;
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case CRC32_VAMPIRE:
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case CRC32_VAMPIRE_ENG:
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mako->play_music(4);
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ags->load_cg(3, -1);
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WAIT(2000);
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ags->load_cg(38, -1);
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cmd_a();
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ags->draw_box(0);
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break;
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case CRC32_GAKUEN:
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case CRC32_GAKUEN_ENG:
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mako->set_cd_track(1, 1);
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ags->load_cg(302, -1);
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WAIT(3000);
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ags->load_cg(303, -1);
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WAIT(3000);
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mako->play_music(1);
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ags->load_cg(304, -1);
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WAIT(4000);
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break;
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}
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}
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void NACT_Sys1::cmd_branch()
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{
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int condition = cali();
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int nest = 0;
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bool set_menu = false;
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if(!condition) {
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// 次の'}'命令までスキップする(ネストも考慮する)
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for(;;) {
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uint8 cmd = sco.fetch_command();
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if(cmd == '!') {
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int index = sco.getd();
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if(!(0x80 <= index && index <= 0xbf)) {
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sco.getd();
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}
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cali();
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} else if(cmd == '{') {
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cali();
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nest++;
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} else if(cmd == '}') {
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if(nest) {
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nest--;
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} else {
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break;
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}
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} else if(cmd == '@') {
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sco.getw();
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} else if(cmd == '\\') {
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sco.getw();
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} else if(cmd == '&') {
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cali();
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} else if(cmd == '%') {
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cali();
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} else if(cmd == '$') {
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if(!set_menu) {
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sco.getw();
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set_menu = true;
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} else {
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set_menu = false;
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}
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} else if(cmd == '[') {
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sco.getd();
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sco.getd();
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sco.getw();
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} else if(cmd == ':') {
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cali();
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sco.getd();
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sco.getd();
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sco.getw();
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} else if(cmd == ']') {
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} else if(cmd == 'A') {
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} else if(cmd == 'F') {
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} else if(cmd == 'G') {
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sco.getd();
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} else if(cmd == 'L') {
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sco.getd();
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} else if(cmd == 'P') {
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sco.getd();
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} else if(cmd == 'Q') {
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sco.getd();
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} else if(cmd == 'R') {
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} else if(cmd == 'S') {
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sco.getd();
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} else if(cmd == 'U') {
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sco.getd();
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sco.getd();
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} else if(cmd == 'X') {
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sco.getd();
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} else if(cmd == 'Y') {
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cali();
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cali();
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} else if(cmd == 'Z') {
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cali();
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cali();
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} else if (cmd == '\'' || cmd == '"') { // SysEng
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sco.skip_syseng_string(encoding.get(), cmd);
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} else if (is_message(cmd)) {
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sco.skip(encoding->mblen(cmd) - 1);
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} else {
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sco.unknown_command(cmd);
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}
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}
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}
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TRACE("{%d:", condition);
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}
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void NACT_Sys1::cmd_open_verb()
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{
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// 動詞メニューの表示
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TRACE("open verb-obj menu");
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verb_obj = false;
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// 表示する動詞のチェック
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bool chk[MAX_VERB] = {};
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int page = 0;
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if (game_id.is_gakuen())
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menu_window = 1;
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int menu_max = ags->calculate_menu_max(menu_window);
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for (const MenuItem& item : menu_items) {
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chk[item.verb] = true;
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}
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int cnt = std::count(chk, chk + MAX_VERB, true);
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top:
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// メニュー項目の準備
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int id[32], index = 0;
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ags->clear_menu_window();
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ags->menu_dest_y = 0;
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ags->draw_menu = true;
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if(cnt <= menu_max) {
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// 1ページ内に全て表示できる
