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Apply character encoding conversion to hard-coded strings
This fixes an issue where menu items like "戻る" were garbled in Unicode mode.
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@@ -265,7 +265,7 @@ void NACT_Sys3::cmd_open_obj(int verb)
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// 戻るを追加
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ags->menu_dest_x = 2;
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ags->menu_dest_y += 2;
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ags->draw_text(strings::back[lang]);
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ags->draw_text(strings.back);
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id[index++] = 0;
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ags->menu_dest_y += ags->menu_font_size + 2;
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ags->draw_menu = false;
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