; encoding: utf-8 ; System3-sdl2 configuration file. ; Lines starting with a semicolon are comments. [config] ; If set to true, text anti-aliasing will be disabled. noantialias = false ; Directory to store saved game files. savedir = save ; Font file used for text rendering. Supports *.ttf and *.otf files. fontfile = custom_font.ttf ; Text file listing audio tracks to be played as background music, one per ; line. playlist = bgm/playlist.txt ; Enable FM tone generator emulation. If not specified, MIDI sound will be ; used. fm = true ; Game ID. No need to specify if using AliceSoft's original game data. ; Refer to README.md for a list of possible values. game = rance41 ; Character encoding for game data. Choose between shift_jis or utf-8. encoding = shift_jis ; Text to be displayed in the window's title bar. If not specified, the ; original Japanese game title will be used. title = Rance 4.1 ~Save the Medicine Plant!~ ; The [string] section allows you to override Japanese text embedded in the ; game engine. The values below are the original Japanese text. [string] back = 戻る next_page = 次のページ dps_custom = カスタム dps_linus = リーナス dps_katsumi = かつみ dps_yumiko = 由美子 dps_itsumi = いつみ dps_hitomi = ひとみ dps_mariko = 真理子