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for(int i = 0; i < MAX_VERB; i++) {
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if(chk[i]) {
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(caption_verb[i].c_str());
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id[index++] = i;
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ags->menu_dest_y += ags->menu_font_size + 2;
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}
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}
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} else {
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top2:
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for(int i = page; i < MAX_VERB; i++) {
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if(chk[i]) {
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(caption_verb[i].c_str());
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id[index++] = i;
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ags->menu_dest_y += ags->menu_font_size + 2;
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}
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page = i + 1;
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if(index == menu_max - 1) {
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break;
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}
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}
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if(index == 0) {
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// 最初のページに戻る
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page = 0;
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goto top2;
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}
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// 次のページを追加
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(strings.next_page.c_str());
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id[index++] = -1;
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ags->menu_dest_y += ags->menu_font_size + 2;
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}
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ags->draw_menu = false;
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int selection = menu_select(index);
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if (terminate)
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return;
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if(selection == -1) {
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sco.jump_to(sco.default_addr());
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} else if(id[selection] == -1) {
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goto top;
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} else {
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cmd_open_obj(id[selection]);
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}
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menu_items.clear();
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}
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void NACT_Sys1::cmd_open_obj(int verb)
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{
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int menu_max = ags->calculate_menu_max(menu_window);
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// 目的語メニューの表示
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verb_obj = false;
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// 表示する目的語のチェック
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bool chk[MAX_OBJ] = {};
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int addr[MAX_OBJ], page = 0;
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for (const MenuItem& item : menu_items) {
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if (item.verb == verb) {
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chk[item.obj] = true;
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addr[item.obj] = item.addr;
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}
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}
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int cnt = std::count(chk, chk + MAX_OBJ, true);
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// 目的語がない場合
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if(chk[0] && cnt == 1) {
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sco.jump_to(addr[0]);
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return;
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}
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// 以後、obj=0は戻るとして扱う
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chk[0] = false;
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addr[0] = sco.default_addr();
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top:
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// メニュー項目の準備
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int id[32], index = 0;
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ags->clear_menu_window();
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ags->menu_dest_y = 0;
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ags->draw_menu = true;
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if(cnt <= menu_max - 1) {
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// 1ページ内に全て表示できる
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for(int i = 0; i < MAX_OBJ; i++) {
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if(chk[i]) {
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(caption_obj[i].c_str());
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id[index++] = i;
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ags->menu_dest_y += ags->menu_font_size + 2;
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}
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}
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// 戻るを追加
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(strings.back.c_str());
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id[index++] = 0;
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ags->menu_dest_y += ags->menu_font_size + 2;
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} else {
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top2:
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for(int i = page; i < MAX_OBJ; i++) {
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if(chk[i]) {
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(caption_obj[i].c_str());
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id[index++] = i;
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ags->menu_dest_y += ags->menu_font_size + 2;
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}
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page = i + 1;
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if(index == menu_max - 2) {
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break;
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}
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}
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if(index == 0) {
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// 最初のページに戻る
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page = 0;
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goto top2;
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}
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// 戻るを追加
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(strings.back.c_str());
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id[index++] = 0;
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ags->menu_dest_y += ags->menu_font_size + 2;
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// 次のページを追加
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(strings.next_page.c_str());
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id[index++] = -1;
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ags->menu_dest_y += ags->menu_font_size + 2;
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}
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ags->draw_menu = false;
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int selection = menu_select(index);
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if (terminate)
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return;
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if(selection == -1) {
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sco.jump_to(sco.default_addr());
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} else if(id[selection] == -1) {
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goto top;
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} else {
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sco.jump_to(addr[id[selection]]);
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}
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}
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void NACT_Sys1::cmd_b()
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{
