/* ALICE SOFT SYSTEM 3 for Win32 [ AGS - pms loader ] */ #include "ags.h" #include "game_id.h" #include CG AGS::load_pms(int page, const std::vector& data, bool set_palette, int transparent, uint8_t flags) { // ヘッダ取得 int sx = data[0x0] | (data[0x1] << 8); int sy = data[0x2] | (data[0x3] << 8); int ex = data[0x4] | (data[0x5] << 8); int ey = data[0x6] | (data[0x7] << 8); int width = ex - sx + 1; int height = ey - sy + 1; uint16_t mask = data[0xa] | (data[0xb] << 8); if (flags & CG_GET_PALETTE) { SDL_Color colors[256]; int p = 0x20; for(int i = 0; i < 16; i++) { for(int j = 0; j < 16; j++) { uint8_t r = data[p++]; uint8_t g = data[p++]; uint8_t b = data[p++]; colors[i * 16 + j] = {r, g, b, 255}; } } if (game_id.is_rance4x() || game_id.is(GameId::HASHIRIONNA2)) { // 上下16色は取得しない for(int i = 1; i < 15; i++) { if (!(mask & 1 << i)) { SDL_SetPaletteColors(program_palette, colors + i * 16, i * 16, 16); } } } else if (game_id.is(GameId::MUGEN) && transparent != -1) { // Uコマンドでは上下32色は取得しない for(int i = 2; i < 14; i++) { if (!(mask & 1 << i)) { SDL_SetPaletteColors(program_palette, colors + i * 16, i * 16, 16); } } } else { for(int i = 0; i < 16; i++) { if (!(mask & 1 << i)) { SDL_SetPaletteColors(program_palette, colors + i * 16, i * 16, 16); } } } } // パレット展開 if (set_palette) { if (game_id.is_rance4x() || game_id.is(GameId::HASHIRIONNA2)) { // 上下16色は展開しない for(int i = 1; i < 15; i++) { if (!(mask & 1 << i)) { SDL_SetPaletteColors(screen_palette, program_palette->colors + i * 16, i * 16, 16); } } } else if (game_id.is(GameId::MUGEN) && transparent != -1) { // Uコマンドでは上下32色は展開しない for(int i = 2; i < 14; i++) { if (!(mask & 1 << i)) { SDL_SetPaletteColors(screen_palette, program_palette->colors + i * 16, i * 16, 16); } } } else { for(int i = 0; i < 16; i++) { if (!(mask & 1 << i)) { SDL_SetPaletteColors(screen_palette, program_palette->colors + i * 16, i * 16, 16); } } } } // Extract pixel data CG cg(sx, sy, width, height); if (transparent >= 0) { SDL_SetColorKey(cg.surface(), SDL_TRUE, transparent); } std::vector buf[3]; buf[0].resize(width); buf[1].resize(width); buf[2].resize(width); size_t p = 0x320; for (int y = 0; y < height; y++) { int x = 0; while (x < width) { // Some PMS images in Rance 4.1/4.2 English translation do not have // enough pixels for the image size. if (p >= data.size()) { WARNING("CG #%d: PMS data is incomplete or corrupted.", page); return cg; } uint8_t d1 = data[p++]; if (d1 == 0xff) { int length = data[p++] + 3; memcpy(buf[0].data() + x, buf[1].data() + x, length); x += length; } else if (d1 == 0xfe) { int length = data[p++] + 3; memcpy(buf[0].data() + x, buf[2].data() + x, length); x += length; } else if (d1 == 0xfd) { int length = data[p++] + 4; uint8_t d2 = data[p++]; memset(buf[0].data() + x, d2, length); x += length; } else if (d1 == 0xfc) { int length = data[p++] + 3; uint8_t d2 = data[p++]; uint8_t d3 = data[p++]; for(int i = 0; i < length; i++) { buf[0][x++] = d2; buf[0][x++] = d3; } } else if (d1 == 0xfb || d1 == 0xfa || d1 == 0xf9 || d1 == 0xf8) { buf[0][x++] = data[p++]; } else { buf[0][x++] = d1; } } // Transfer the row to the surface memcpy(surface_line(cg.surface(), y), buf[0].data(), width); buf[2].swap(buf[1]); buf[1].swap(buf[0]); } return cg; }