/* ALICE SOFT SYSTEM 3 for Win32 [ DRI ] */ #ifndef _DRI_H_ #define _DRI_H_ #include #include #include struct GameId; class Dri { public: void open(const char* file_name); std::vector load(int page); bool loaded() const { return !link_table.empty(); } static std::vector load_mda(const GameId& game_id, int page); private: std::string fname; std::vector link_table; }; #endif