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// Unused
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sco.unknown_command('B');
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}
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void NACT_Sys1::cmd_d()
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{
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// Unused
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sco.unknown_command('D');
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}
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void NACT_Sys1::cmd_e()
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{
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// Unused
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sco.unknown_command('E');
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}
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void NACT_Sys1::cmd_g()
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{
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int page = sco.getd();
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TRACE("G %d:", page);
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if (game_id.crc32_a == CRC32_INTRUDER) {
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page = (page == 97) ? 96 : (page == 98) ? 97 : page;
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} else if (game_id.is_gakuen()) {
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page = (page == 3) ? 94 : page;
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}
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if (enable_graphics)
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ags->load_cg(page, -1);
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if (game_id.crc32_a == CRC32_INTRUDER) {
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if(page == 94) {
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WAIT(400);
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}
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if(page == 81 || page == 82) {
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map_page = page;
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}
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}
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}
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void NACT_Sys1::cmd_h()
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{
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// Unused
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sco.unknown_command('H');
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}
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void NACT_Sys1::cmd_i()
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{
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// Unused
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sco.unknown_command('I');
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}
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void NACT_Sys1::cmd_j()
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{
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// Unused
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sco.unknown_command('J');
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}
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void NACT_Sys1::cmd_k()
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{
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// Unused
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sco.unknown_command('K');
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}
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void NACT_Sys1::cmd_l()
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{
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int index = sco.getd();
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TRACE("L %d:", index);
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if (1 <= index && index <= 26) {
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// ASLEEP_A.DAT - ASLEEP_Z.DAT
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load(index);
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}
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}
|
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void NACT_Sys1::cmd_m()
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{
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// Unused
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sco.unknown_command('M');
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}
|
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|
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void NACT_Sys1::cmd_n()
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{
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// Unused
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sco.unknown_command('N');
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}
|
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void NACT_Sys1::cmd_o()
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{
|
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// Unused
|
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sco.unknown_command('O');
|
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}
|
||
|
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void NACT_Sys1::cmd_p()
|
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{
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int param = sco.getd();
|
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|
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ags->text_font_color = (uint8)((param & 0x7) + 16);
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TRACE("P %d:", param);
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}
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void NACT_Sys1::cmd_q()
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{
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static char header[112] = {
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'T', 'h', 'i', 's', ' ', 'i', 's', ' ', 's', 'a', 'v', 'e', ' ', 'd', 'a', 't',
|
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'a', ' ', 'f', 'o', 'r', ' ', 'S', 'y', 's', 't', 'e', 'm', '1', ' ', ' ', 'U',
|
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'n', 'i', 'o', 'n', ' ', '[', 'W', 'i', 'n', '9', 'x', '/', 'N', 'T', '4', '0',
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'/', '2', '0', '0', '0', '/', 'X', 'P', '/', 'C', 'E', ']', ' ', 'F', 'o', 'r',
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' ', 'N', 'A', 'C', 'T', '/', 'A', 'D', 'V', ' ', 's', 'y', 's', 't', 'e', 'm',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '(', 'C', ')', '2', '0', '0',
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'4', ' ', 'A', 'L', 'I', 'C', 'E', '-', 'S', 'O', 'F', 'T', ' ', ' ', ' ', ' '
|
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};
|
||
|
||
int index = sco.getd();
|
||
|
||
TRACE("Q %d:", index);
|
||
|
||
if (1 <= index && index <= 26) {
|
||
// ASLEEP_A.DAT - ASLEEP_Z.DAT
|
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save(index, header);
|
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}
|
||
}
|
||
|
||
void NACT_Sys1::cmd_t()
|
||
{
|
||
// Unused
|
||
sco.unknown_command('T');
|
||
}
|
||
|
||
void NACT_Sys1::cmd_u()
|
||
{
|
||
int page = sco.getd();
|
||
int transparent = sco.getd();
|
||
|
||
TRACE("U %d,%d:", page, transparent);
|
||
|
||
if (game_id.crc32_a == CRC32_INTRUDER) {
|
||
ags->load_cg(page, 11);
|
||
|
||
if(page == 5) {
|
||
WAIT(400);
|
||
}
|
||
} else {
|
||
ags->load_cg(page, transparent);
|
||
}
|
||
}
|
||
|
||
void NACT_Sys1::cmd_v()
|
||
{
|
||
// Unused
|
||
sco.unknown_command('V');
|
||
}
|
||
|
||
void NACT_Sys1::cmd_w()
|
||
{
|
||
// Unused
|
||
sco.unknown_command('W');
|
||
}
|
||
|
||
void NACT_Sys1::cmd_y()
|
||
{
|
||
int cmd = cali();
|
||
int param = cali();
|
||
|
||
TRACE("Y %d,%d:", cmd, param);
|
||
|
||
if (game_id.crc32_a == CRC32_INTRUDER) {
|
||
switch(cmd) {
|
||
case 0:
|
||
ags->clear_text_window(text_window, true);
|
||
break;
|
||
case 1:
|
||
if(show_push) {
|
||
ags->draw_push(text_window);
|
||
}
|
||
for(;;) {
|
||
if(terminate) {
|
||
return;
|
||
}
|
||
if(get_key()) {
|
||
break;
|
||
}
|
||
sys_sleep(16);
|
||
}
|
||
sys_sleep(100);
|
||
for(;;) {
|
||
if(terminate) {
|
||
return;
|
||
}
|
||
if(!(get_key() & 0x18)) {
|
||
break;
|
||
}
|
||
sys_sleep(16);
|
||
}
|
||
ags->clear_text_window(text_window, true);
|
||
break;
|
||
case 2:
|
||
if(param == 0) {
|
||
quit(NACT_HALT);
|
||
} else {
|
||
WAIT(100)
|
||
}
|
||
break;
|
||
case 3:
|
||
WAIT(param * 1000)
|
||
break;
|
||
case 255:
|
||
quit(NACT_HALT);
|
||
break;
|
||
default:
|
||
WARNING("Unimplemented command: Y %d, %d", cmd, param);
|
||
break;
|
||
}
|
||
} else if (game_id.is_gakuen()) {
|
||
switch (cmd) {
|
||
case 1:
|
||
RND = (param == 0 || param == 1) ? 0 : random(param);
|
||
break;
|
||
case 2:
|
||
// Clear variables up to param, though in practice param is always 21.
