mirror of
https://github.com/kichikuou/system3-sdl2.git
synced 2026-09-26 00:28:04 +03:00
Add optional SDL3 support while keeping SDL2 as the default. SDL3 builds must be selected explicitly with the SYSTEM3_SDL_VERSION CMake option. Centralize most SDL2/SDL3 API differences behind compatibility interfaces. Audio playback uses a dedicated SDL3 backend based on SDL3 audio streams, implemented separately in mako_sdl3.cpp. Android and Nintendo Switch remain on SDL2 for now.
30 lines
680 B
YAML
30 lines
680 B
YAML
name: Nintendo Switch Build
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ubuntu-latest
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container: devkitpro/devkita64:latest
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name: Nintendo Switch SDL2
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steps:
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- uses: actions/checkout@v6
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with:
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submodules: true
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- name: Build
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run: |
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mkdir -p out/switch
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cd out/switch
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/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake \
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-DCMAKE_BUILD_TYPE=Release -DSYSTEM3_SDL_VERSION=2 ../../
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make -j4
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mkdir system3
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mv system3.* system3/
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- name: Upload artifacts
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uses: actions/upload-artifact@v7
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with:
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name: system3-switch
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path: out/switch/system3
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