#include #include #include "utfsjis.h" namespace { #include "s2utbl.h" int unicode_to_sjis(int u) { for (int b1 = 0x80; b1 <= 0xff; b1++) { if (b1 >= 0xa0 && b1 <= 0xdf) continue; for (int b2 = 0x40; b2 <= 0xff; b2++) { if (u == s2u[b1 - 0x80][b2 - 0x40]) return b1 << 8 | b2; } } return 0; } } // namespace uint16 sjis_to_unicode(uint16 code) { if (code >= 0xa0 && code <= 0xdf) return 0xff60 + code - 0xa0; if (code < 0x100) return code; return s2u[(code >> 8) - 0x80][(code & 0xff) - 0x40]; } char* sjis2utf(char* str) { unsigned char* src = (unsigned char*)str; unsigned char* dst = (unsigned char*)malloc(strlen(str) * 3 + 1); unsigned char* dstp = dst; while (*src) { if (*src <= 0x7f) { *dstp++ = *src++; continue; } int c; if (*src >= 0xa0 && *src <= 0xdf) { c = 0xff60 + *src - 0xa0; src++; } else { c = s2u[*src - 0x80][*(src+1) - 0x40]; src += 2; } if (c <= 0x7f) { *dstp++ = c; } else if (c <= 0x7ff) { *dstp++ = 0xc0 | c >> 6; *dstp++ = 0x80 | (c & 0x3f); } else { *dstp++ = 0xe0 | c >> 12; *dstp++ = 0x80 | (c >> 6 & 0x3f); *dstp++ = 0x80 | (c & 0x3f); } } *dstp = '\0'; return (char*)dst; } char* utf2sjis(char* str) { unsigned char* src = (unsigned char*)str; unsigned char* dst = (unsigned char*)malloc(strlen(str) + 1); unsigned char* dstp = dst; while (*src) { if (*src <= 0x7f) { *dstp++ = *src++; continue; } int u; if (*src <= 0xdf) { u = (src[0] & 0x1f) << 6 | (src[1] & 0x3f); src += 2; } else if (*src <= 0xef) { u = (src[0] & 0xf) << 12 | (src[1] & 0x3f) << 6 | (src[2] & 0x3f); src += 3; } else { *dstp++ = '?'; do src++; while ((*src & 0xc0) == 0x80); continue; } if (u > 0xff60 && u <= 0xff9f) { *dstp++ = u - 0xff60 + 0xa0; } else { int c = unicode_to_sjis(u); if (c) { *dstp++ = c >> 8; *dstp++ = c & 0xff; } else { *dstp++ = '?'; } } } *dstp = '\0'; return (char*)dst; }