|
||
for (int i = 0; i <= param; i++) {
|
||
var[i] = 0;
|
||
}
|
||
break;
|
||
case 3:
|
||
{
|
||
char buf[16];
|
||
snprintf(buf, sizeof(buf), "%d", param);
|
||
ags->draw_text(buf);
|
||
}
|
||
break;
|
||
case 4:
|
||
if (param == 0) {
|
||
mako->play_music(1);
|
||
} else {
|
||
mako->stop_music();
|
||
}
|
||
break;
|
||
case 5:
|
||
enable_graphics = (param == 0);
|
||
break;
|
||
case 6:
|
||
// Dummied. 0 - "Display text slowly," 1 - disable.
|
||
break;
|
||
case 7:
|
||
// Dummied. 0 - "Switch to interlace mode," 1 - disable.
|
||
break;
|
||
default:
|
||
WARNING("Unimplemented command: Y %d, %d", cmd, param);
|
||
break;
|
||
}
|
||
} else {
|
||
switch(cmd) {
|
||
case 0:
|
||
ags->clear_text_window(text_window, true);
|
||
break;
|
||
case 1:
|
||
{
|
||
char buf[16];
|
||
buf[0] = '0' + (int)(param / 10000);
|
||
param %= 10000;
|
||
buf[1] = '0' + (int)(param / 1000);
|
||
param %= 1000;
|
||
buf[2] = '0' + (int)(param / 100);
|
||
param %= 100;
|
||
buf[3] = '0' + (int)(param / 10);
|
||
buf[4] = '0' + (param % 10);
|
||
buf[5] = '\0';
|
||
|
||
int p = 0;
|
||
for(;;) {
|
||
if(buf[p] != '0') {
|
||
break;
|
||
}
|
||
p++;
|
||
}
|
||
ags->draw_text(&buf[p < 4 ? p : 4]);
|
||
}
|
||
break;
|
||
case 2:
|
||
if (game_id.crc32_a == CRC32_CRESCENT) {
|
||
for(int i = 39; i <= 48; i++) {
|
||
var[i] = 0;
|
||
}
|
||
} else if (game_id.is_system1_dps()) {
|
||
for(int i = 0; i <= 20; i++) {
|
||
var[i] = 0;
|
||
}
|
||
} else {
|
||
for(int i = 0; i <= 16; i++) {
|
||
var[i] = 0;
|
||
}
|
||
}
|
||
break;
|
||
case 3:
|
||
WAIT(param * 1000 / 60)
|
||
break;
|
||
case 4:
|
||
RND = (param == 0 || param == 1) ? 0 : random(param);
|
||
break;
|
||
case 7:
|
||
if (game_id.is_system1_dps()) {
|
||
if(param == 1) {
|
||
ags->box_fill(0, 40, 8, 598, 270, 0);
|
||
}
|
||
}
|
||
break;
|
||
case 130:
|
||
if (game_id.crc32_a == CRC32_TENGU) {
|
||
WAIT(2000)
|
||
ags->load_cg(180, -1);
|
||
|
||
WAIT(2000)
|
||
ags->draw_box(0);
|
||
ags->dest_screen = 1;
|
||
ags->load_cg(173, -1);
|
||
ags->dest_screen = 0;
|
||
ags->gcopy(0x1ecd, 0x3a2a, 8, 60, 3);
|
||
WAIT(667);
|
||
ags->gcopy(0x1b65, 0x262e, 8, 60, 3);
|
||
ags->gcopy(0x2e25, 0x38ee, 7, 9, 3);
|
||
WAIT(667);
|
||
ags->gcopy(0x1914, 0x1914, 8, 63, 3);
|
||
WAIT(667);
|
||
ags->gcopy(0x182c, 0x182c, 7, 50, 3);
|
||
WAIT(667);
|
||
ags->gcopy(0x0000, 0x1ecd, 32, 60, 1);
|
||
WAIT(667);
|
||
for(int i = 12; i <= 57; i++) {
|
||
ags->gcopy(i + 0x2306, i + 0x2306, 1, 165, 3);
|
||
}
|
||
WAIT_KEYQUIT(6000)
|
||
ags->draw_box(param);
|
||
}
|
||
break;
|
||
case 240:
|
||
ags->draw_hankaku = (param == 1) ? true : false;
|
||
break;
|
||
case 253:
|
||
quit(0);
|
||
break;
|
||
case 254:
|
||
RND = 0;
|
||
break;
|
||
case 255:
|
||
if (game_id.is_system1_dps()) {
|
||
quit(0);
|
||
} else {
|
||
quit(NACT_HALT);
|
||
}
|
||
break;
|
||
default:
|
||
WARNING("Unimplemented command: Y %d, %d", cmd, param);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
