SDL_CFLAGS := $(shell sdl2-config --cflags) SDL_LFLAGS := -lSDL2_ttf $(shell sdl2-config --libs) CXXFLAGS = -Isrc -Isrc/sys -D_SYSTEM3 -D_DEBUG_CONSOLE -MMD $(SDL_CFLAGS) -g LIBS = -lfreetype -lharfbuzz -lglib-2.0 -lpng -lbz2 -lz -lintl -liconv \ -luuid -limm32 -lole32 -loleaut32 -lversion -lgdi32 -lgdiplus -lwinmm -lws2_32 OBJS = src/fileio.o \ src/sdlmain.o \ src/sys/ags.o \ src/sys/ags_bmp.o \ src/sys/ags_cursor.o \ src/sys/ags_draw.o \ src/sys/ags_pms.o \ src/sys/ags_text.o \ src/sys/ags_vsp.o \ src/sys/ags_window.o \ src/sys/dri.o \ src/sys/mako.o \ src/sys/mako_midi.o \ src/sys/nact.o \ src/sys/nact_crc32.o \ src/sys/nact_input.o \ src/sys/nact_sys3.o \ src/res3/Script1.o DEPS := $(OBJS:%.o=%.d) system3.exe: $(OBJS) $(CXX) $(OBJS) $(SDL_LFLAGS) $(LIBS) -static -o $@ src/res3/Script1.o: src/res3/Script1.rc windres $< $@ clean: rm -f src/*.o src/sys/*.o src/res3/*.o system3.exe $(DEPS) -include $(DEPS)