void NACT_Sys1::cmd_z()
|
||
{
|
||
if (game_id.crc32_a == CRC32_CRESCENT) {
|
||
cmd_y();
|
||
return;
|
||
}
|
||
int cmd = cali();
|
||
int param = cali();
|
||
|
||
TRACE("Z %d,%d:", cmd, param);
|
||
|
||
switch (game_id.crc32_a) {
|
||
case CRC32_INTRUDER:
|
||
if(cmd == 1 && 1 <= param && param <= 4) {
|
||
const char* buf[4] = {
|
||
"\x81\x83", // "<" in SJIS
|
||
"\x81\xC8", // "∧" in SJIS
|
||
"\x81\x84", // ">" in SJIS
|
||
"\x81\xC9", // "∨" in SJIS
|
||
};
|
||
|
||
// 矢印を消去する
|
||
if(map_page) {
|
||
ags->load_cg(map_page, -1);
|
||
if(paint_x) {
|
||
ags->paint(paint_x, paint_y * 2, 2 + 16);
|
||
}
|
||
}
|
||
|
||
// 矢印を表示する
|
||
int x = ags->text_dest_x;
|
||
int y = ags->text_dest_y;
|
||
int color = ags->text_font_color;
|
||
ags->text_font_size = 24;
|
||
ags->text_font_color = 16;
|
||
|
||
ags->text_dest_x = 456;
|
||
ags->text_dest_y = 103;
|
||
ags->draw_text(buf[param - 1]);
|
||
|
||
ags->text_dest_x = x;
|
||
ags->text_dest_y = y;
|
||
ags->text_font_size = 16;
|
||
ags->text_font_color = color;
|
||
} else if(cmd == 2) {
|
||
if (param == 0) {
|
||
// Clear the screen
|
||
ags->box_fill(0, 0, 0, 640, 400, 0);
|
||
} else {
|
||
// Restore the screen
|
||
ags->load_cg(74, 8);
|
||
ags->load_cg(81, -1);
|
||
map_page = 81;
|
||
}
|
||
} else if(cmd == 3) {
|
||
RND = (param == 0 || param == 1) ? 0 : random(param);
|
||
} else if(460 <= cmd && cmd <= 625 && 20 <= param && param <= 55) {
|
||
if(paint_x) {
|
||
ags->paint(paint_x, paint_y * 2, 5 + 16);
|
||
}
|
||
ags->paint(cmd, param * 2, 2 + 16);
|
||
paint_x = cmd;
|
||
paint_y = param;
|
||
} else {
|
||
paint_x = 0;
|
||
}
|
||
break;
|
||
|
||
case CRC32_TENGU:
|
||
if(cmd == 10) {
|
||
// nop
|
||
} else if(cmd == 20) {
|
||
if(param == 20) {
|
||
ags->gcopy(8, 8, 46, 144, 2);
|
||
} else if(param == 21) {
|
||
ags->gcopy(8, 8, 46, 144, 3);
|
||
}
|
||
}
|
||
break;
|
||
|
||
case CRC32_GAKUEN:
|
||
case CRC32_GAKUEN_ENG:
|
||
if (param != 30 && (param < 34 || param > 46)) {
|
||
if (enable_graphics) {
|
||
ags->load_cg(param + 250, -1);
|
||
}
|
||
}
|
||
|
||
// Display the Gakuen Senki party status bar for party members. The Z commands make the slots appear in reverse, so 39 and 45 draw
|
||
// the box for character 1, 38 and 44 draw for character 2, and so on. Z 1, 30: draws the first character slot, which is always occupied.
|
||
//
|
||
// One the actual MSX, this bar was constructed in an irregular fashion. This code constructs a more consistent version, where each square
|
||
// is 35px wide with 2px borders on each side. Since the borders are overlapped, this means each sub-sprite is placed 37px apart.
|
||
else if (param == 46) {
|
||
// Originally this would have loaded Image 296, the party status bar, to screen 1 for future reference. However, due to trouble with
|
||
// the palette, I decided to load it before using each subcommand, instead.
|
||
/*ags->dest_screen = 1;
|
||
ags->load_cg(296, -1);
|
||
ags->dest_screen = 0;*/
|
||
}
|
||
else if (param == 30) {
|
||
// Load party status bar to screen 1.
|
||
ags->dest_screen = 1;
|
||
ags->load_cg(296, -1);
|
||
ags->dest_screen = 0;
|
||
|
||
// Draw Wataru's icon.
|
||
ags->src_screen = 1;
|
||
ags->copy(10, 182, 48, 224, 7, 210);
|
||
ags->src_screen = 0;
|
||
}
|
||
else if (param >= 34 && param <= 39) {
|
||
int x = (39 - param) * 37 + 45;
|
||
|
||
// Load party status bar to screen 1.
|
||
ags->dest_screen = 1;
|
||
ags->load_cg(296, -1);
|
||
ags->dest_screen = 0;
|
||
|
||
// Draw a blank party icon to init or clear the party box.
|
||
ags->src_screen = 1;
|
||
ags->copy(269, 182, 307, 224, x, 210);
|
||
ags->src_screen = 0;
|
||
}
|
||
else {
|
||
int x = (45 - param) * 37 + 45;
|
||
|
||
// Load party status bar to screen 1.
|
||
ags->dest_screen = 1;
|
||
ags->load_cg(296, -1);
|
||
ags->dest_screen = 0;
|
||
|
||
// Draw a party member's icon to the party bar.
|
||
ags->src_screen = 1;
|
||
ags->copy(x + 2, 182, x + 38, 224, x, 210);
|
||
ags->src_screen = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
// 下位関数
|
||
|
||
uint16 NACT_Sys1::cali()
|
||
{
|
||
uint32 cali[256];
|
||
int p = 1;
|
||
bool ok = false;
|
||
|
||
while(p > 0) {
|
||
uint8 dat = sco.getd();
|
||
|
||
// 除算はサポートしない?
|
||
if(0x80 <= dat && dat <= 0xbf) {
|
||
cali[p++] = var[dat & 0x3f];
|
||
} else if(0xc0 <= dat && dat <= 0xff) {
|
||
cali[p++] = var[((dat & 0x3f) << 8) | sco.getd()];
|
||
} else if(0x00 <= dat && dat <= 0x3f) {
|
||
cali[p++] = ((dat & 0x3f) << 8) | sco.getd();
|
||
} else if(0x40 <= dat && dat <= 0x77) {
|
||
cali[p++] = dat & 0x3f;
|
||
} else if(dat == 0x78) {
|
||
cali[p - 2] = cali[p - 2] * cali[p - 1];
|
||
if (cali[p - 2] > 65535) {
|
||
cali[p - 2] = 65535;
|
||
}
|
||
p--;
|
||
} else if(dat == 0x79) {
|
||
cali[p - 2] = cali[p - 2] + cali[p - 1];
|
||
if (cali[p - 2] > 65535) {
|
||
cali[p - 2] = 65535;
|
||
}
|
||
p--;
|
||
} else if(dat == 0x7a) {
|
||
if(cali[p - 2] > cali[p - 1]) {
|
||
cali[p - 2] = cali[p - 2] - cali[p - 1];
|
||
} else {
|
||
cali[p - 2] = 0;
|
||
}
|
||
p--;
|
||
} else if(dat == 0x7b) {
|
||
cali[p - 2] = (cali[p - 2] == cali[p - 1]) ? 1 : 0;
|
||
p--;
|
||
} else if(dat == 0x7c) {
|
||
cali[p - 2] = (cali[p - 2] < cali[p - 1]) ? 1 : 0;
|
||
p--;
|
||
} else if(dat == 0x7d) {
|
||
cali[p - 2] = (cali[p - 2] > cali[p - 1]) ? 1 : 0;
|
||
p--;
|
||
} else if(dat == 0x7e) {
|
||
cali[p - 2] = (cali[p - 2] != cali[p - 1]) ? 1 : 0;
|
||
p--;
|
||
} else if(dat == 0x7f) {
|
||
if(p == 2) {
|
||
ok = true;
|
||
}
|
||
p = 0;
|
||
}
|
||
}
|
||
if (!ok) {
|
||
sys_error("cali: invalid expression at %d:%04x", sco.page(), sco.cmd_addr());
|
||
}
|
||
return (uint16)(cali[1] & 0xffff);
|
||
}
|